New Frontier v 1.2
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v 1.2
1 день назад
Greetings from New Frontier, an open space for you to grow, mold, and create.
A sawmill and a farmers market are shown on the map. The player is responsible for creating all additional products and sellpoints.
The broad terrain and undulating hills make it ideal for raising livestock and cultivating crops.
There are a few little woodlands dotted over the area.
Five fields are available for purchase.
Size of an average acre: 0.6 hectare
There are sixteen forestry lands available for purchase.
Sources of water recovery: Construct your own tank
Changelog: +
Changelog 1.2.0.0
A Highlands Edition of the map was added, using the trees found in the Highlands Fishing DLC.
Eliminated unnecessary files
Log of Changes: 1.0.2.0
A problem with map edge collisions has been resolved.
The AI spline that was visible in multiplayer mode has been hidden.
Several clip distance problems have been resolved.
1.0.1.0 is the changelog.
The addition of an animal trader
The addition of a warehouse
Two new map variations were added, each containing 69 farmlands overall (5 fields + 64 farmlands).
One of the new maps focuses more on gameplay related to forests.
lowered the total cost of farmland and randomly assigned a price to each cropland.
By default, you will have a house to sleep in when you begin a new game as New Farmer.
To make it more accessible to beginner players, the initial farmlands were altered.
Deadwood missions that were too near the map's edge were fixed.
Log of Changes: 1.0.0.1
The problem of swaths not dropping the right material has been resolved.
Additional missions
An additional fuel point
Missing material descriptions have been fixed.
Credits:
The OlaHaldor
A sawmill and a farmers market are shown on the map. The player is responsible for creating all additional products and sellpoints.
The broad terrain and undulating hills make it ideal for raising livestock and cultivating crops.
There are a few little woodlands dotted over the area.
Five fields are available for purchase.
Size of an average acre: 0.6 hectare
There are sixteen forestry lands available for purchase.
Sources of water recovery: Construct your own tank
Changelog: +
Changelog 1.2.0.0
A Highlands Edition of the map was added, using the trees found in the Highlands Fishing DLC.
Eliminated unnecessary files
Log of Changes: 1.0.2.0
A problem with map edge collisions has been resolved.
The AI spline that was visible in multiplayer mode has been hidden.
Several clip distance problems have been resolved.
1.0.1.0 is the changelog.
The addition of an animal trader
The addition of a warehouse
Two new map variations were added, each containing 69 farmlands overall (5 fields + 64 farmlands).
One of the new maps focuses more on gameplay related to forests.
lowered the total cost of farmland and randomly assigned a price to each cropland.
By default, you will have a house to sleep in when you begin a new game as New Farmer.
To make it more accessible to beginner players, the initial farmlands were altered.
Deadwood missions that were too near the map's edge were fixed.
Log of Changes: 1.0.0.1
The problem of swaths not dropping the right material has been resolved.
Additional missions
An additional fuel point
Missing material descriptions have been fixed.
Credits:
The OlaHaldor
Welcome to New Frontier, an open landscape, yours to develop, shape and form.
The map contains a farmers market and a sawmill. All other productions and sellpoints must be built by the player.
The landscape is open with rolling hills, perfect for arable farming and animal husbandry.
Some small forests are scattered around the map.
Number of purchasable fields: 5
Average acre size: 0,6 ha
Number of purchasable forestry land: 16
Water retrieval sources: Build your own tank
Changelog:
Changelog: 1.0.2.0
– Fixed an issue with map edge collisions.
– Hidden the AI spline which was visible in multiplayer only.
– Fixed various clip distance issues.
Changelog: 1.0.1.0
– Added animal dealer
– Added warehouse
– Added two new variants of the map, both with 69 farmlands total (5 fields + 64 farmlands)
– One of the new maps is more focused on forestry gameplay.
– Reduced overall cost of farmlands and randomized the price for each farmland.
– When starting a new game as New Farmer, you will have a home to go sleep in by default.
– Changed the starting farmlands to make it more friendly for new players.
– Fixed an issue with deadwood missions being too close to the map edge.
Changelog: 1.0.0.1
– Fixed issue with swaths not dropping the correct material
– Added missions
– Added fuel point
– Fixed missing material descriptions
Credits:
OlaHaldor
The map contains a farmers market and a sawmill. All other productions and sellpoints must be built by the player.
The landscape is open with rolling hills, perfect for arable farming and animal husbandry.
Some small forests are scattered around the map.
Number of purchasable fields: 5
Average acre size: 0,6 ha
Number of purchasable forestry land: 16
Water retrieval sources: Build your own tank
Changelog:
Changelog: 1.0.2.0
– Fixed an issue with map edge collisions.
– Hidden the AI spline which was visible in multiplayer only.
– Fixed various clip distance issues.
Changelog: 1.0.1.0
– Added animal dealer
– Added warehouse
– Added two new variants of the map, both with 69 farmlands total (5 fields + 64 farmlands)
– One of the new maps is more focused on forestry gameplay.
– Reduced overall cost of farmlands and randomized the price for each farmland.
– When starting a new game as New Farmer, you will have a home to go sleep in by default.
– Changed the starting farmlands to make it more friendly for new players.
– Fixed an issue with deadwood missions being too close to the map edge.
Changelog: 1.0.0.1
– Fixed issue with swaths not dropping the correct material
– Added missions
– Added fuel point
– Fixed missing material descriptions
Credits:
OlaHaldor
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Версия: v 1.2Обновленный: 1 день назад
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