
Fed Mods Pack v 1.6
5/5,
1
голоса
Changelog
последние
Версия
v 1.6
1 неделю назад
9 Multisilos: In addition to the normal grain types, many other types of filling can also be used in the multisilos, e.g. peas, beans, spinach, etc: Peas, beans, spinach, fertilizer and more can be stored. Practically anything that can be loaded by trailer
5 Silo extensions: Increase the storage capacity of your multisilos
5 Animal pastures: Customizable pastures with more capacity for cows, chickens, pigs, sheep and goats, feed and water capacities are also significantly increased.
4 shopping stations: Fertilizer, lime, poison and seeds can be purchased and stored here
Multieinkauf: Purchase of all types of grain and bulk goods
Wood direct sales: Here you can sell wood quickly and easily
2 Water withdrawals: Water can simply be loaded free of charge at the field well and/or hydrant
Changelog:
Mods Pack 1.6
– 3 bale halls for storing bales or bulk goods, with bulk output and, with the Production Storage Control Mod, bale or bulk output possible.
– Changed the liquid triggers for liquid storage and manure storage to allow for easier unloading with the large trailer.
– Changed the manure piles again so they remain connected to the stables.
– Added snow to the roofs of the large chicken coop and large pigpen.
– Moved the sheep pen water tarp to the correct location.
– Better distribution of the sheep pen pallet spawners.
Mods Pack 1.5.1.0
Removed the superfluous old bale trigger from the cowshed (AD can now drive through without problems)
Collision at the 25 million silo is restored and AD can drive through
Straw bale trigger at the large chicken coop and pigpen slightly enlarged
Water and feed capacities at the animal pastures increased even further
Manure heap extensions fixed again after patch 1.7 (thanks to Achimobil)
Chicken coop info trigger and jump point moved
Optimizations according to the Giants TestRunner tool
Mods Pack 1.5.0.0
– Ducks can enter the chicken coops and provide down
– Collision at the 25 million multi-silo optimized for AD
– Increased capacity in the cow pasture for water and feed
– Collision at the chicken coop side window removed (really…)
Mods Pack 1.4.1.0
– BGA Wedge Silo Bug HotFix
Mods Pack 1.4.0.0
– New multi-storage for liquids
– New expansion for the liquids storage
– New fast diesel filling station
– New manure/digestate storage
– The 3 manure heaps are now also available for purchase as a manure heap expansion
– Triggers and level areas of the manure heaps adjusted
– The pigpen doors can now also be colored
– The 3 large multi-silos are now better positioned in terms of height
– Cowpen water level indicator moved accordingly
– Cowpen manure loading area lowered slightly
– The manure heaps can now be renamed
– Cabinet in the large sheeppen is now positioned correctly
– Pig pasture now has larger triggers for bales, water, and feed
– Collision in the chicken coop side window removed
– BGA Wedge Silo walls should now be watertight
Mods Pack 1.3.1.0
– The power box at the 1.2 million silo now has a collision
– Cowshed with feeding robot installed a second milk tank
– Increased range of manure heap for large chicken coop and pigsty
– Small chicken coop animal trigger enlarged and moved
– Small chicken coop feed marker moved appropriately
– Small chicken coop a few more collisions installed
– Small chicken coop now also produces manure
– Pointless trigger marker deleted at pigsty
– Floating fuse box at sheep barn and cow barn moved appropriately
– Sheep will only give manure after an upcoming map update (time still unclear)
– Cowshed with feeding robot no longer creates an additional standard meadow
– Pigsty can now be colored except for the doors
Mods Pack 1.3.0.0
– XL cowshed with space for 800 cattle (can be expanded with meadow)
– XL cowshed with space for 800 cattle with feeding robot (can be expanded with meadow)
– XL pigsty with space for 1000 pigs (can be expanded with meadow)
– XL pigsty with space for 1500 pigs
– XL chicken coop with space for 5000 animals
– XL chicken coop with space for 1600 animals (can be expanded with meadow)
– XL sheep barn with space for at least 800 sheep (can be expanded with meadow)
– The number of animals in all animal barns/enclosures has been increased when pastures are built
– 3 placeable manure heaps
– 2 wood storage facilities, storage of wood and removal of log pallets
– The lamps from the BGA silos have been moved to the appropriate height
– Cotton can now be bought loose from the Multifruit silos outsource (On the NF March)
– BGA wedge silo trigger areas / collision changed
Preview Mods Pack 1.2.1.0
– Improved dike sheep for easier placement
– Collision in the trough for the dike sheep installed
– All multifruits made purchasable in the shopping station
– The storage areas for fertilizer, seed and lime now have a discharge pipe and particle animation
– A bale trigger installed in the small sheep pen
– Optimizations according to the Giants Test Runner Tool
Mods Pack 1.2.0.2
– Flax is now also shown in the price list
– Multibuy silo particle animation moved to suitably under the pipe
– MultiSilo4000 now has the right collision
– New silo extension with 2 million capacity
– Doormat under farmhouse category with sleeping function
– Floodlight for the yard with more light
Mods Pack 1.2.0.1
– Flax is now also shown in the price list
– Multibuy silo particle animation moved to suitably under the pipe
– MultiSilo4000 now has the right collision
– New silo extension with 2 million capacity
– Doormat under farmhouse category with sleeping function
– Floodlight for the yard with more light
Version 1.2
– All 9 multi silos prepared to suit the multifruits of the NF marsh
– Both BGA silos now also accept alfalfa
– Multi purchase station expanded
– New sheep / goat enclosure for dikes
– Small placeable fence
– Spanish translation added
– Larger water and feed triggers for the sheep / goat pasture
– Larger water and feed triggers for the cow pasture
– Multi purchase silo collision adjusted and slightly enlarged
Mods Pack 1.1
New or changed
– All multi-silos now accept bales (straw, hay, silage, grass, wood chips, etc.)
– Multi-buy silo enlarged so that all trailers can fit underneath.
– Large BGA wedge silo
– Large BGA drive-through silo
– Placeable workshop trigger
Fix
– Typo in direct wood sales fixed
Credits:
FedAction
5 Silo extensions: Increase the storage capacity of your multisilos
5 Animal pastures: Customizable pastures with more capacity for cows, chickens, pigs, sheep and goats, feed and water capacities are also significantly increased.
4 shopping stations: Fertilizer, lime, poison and seeds can be purchased and stored here
Multieinkauf: Purchase of all types of grain and bulk goods
Wood direct sales: Here you can sell wood quickly and easily
2 Water withdrawals: Water can simply be loaded free of charge at the field well and/or hydrant
Changelog:
Mods Pack 1.6
– 3 bale halls for storing bales or bulk goods, with bulk output and, with the Production Storage Control Mod, bale or bulk output possible.
– Changed the liquid triggers for liquid storage and manure storage to allow for easier unloading with the large trailer.
– Changed the manure piles again so they remain connected to the stables.
– Added snow to the roofs of the large chicken coop and large pigpen.
– Moved the sheep pen water tarp to the correct location.
– Better distribution of the sheep pen pallet spawners.
Mods Pack 1.5.1.0
Removed the superfluous old bale trigger from the cowshed (AD can now drive through without problems)
Collision at the 25 million silo is restored and AD can drive through
Straw bale trigger at the large chicken coop and pigpen slightly enlarged
Water and feed capacities at the animal pastures increased even further
Manure heap extensions fixed again after patch 1.7 (thanks to Achimobil)
Chicken coop info trigger and jump point moved
Optimizations according to the Giants TestRunner tool
Mods Pack 1.5.0.0
– Ducks can enter the chicken coops and provide down
– Collision at the 25 million multi-silo optimized for AD
– Increased capacity in the cow pasture for water and feed
– Collision at the chicken coop side window removed (really…)
Mods Pack 1.4.1.0
– BGA Wedge Silo Bug HotFix
Mods Pack 1.4.0.0
– New multi-storage for liquids
– New expansion for the liquids storage
– New fast diesel filling station
– New manure/digestate storage
– The 3 manure heaps are now also available for purchase as a manure heap expansion
– Triggers and level areas of the manure heaps adjusted
– The pigpen doors can now also be colored
– The 3 large multi-silos are now better positioned in terms of height
– Cowpen water level indicator moved accordingly
– Cowpen manure loading area lowered slightly
– The manure heaps can now be renamed
– Cabinet in the large sheeppen is now positioned correctly
– Pig pasture now has larger triggers for bales, water, and feed
– Collision in the chicken coop side window removed
– BGA Wedge Silo walls should now be watertight
Mods Pack 1.3.1.0
– The power box at the 1.2 million silo now has a collision
– Cowshed with feeding robot installed a second milk tank
– Increased range of manure heap for large chicken coop and pigsty
– Small chicken coop animal trigger enlarged and moved
– Small chicken coop feed marker moved appropriately
– Small chicken coop a few more collisions installed
– Small chicken coop now also produces manure
– Pointless trigger marker deleted at pigsty
– Floating fuse box at sheep barn and cow barn moved appropriately
– Sheep will only give manure after an upcoming map update (time still unclear)
– Cowshed with feeding robot no longer creates an additional standard meadow
– Pigsty can now be colored except for the doors
Mods Pack 1.3.0.0
– XL cowshed with space for 800 cattle (can be expanded with meadow)
– XL cowshed with space for 800 cattle with feeding robot (can be expanded with meadow)
– XL pigsty with space for 1000 pigs (can be expanded with meadow)
– XL pigsty with space for 1500 pigs
– XL chicken coop with space for 5000 animals
– XL chicken coop with space for 1600 animals (can be expanded with meadow)
– XL sheep barn with space for at least 800 sheep (can be expanded with meadow)
– The number of animals in all animal barns/enclosures has been increased when pastures are built
– 3 placeable manure heaps
– 2 wood storage facilities, storage of wood and removal of log pallets
– The lamps from the BGA silos have been moved to the appropriate height
– Cotton can now be bought loose from the Multifruit silos outsource (On the NF March)
– BGA wedge silo trigger areas / collision changed
Preview Mods Pack 1.2.1.0
– Improved dike sheep for easier placement
– Collision in the trough for the dike sheep installed
– All multifruits made purchasable in the shopping station
– The storage areas for fertilizer, seed and lime now have a discharge pipe and particle animation
– A bale trigger installed in the small sheep pen
– Optimizations according to the Giants Test Runner Tool
Mods Pack 1.2.0.2
– Flax is now also shown in the price list
– Multibuy silo particle animation moved to suitably under the pipe
– MultiSilo4000 now has the right collision
– New silo extension with 2 million capacity
– Doormat under farmhouse category with sleeping function
– Floodlight for the yard with more light
Mods Pack 1.2.0.1
– Flax is now also shown in the price list
– Multibuy silo particle animation moved to suitably under the pipe
– MultiSilo4000 now has the right collision
– New silo extension with 2 million capacity
– Doormat under farmhouse category with sleeping function
– Floodlight for the yard with more light
Version 1.2
– All 9 multi silos prepared to suit the multifruits of the NF marsh
– Both BGA silos now also accept alfalfa
– Multi purchase station expanded
– New sheep / goat enclosure for dikes
– Small placeable fence
– Spanish translation added
– Larger water and feed triggers for the sheep / goat pasture
– Larger water and feed triggers for the cow pasture
– Multi purchase silo collision adjusted and slightly enlarged
Mods Pack 1.1
New or changed
– All multi-silos now accept bales (straw, hay, silage, grass, wood chips, etc.)
– Multi-buy silo enlarged so that all trailers can fit underneath.
– Large BGA wedge silo
– Large BGA drive-through silo
– Placeable workshop trigger
Fix
– Typo in direct wood sales fixed
Credits:
FedAction
Версия
v 1.5.1
3 недели назад
9 Multisilos: In addition to the normal grain types, many other types of filling can also be used in the multisilos, e.g. peas, beans, spinach, etc: Peas, beans, spinach, fertilizer and more can be stored. Practically anything that can be loaded by trailer
5 Silo extensions: Increase the storage capacity of your multisilos
5 Animal pastures: Customizable pastures with more capacity for cows, chickens, pigs, sheep and goats, feed and water capacities are also significantly increased.
4 shopping stations: Fertilizer, lime, poison and seeds can be purchased and stored here
Multieinkauf: Purchase of all types of grain and bulk goods
Wood direct sales: Here you can sell wood quickly and easily
2 Water withdrawals: Water can simply be loaded free of charge at the field well and/or hydrant
Changelog:
Mods Pack 1.5.1.0
Removed the superfluous old bale trigger from the cowshed (AD can now drive through without problems)
Collision at the 25 million silo is restored and AD can drive through
Straw bale trigger at the large chicken coop and pigpen slightly enlarged
Water and feed capacities at the animal pastures increased even further
Manure heap extensions fixed again after patch 1.7 (thanks to Achimobil)
Chicken coop info trigger and jump point moved
Optimizations according to the Giants TestRunner tool
Mods Pack 1.5.0.0
– Ducks can enter the chicken coops and provide down
– Collision at the 25 million multi-silo optimized for AD
– Increased capacity in the cow pasture for water and feed
– Collision at the chicken coop side window removed (really…)
Mods Pack 1.4.1.0
– BGA Wedge Silo Bug HotFix
Mods Pack 1.4.0.0
– New multi-storage for liquids
– New expansion for the liquids storage
– New fast diesel filling station
– New manure/digestate storage
– The 3 manure heaps are now also available for purchase as a manure heap expansion
– Triggers and level areas of the manure heaps adjusted
– The pigpen doors can now also be colored
– The 3 large multi-silos are now better positioned in terms of height
– Cowpen water level indicator moved accordingly
– Cowpen manure loading area lowered slightly
– The manure heaps can now be renamed
– Cabinet in the large sheeppen is now positioned correctly
– Pig pasture now has larger triggers for bales, water, and feed
– Collision in the chicken coop side window removed
– BGA Wedge Silo walls should now be watertight
Mods Pack 1.3.1.0
– The power box at the 1.2 million silo now has a collision
– Cowshed with feeding robot installed a second milk tank
– Increased range of manure heap for large chicken coop and pigsty
– Small chicken coop animal trigger enlarged and moved
– Small chicken coop feed marker moved appropriately
– Small chicken coop a few more collisions installed
– Small chicken coop now also produces manure
– Pointless trigger marker deleted at pigsty
– Floating fuse box at sheep barn and cow barn moved appropriately
– Sheep will only give manure after an upcoming map update (time still unclear)
– Cowshed with feeding robot no longer creates an additional standard meadow
– Pigsty can now be colored except for the doors
Mods Pack 1.3.0.0
– XL cowshed with space for 800 cattle (can be expanded with meadow)
– XL cowshed with space for 800 cattle with feeding robot (can be expanded with meadow)
– XL pigsty with space for 1000 pigs (can be expanded with meadow)
– XL pigsty with space for 1500 pigs
– XL chicken coop with space for 5000 animals
– XL chicken coop with space for 1600 animals (can be expanded with meadow)
– XL sheep barn with space for at least 800 sheep (can be expanded with meadow)
– The number of animals in all animal barns/enclosures has been increased when pastures are built
– 3 placeable manure heaps
– 2 wood storage facilities, storage of wood and removal of log pallets
– The lamps from the BGA silos have been moved to the appropriate height
– Cotton can now be bought loose from the Multifruit silos outsource (On the NF March)
– BGA wedge silo trigger areas / collision changed
Preview Mods Pack 1.2.1.0
– Improved dike sheep for easier placement
– Collision in the trough for the dike sheep installed
– All multifruits made purchasable in the shopping station
– The storage areas for fertilizer, seed and lime now have a discharge pipe and particle animation
– A bale trigger installed in the small sheep pen
– Optimizations according to the Giants Test Runner Tool
Mods Pack 1.2.0.2
– Flax is now also shown in the price list
– Multibuy silo particle animation moved to suitably under the pipe
– MultiSilo4000 now has the right collision
– New silo extension with 2 million capacity
– Doormat under farmhouse category with sleeping function
– Floodlight for the yard with more light
Mods Pack 1.2.0.1
– Flax is now also shown in the price list
– Multibuy silo particle animation moved to suitably under the pipe
– MultiSilo4000 now has the right collision
– New silo extension with 2 million capacity
– Doormat under farmhouse category with sleeping function
– Floodlight for the yard with more light
Version 1.2
– All 9 multi silos prepared to suit the multifruits of the NF marsh
– Both BGA silos now also accept alfalfa
– Multi purchase station expanded
– New sheep / goat enclosure for dikes
– Small placeable fence
– Spanish translation added
– Larger water and feed triggers for the sheep / goat pasture
– Larger water and feed triggers for the cow pasture
– Multi purchase silo collision adjusted and slightly enlarged
Mods Pack 1.1
New or changed
– All multi-silos now accept bales (straw, hay, silage, grass, wood chips, etc.)
– Multi-buy silo enlarged so that all trailers can fit underneath.
– Large BGA wedge silo
– Large BGA drive-through silo
– Placeable workshop trigger
Fix
– Typo in direct wood sales fixed
Credits:
FedAction
5 Silo extensions: Increase the storage capacity of your multisilos
5 Animal pastures: Customizable pastures with more capacity for cows, chickens, pigs, sheep and goats, feed and water capacities are also significantly increased.
4 shopping stations: Fertilizer, lime, poison and seeds can be purchased and stored here
Multieinkauf: Purchase of all types of grain and bulk goods
Wood direct sales: Here you can sell wood quickly and easily
2 Water withdrawals: Water can simply be loaded free of charge at the field well and/or hydrant
Changelog:
Mods Pack 1.5.1.0
Removed the superfluous old bale trigger from the cowshed (AD can now drive through without problems)
Collision at the 25 million silo is restored and AD can drive through
Straw bale trigger at the large chicken coop and pigpen slightly enlarged
Water and feed capacities at the animal pastures increased even further
Manure heap extensions fixed again after patch 1.7 (thanks to Achimobil)
Chicken coop info trigger and jump point moved
Optimizations according to the Giants TestRunner tool
Mods Pack 1.5.0.0
– Ducks can enter the chicken coops and provide down
– Collision at the 25 million multi-silo optimized for AD
– Increased capacity in the cow pasture for water and feed
– Collision at the chicken coop side window removed (really…)
Mods Pack 1.4.1.0
– BGA Wedge Silo Bug HotFix
Mods Pack 1.4.0.0
– New multi-storage for liquids
– New expansion for the liquids storage
– New fast diesel filling station
– New manure/digestate storage
– The 3 manure heaps are now also available for purchase as a manure heap expansion
– Triggers and level areas of the manure heaps adjusted
– The pigpen doors can now also be colored
– The 3 large multi-silos are now better positioned in terms of height
– Cowpen water level indicator moved accordingly
– Cowpen manure loading area lowered slightly
– The manure heaps can now be renamed
– Cabinet in the large sheeppen is now positioned correctly
– Pig pasture now has larger triggers for bales, water, and feed
– Collision in the chicken coop side window removed
– BGA Wedge Silo walls should now be watertight
Mods Pack 1.3.1.0
– The power box at the 1.2 million silo now has a collision
– Cowshed with feeding robot installed a second milk tank
– Increased range of manure heap for large chicken coop and pigsty
– Small chicken coop animal trigger enlarged and moved
– Small chicken coop feed marker moved appropriately
– Small chicken coop a few more collisions installed
– Small chicken coop now also produces manure
– Pointless trigger marker deleted at pigsty
– Floating fuse box at sheep barn and cow barn moved appropriately
– Sheep will only give manure after an upcoming map update (time still unclear)
– Cowshed with feeding robot no longer creates an additional standard meadow
– Pigsty can now be colored except for the doors
Mods Pack 1.3.0.0
– XL cowshed with space for 800 cattle (can be expanded with meadow)
– XL cowshed with space for 800 cattle with feeding robot (can be expanded with meadow)
– XL pigsty with space for 1000 pigs (can be expanded with meadow)
– XL pigsty with space for 1500 pigs
– XL chicken coop with space for 5000 animals
– XL chicken coop with space for 1600 animals (can be expanded with meadow)
– XL sheep barn with space for at least 800 sheep (can be expanded with meadow)
– The number of animals in all animal barns/enclosures has been increased when pastures are built
– 3 placeable manure heaps
– 2 wood storage facilities, storage of wood and removal of log pallets
– The lamps from the BGA silos have been moved to the appropriate height
– Cotton can now be bought loose from the Multifruit silos outsource (On the NF March)
– BGA wedge silo trigger areas / collision changed
Preview Mods Pack 1.2.1.0
– Improved dike sheep for easier placement
– Collision in the trough for the dike sheep installed
– All multifruits made purchasable in the shopping station
– The storage areas for fertilizer, seed and lime now have a discharge pipe and particle animation
– A bale trigger installed in the small sheep pen
– Optimizations according to the Giants Test Runner Tool
Mods Pack 1.2.0.2
– Flax is now also shown in the price list
– Multibuy silo particle animation moved to suitably under the pipe
– MultiSilo4000 now has the right collision
– New silo extension with 2 million capacity
– Doormat under farmhouse category with sleeping function
– Floodlight for the yard with more light
Mods Pack 1.2.0.1
– Flax is now also shown in the price list
– Multibuy silo particle animation moved to suitably under the pipe
– MultiSilo4000 now has the right collision
– New silo extension with 2 million capacity
– Doormat under farmhouse category with sleeping function
– Floodlight for the yard with more light
Version 1.2
– All 9 multi silos prepared to suit the multifruits of the NF marsh
– Both BGA silos now also accept alfalfa
– Multi purchase station expanded
– New sheep / goat enclosure for dikes
– Small placeable fence
– Spanish translation added
– Larger water and feed triggers for the sheep / goat pasture
– Larger water and feed triggers for the cow pasture
– Multi purchase silo collision adjusted and slightly enlarged
Mods Pack 1.1
New or changed
– All multi-silos now accept bales (straw, hay, silage, grass, wood chips, etc.)
– Multi-buy silo enlarged so that all trailers can fit underneath.
– Large BGA wedge silo
– Large BGA drive-through silo
– Placeable workshop trigger
Fix
– Typo in direct wood sales fixed
Credits:
FedAction
Версия
v 1.4.1
1 месяц назад
9 Multisilos: Apart from the typical grain varieties, a variety of different fillings, such as peas, beans, spinach, etc., may also be used in the multisilos: You can store spinach, peas, beans, fertilizer, and more. Almost everything that can be transported in a trailer
Five extensions for silos: Expand the multisilos' storage capacity.
Five pastures for animals: Moreover, feed and water capabilities are greatly expanded in pastures that may be customized to accommodate additional cows, chickens, pigs, sheep, and goats.
Four retail locations: Here, you may buy and store seeds, fertilizer, lime, and poison.
Multieinkauf: Purchasing bulk commodities and grains of various kinds
Direct sales of wood: This is a fast and simple way to sell wood.
2 Water withdrawals: Water may be easily filled at the hydrant or field well for free.
Changelog: Mods Pack 1.4.1.0 – BGA Wedge Silo Bug HotFix Mods Pack 1.4.0.0 – New liquid multi-storage – New liquids storage expansion – New fast diesel filling station – New manure/digestate storage – The three manure heaps are now also available for purchase as a manure heap expansion – the manure heaps' triggers and level areas have been adjusted – the pigpen doors can now be colored &The manure piles may now be renamed; the cabinet in the huge sheeppen is now positioned properly; the pig pasture now has larger triggers for bales, water, and feed; the cowpen water level indication adjusted appropriately; the cowpen manure loading area was slightly decreased;#8211; The collision in the side window of the chicken coop has been removed; the BGA Wedge Silo walls should now be watertight; the power box at the 1.2 million silo now has a collision; the cowshed with the feeding robot has added a second milk tank; the manure heap's range for the large chicken coop and pigsty has been increased; the small chicken coop's animal trigger has been enlarged and moved; the small chicken coop's feed marker has been moved appropriately; a few more collisions have been added; the small chicken coop now produces manure; a few more collisions have been installed; the floating fuse box at the sheep barn and cow barn has been moved appropriately; the sheep will only provide manure after an upcoming map update (the exact time is still unknown); the sheep will only provide manure after an upcoming map update (the exact date is still unknown); the sheep will only provide manure after an upcoming map update (the exact time is still unknown); the cowshed with feeding robot no longer creates an additional standard meadow is no longer able to be colored except for the doors.
Mods Pack 1.3.0.0
– XL cowshed with space for 800 cattle (can be expanded with meadow)
– XL cowshed with space for 800 cattle with feeding robot (can be expanded with meadow)
– XL pigsty with space for 1000 pigs (can be expanded with meadow)
– XL pigsty with space for 1500 pigs
– XL chicken coop with space for 5000 animals
– XL chicken coop with space for 1600 animals (can be expanded with meadow)
– XL sheep barn with space for at least 800 sheep (can be expanded with meadow)
– The number of animals in all animal barns/enclosures has been increased when pastures are built
– 3 placeable manure heaps
– 2 wood storage facilities, storage of wood and removal of log pallets
– The lamps from the BGA silos have been moved to the appropriate height
– Cotton can now be bought loose from the Multifruit silos outsource (On the NF March)
– BGA wedge silo trigger areas / collision changed
Preview Mods Pack 1.2.1.0
– Improved dike sheep for easier placement
– Collision in the trough for the dike sheep installed
– All multifruits made purchasable in the shopping station
– The storage areas for fertilizer, seed and lime now have a discharge pipe and particle animation
– A bale trigger was placed in the small sheep pen; the Giants Test Runner Tool Mods Pack 1.2.0.2 was used for optimizations; Flax was added to the price list; Multibuy silo particle animation was moved appropriately beneath the pipe; MultiSilo4000 now has the correct collision; a new silo extension with a capacity of 2 million; a doormat under the farmhouse category with a sleeping function; and floodlights for a brighter yard
Mods Pack 1.2.0.1 – Flax is now included in the price list; Multibuy silo particle animation has been repositioned appropriately beneath the pipe; MultiSilo4000 now has the correct collision; a new silo extension with a capacity of 2 million; a doormat under the farmhouse category that has a sleeping function; and floodlights for a brighter yard
Version 1.2 – All 9 multi-silos are ready to accommodate the various fruits of the NF marsh; Both BGA silos now accept alfalfa; Multi-buy station is enlarged; a new sheep/goat enclosure for dikes is added; a small placeable fence is added; Spanish translation is added; the water and feed triggers for the sheep/goat pasture are larger; the water and feed triggers for the cow pasture are larger; the collision of the multi-silos has been adjusted and slightly enlarged; all multi-silos are now able to accommodate bales (straw, hay, silage, grass, wood chips, etc.); and the multi-buy silo is enlarged to accommodate all trailers.
Large BGA drive-through silo, large BGA wedge silo, placeable workshop trigger repair, and typo in direct wood sales rectified
*Remove the file's version name if Fed packs are giving you trouble.
FedAction is credited.
Five extensions for silos: Expand the multisilos' storage capacity.
Five pastures for animals: Moreover, feed and water capabilities are greatly expanded in pastures that may be customized to accommodate additional cows, chickens, pigs, sheep, and goats.
Four retail locations: Here, you may buy and store seeds, fertilizer, lime, and poison.
Multieinkauf: Purchasing bulk commodities and grains of various kinds
Direct sales of wood: This is a fast and simple way to sell wood.
2 Water withdrawals: Water may be easily filled at the hydrant or field well for free.
Changelog: Mods Pack 1.4.1.0 – BGA Wedge Silo Bug HotFix Mods Pack 1.4.0.0 – New liquid multi-storage – New liquids storage expansion – New fast diesel filling station – New manure/digestate storage – The three manure heaps are now also available for purchase as a manure heap expansion – the manure heaps' triggers and level areas have been adjusted – the pigpen doors can now be colored &The manure piles may now be renamed; the cabinet in the huge sheeppen is now positioned properly; the pig pasture now has larger triggers for bales, water, and feed; the cowpen water level indication adjusted appropriately; the cowpen manure loading area was slightly decreased;#8211; The collision in the side window of the chicken coop has been removed; the BGA Wedge Silo walls should now be watertight; the power box at the 1.2 million silo now has a collision; the cowshed with the feeding robot has added a second milk tank; the manure heap's range for the large chicken coop and pigsty has been increased; the small chicken coop's animal trigger has been enlarged and moved; the small chicken coop's feed marker has been moved appropriately; a few more collisions have been added; the small chicken coop now produces manure; a few more collisions have been installed; the floating fuse box at the sheep barn and cow barn has been moved appropriately; the sheep will only provide manure after an upcoming map update (the exact time is still unknown); the sheep will only provide manure after an upcoming map update (the exact date is still unknown); the sheep will only provide manure after an upcoming map update (the exact time is still unknown); the cowshed with feeding robot no longer creates an additional standard meadow is no longer able to be colored except for the doors.
Mods Pack 1.3.0.0
– XL cowshed with space for 800 cattle (can be expanded with meadow)
– XL cowshed with space for 800 cattle with feeding robot (can be expanded with meadow)
– XL pigsty with space for 1000 pigs (can be expanded with meadow)
– XL pigsty with space for 1500 pigs
– XL chicken coop with space for 5000 animals
– XL chicken coop with space for 1600 animals (can be expanded with meadow)
– XL sheep barn with space for at least 800 sheep (can be expanded with meadow)
– The number of animals in all animal barns/enclosures has been increased when pastures are built
– 3 placeable manure heaps
– 2 wood storage facilities, storage of wood and removal of log pallets
– The lamps from the BGA silos have been moved to the appropriate height
– Cotton can now be bought loose from the Multifruit silos outsource (On the NF March)
– BGA wedge silo trigger areas / collision changed
Preview Mods Pack 1.2.1.0
– Improved dike sheep for easier placement
– Collision in the trough for the dike sheep installed
– All multifruits made purchasable in the shopping station
– The storage areas for fertilizer, seed and lime now have a discharge pipe and particle animation
– A bale trigger was placed in the small sheep pen; the Giants Test Runner Tool Mods Pack 1.2.0.2 was used for optimizations; Flax was added to the price list; Multibuy silo particle animation was moved appropriately beneath the pipe; MultiSilo4000 now has the correct collision; a new silo extension with a capacity of 2 million; a doormat under the farmhouse category with a sleeping function; and floodlights for a brighter yard
Mods Pack 1.2.0.1 – Flax is now included in the price list; Multibuy silo particle animation has been repositioned appropriately beneath the pipe; MultiSilo4000 now has the correct collision; a new silo extension with a capacity of 2 million; a doormat under the farmhouse category that has a sleeping function; and floodlights for a brighter yard
Version 1.2 – All 9 multi-silos are ready to accommodate the various fruits of the NF marsh; Both BGA silos now accept alfalfa; Multi-buy station is enlarged; a new sheep/goat enclosure for dikes is added; a small placeable fence is added; Spanish translation is added; the water and feed triggers for the sheep/goat pasture are larger; the water and feed triggers for the cow pasture are larger; the collision of the multi-silos has been adjusted and slightly enlarged; all multi-silos are now able to accommodate bales (straw, hay, silage, grass, wood chips, etc.); and the multi-buy silo is enlarged to accommodate all trailers.
Large BGA drive-through silo, large BGA wedge silo, placeable workshop trigger repair, and typo in direct wood sales rectified
*Remove the file's version name if Fed packs are giving you trouble.
FedAction is credited.
Версия
v 1.3
2 месяца назад
9 Мультисилос: помимо обычных видов зерна, в мультисилосе можно использовать и другие виды наполнителей, например, горох, фасоль, шпинат и т.д: Можно хранить горох, фасоль, шпинат, удобрения и многое другое. Практически все, что можно погрузить на трейлер.
5 Удлинители силосов: Увеличивают вместимость ваших мультисилосов.
5 Пастбищ для животных: Настраиваемые пастбища с большей вместимостью для коров, кур, свиней, овец и коз, также значительно увеличены объемы корма и воды.
4 торговые станции: Здесь можно купить и хранить удобрения, известь, яд и семена.
Мультиинкауф: покупка всех видов зерна и сыпучих продуктов
Прямые продажи древесины: Здесь вы можете быстро и легко продать древесину
2 Водозабор: Воду можно просто и бесплатно набрать в полевом колодце и/или гидранте
Changelog:
Mods Pack 1.3.0.0
- XL-коровник на 800 голов скота (может быть расширен за счет луга)
- XL коровник на 800 голов с роботом-кормильцем (может быть расширен за счет луга)
- XL свинарник на 1000 свиней (может быть расширен за счет луга)
- XL свинарник на 1500 свиней
- XL курятник на 5000 голов
- XL курятник на 1600 голов (может быть расширен за счет луга)
- Овчарня XL с местом для минимум 800 овец (может быть расширена за счет луга)
- Количество животных во всех сараях/загонах для животных увеличивается при строительстве пастбищ
- 3 размещаемые навозные кучи
- 2 дровяных склада, хранение древесины и вывоз поддонов с бревнами
- Лампы из силосных ям БГА были перемещены на соответствующую высоту
- Хлопок теперь можно купить в рассыпном виде на аутсорсинге силосов Мультифрут (в марте СФ)
- Изменены зоны срабатывания / столкновения клиновых силосов BGA
Preview Mods Pack 1.2.1.0
- Улучшены овцы дамбы для более удобного размещения
- Установлено столкновение в корыте для овец-дайверов
- Все мультифрукты можно купить на торговой станции
- В хранилищах удобрений, семян и извести теперь есть сливная труба и анимация частиц
- В загоне для маленьких овец установлен триггер тюков
- Оптимизации в соответствии с программой Giants Test Runner Tool
Пакет модов 1.2.0.2
- Лен теперь также отображается в списке цен
- Анимация частиц силосной башни Multibuy перенесена под трубу
- MultiSilo4000 теперь имеет правильное столкновение
- Новое расширение силосной башни с вместимостью 2 миллиона
- Коврик под категорию "Фермерский дом" с функцией сна
- Прожектор для двора с большим количеством света
Mods Pack 1.2.0.1
- Лен теперь также отображается в списке цен
- Анимация частиц силоса мультикупа перенесена в удобное место под трубой
- MultiSilo4000 теперь имеет правильное столкновение
- Новое расширение силосной башни с вместимостью 2 миллиона
- Коврик под категорию "Фермерский дом" с функцией сна
- Прожектор для двора с большим количеством света
Версия 1.2
- Все 9 мультисилосов подготовлены к выращиванию мультифруктов на болоте NF
- Оба силоса BGA теперь также принимают люцерну
- Расширена станция закупок
- Новый загон для овец/коз на даче
- Небольшой размещаемый забор
- Добавлен испанский перевод
- Увеличенные триггеры воды и корма для пастбища овец/коз
- Увеличенные триггеры воды и корма для пастбища коров
- Скорректировано и немного увеличено столкновение силоса с несколькими покупками
Mods Pack 1.1
Новое или измененное
- Все мульти-силосы теперь принимают тюки (солома, сено, силос, трава, щепа и т.д.)
- Силос для нескольких покупок увеличен, чтобы под ним могли поместиться все прицепы.
- Большой клиновой силос BGA
- Большой проходной силос BGA
- Размещаемый пусковой механизм мастерской
Исправить
- Исправлена опечатка в прямых продажах древесины
*Если у вас возникли проблемы с Fed-паками, удалите из файла название версии.
Кредиты:
FedAction
5 Удлинители силосов: Увеличивают вместимость ваших мультисилосов.
5 Пастбищ для животных: Настраиваемые пастбища с большей вместимостью для коров, кур, свиней, овец и коз, также значительно увеличены объемы корма и воды.
4 торговые станции: Здесь можно купить и хранить удобрения, известь, яд и семена.
Мультиинкауф: покупка всех видов зерна и сыпучих продуктов
Прямые продажи древесины: Здесь вы можете быстро и легко продать древесину
2 Водозабор: Воду можно просто и бесплатно набрать в полевом колодце и/или гидранте
Changelog:
Mods Pack 1.3.0.0
- XL-коровник на 800 голов скота (может быть расширен за счет луга)
- XL коровник на 800 голов с роботом-кормильцем (может быть расширен за счет луга)
- XL свинарник на 1000 свиней (может быть расширен за счет луга)
- XL свинарник на 1500 свиней
- XL курятник на 5000 голов
- XL курятник на 1600 голов (может быть расширен за счет луга)
- Овчарня XL с местом для минимум 800 овец (может быть расширена за счет луга)
- Количество животных во всех сараях/загонах для животных увеличивается при строительстве пастбищ
- 3 размещаемые навозные кучи
- 2 дровяных склада, хранение древесины и вывоз поддонов с бревнами
- Лампы из силосных ям БГА были перемещены на соответствующую высоту
- Хлопок теперь можно купить в рассыпном виде на аутсорсинге силосов Мультифрут (в марте СФ)
- Изменены зоны срабатывания / столкновения клиновых силосов BGA
Preview Mods Pack 1.2.1.0
- Улучшены овцы дамбы для более удобного размещения
- Установлено столкновение в корыте для овец-дайверов
- Все мультифрукты можно купить на торговой станции
- В хранилищах удобрений, семян и извести теперь есть сливная труба и анимация частиц
- В загоне для маленьких овец установлен триггер тюков
- Оптимизации в соответствии с программой Giants Test Runner Tool
Пакет модов 1.2.0.2
- Лен теперь также отображается в списке цен
- Анимация частиц силосной башни Multibuy перенесена под трубу
- MultiSilo4000 теперь имеет правильное столкновение
- Новое расширение силосной башни с вместимостью 2 миллиона
- Коврик под категорию "Фермерский дом" с функцией сна
- Прожектор для двора с большим количеством света
Mods Pack 1.2.0.1
- Лен теперь также отображается в списке цен
- Анимация частиц силоса мультикупа перенесена в удобное место под трубой
- MultiSilo4000 теперь имеет правильное столкновение
- Новое расширение силосной башни с вместимостью 2 миллиона
- Коврик под категорию "Фермерский дом" с функцией сна
- Прожектор для двора с большим количеством света
Версия 1.2
- Все 9 мультисилосов подготовлены к выращиванию мультифруктов на болоте NF
- Оба силоса BGA теперь также принимают люцерну
- Расширена станция закупок
- Новый загон для овец/коз на даче
- Небольшой размещаемый забор
- Добавлен испанский перевод
- Увеличенные триггеры воды и корма для пастбища овец/коз
- Увеличенные триггеры воды и корма для пастбища коров
- Скорректировано и немного увеличено столкновение силоса с несколькими покупками
Mods Pack 1.1
Новое или измененное
- Все мульти-силосы теперь принимают тюки (солома, сено, силос, трава, щепа и т.д.)
- Силос для нескольких покупок увеличен, чтобы под ним могли поместиться все прицепы.
- Большой клиновой силос BGA
- Большой проходной силос BGA
- Размещаемый пусковой механизм мастерской
Исправить
- Исправлена опечатка в прямых продажах древесины
*Если у вас возникли проблемы с Fed-паками, удалите из файла название версии.
Кредиты:
FedAction