
Ifa Double Cabin Brigade Multifruit v 5.0
0/5,
0
voti
A multi-crop harvester that can unload pallets or use a rear belt.
It is an extension and modification of GBF Modding's Ifa Double Cabin Brigade from Fs22.
It has two wheels, two motors (electric and diesel), and a variety of colors.
It's the ideal machine for growing vegetables and root crops without having to spend a fortune on large equipment or lose your soul on one-row pulled harvesters.
If you would rather unload the containers onto a trailer rather than the loose crops, autoloading is advised but not required.
It uses a traditional hand harvesting method to gather green beans, peas, potatoes, carrots, parsnips, redbeets, spinach, and sugarbeets.
Changelog: +
V5.0.0.0 introduced a multifruit version without AI assistance and divided machines for individual crops.
Other collisions were corrected and a collision was added to the working area belt.
Electric sound changed.
quicker rotation of the wheel rearward.
TestRunner is used for a thorough general clean.
updated screenshots and icons.
Update the version of ModDesc.
V4.2.0.0
AI has been reworked and should now operate with all crops.
Density map warnings will be called; they may be disregarded since they are map-related and a result of the Giants' most recent scripts.
I'll attempt to include a multifruit script whenever they figure it out and scripts can be migrated.
For compatibility, the inbuilt pallet spawner was removed and replaced with an external mod.
Version 4.1.0.0
Something went wrong, and the player position was fixed.
Foolishly, I included the missing functional light.
If anybody ever noticed, the belts' little engines that don't go away were fixed.
switched back to the diesel version's original engine noises. The electric one remains unchanged.
V4.0.0.0 cleaned and reworked the i3d file.
Two distinct versions with corresponding sounds were created for each engine.
There is no longer any uncertainty since the rear unload belt has been adjusted and no longer has to be unfurled.
AI was added, however because to its offset setting, it's still wip. Additional testing is requested and necessary.
The most practical method at the moment is to manually harvest the first two rows and let AI to finish with the maximum amount of headlands available. However, sometimes they reject and just drive over crops and skip a row, which I haven't been able to resolve yet.
Although there are still some problems, Courseplay is accessible and functional and seems to be worth a look.
V3.0.0.0.0
A significant upgrade.
The missing collisions have been fixed, so you shouldn't pass through things when backing up anymore.
Blinkers, lights, and interchangeable license plates were added.
Awaiting comments!
Version 2.0.0.0
interior camera that is fixed.
The player's head no longer protrudes from the vehicle ceiling due to the fixed seating posture.
A few minor shaders and missing textures have been fixed.
Thanks to IllGibhonved4
It is an extension and modification of GBF Modding's Ifa Double Cabin Brigade from Fs22.
It has two wheels, two motors (electric and diesel), and a variety of colors.
It's the ideal machine for growing vegetables and root crops without having to spend a fortune on large equipment or lose your soul on one-row pulled harvesters.
If you would rather unload the containers onto a trailer rather than the loose crops, autoloading is advised but not required.
It uses a traditional hand harvesting method to gather green beans, peas, potatoes, carrots, parsnips, redbeets, spinach, and sugarbeets.
Changelog: +
V5.0.0.0 introduced a multifruit version without AI assistance and divided machines for individual crops.
Other collisions were corrected and a collision was added to the working area belt.
Electric sound changed.
quicker rotation of the wheel rearward.
TestRunner is used for a thorough general clean.
updated screenshots and icons.
Update the version of ModDesc.
V4.2.0.0
AI has been reworked and should now operate with all crops.
Density map warnings will be called; they may be disregarded since they are map-related and a result of the Giants' most recent scripts.
I'll attempt to include a multifruit script whenever they figure it out and scripts can be migrated.
For compatibility, the inbuilt pallet spawner was removed and replaced with an external mod.
Version 4.1.0.0
Something went wrong, and the player position was fixed.
Foolishly, I included the missing functional light.
If anybody ever noticed, the belts' little engines that don't go away were fixed.
switched back to the diesel version's original engine noises. The electric one remains unchanged.
V4.0.0.0 cleaned and reworked the i3d file.
Two distinct versions with corresponding sounds were created for each engine.
There is no longer any uncertainty since the rear unload belt has been adjusted and no longer has to be unfurled.
AI was added, however because to its offset setting, it's still wip. Additional testing is requested and necessary.
The most practical method at the moment is to manually harvest the first two rows and let AI to finish with the maximum amount of headlands available. However, sometimes they reject and just drive over crops and skip a row, which I haven't been able to resolve yet.
Although there are still some problems, Courseplay is accessible and functional and seems to be worth a look.
V3.0.0.0.0
A significant upgrade.
The missing collisions have been fixed, so you shouldn't pass through things when backing up anymore.
Blinkers, lights, and interchangeable license plates were added.
Awaiting comments!
Version 2.0.0.0
interior camera that is fixed.
The player's head no longer protrudes from the vehicle ceiling due to the fixed seating posture.
A few minor shaders and missing textures have been fixed.
Thanks to IllGibhonved4
Scarica i file dell'ultima versione
Versione: v 5.0Aggiornato: 20 ore fa
Dimensione totale: 32.66 MB FS25_IFA_duble_cabin_fs25planet.zip direct scaricare · 32.66 MB · aggiunto 20 ore fa
Informazioni su Mod
Ultima versione | v 5.0 |
Gioco | FS25 |
Categoria | Veicoli » Camion |
Scarica | 12 |
Creato | 20 ore fa |
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