Keno City

Keno City v 1.1

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последние Версия v 1.1 3 недели назад
Welcome To Keno City,mining and forestry
Keno City is a very small settlement in the heart of the Yukon Territory, Canada.
Surrounded by dense forests, this region was once a center of silver mining.
More recently, this has evolved into gold mining.
In addition to soil, there are also gold-bearing soils and sand as mining areas.
All of these are processed in production:
Silver ore and iron ore can be produced from soil.
Gold can also be extracted from soil.
Concrete can be made from sand.
Two oil derricks supply crude oil.
Features:
Mining areas for soil, gold-bearing soil, and coal
A lot of forest, also for your field expansion
No fence around the farm, so you can expand as much as you like
Containersellingstation
Customized Environment.xml
Production:
Production of soil, ores, sand, and gravel
Gold panning and smelting: produces gold flakes, gold bars, and silver bars
Oil derricks: produce crude oil
Refinery: produces propane gas and diesel
Steel factory for steel and steel pipes
and a view more
There are:
8 cultivated fields with a total area of approximately 36 hectares
9 mining areas for soil, gold-bearing soil, and coal
80 farmlands in total, almost all of which include a forest area
Note: To avoid errors with mining heaps:
1.A mining pit name has been added, which describes which heap should be located at this point.
2.Not compatible with:
FS25_AdditionalFilltypes (by w33zl)
ZZZ_FS25_FilltypesTP_for_all (by NONNUS)
Straw Harvest DLC
Some productions that have their own density height (for example: FS25_CentralEthanol)
To avoid 1. and 2.:
3. An additional version without heaps, specifically designed for Terrafarm.



Changelog: +



Version 1.1.0.0
Fix l10 Collectables
Fix: Last cassette not working for collecting
Fix: “floating” objects
Fix: Paintable textures not working
The Straw Harvest DLC now works with all versions.
In addition to dirt, there are also gold-bearing dirt and sand as mining areas.
Everything is processed into products:
Iron ore can be produced from dirt, in addition to silver ore.
Gold can also be extracted from dirt.
Concrete can be made from sand.
Fix: 2 oil derricks supply crude oil
Version 1.0.0.7
Fixed loading trigger for oil derricks
Changelog V 1.0.0.6
Water as a production input for oil derricks has been removed.
Changelog V 1.0.0.5
Farmland 21, incorrect location
Oil derricks both go
Version 1.0.0.4
Fixed incorrect i3d file for lime production
V1.0.0.3
Fix Cokecoal Factory – Statics
Fix Lime and Cement Factory- Statics Silo
Fix decals of the houses
Fix point of sale bank
Heap spawners as placeables
More paintable plants and grasses
No new Savegame required!
Changelog V 1.0.0.2
Fixed Farmland 57 towards the river
Fixed Concrete Production
Fixed Gold Washing Plant – correct output
Fixed Gold Smelter – Collision at the crane
Changelog V 1.0.0.1
l10n: Fish fixed
l10n selling points added
Power plant produces electricity from wood chips
Container selling point: l10n fixed, marker moved
Widered entrance to wood sales
Changed texture of dirt processor and concrete plant
Fixed BGA fence
Fixed some road markings
Fixed field 5
Fence at vehicle dealer
Fixed vehicle dealer spawn point



Credits:
Losthope24

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Версия: v 1.1
Обновленный: 3 недели назад
Общий размер: 947.27 MB
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Последняя версия v 1.1
Игра FS25
Категория Карты
Загрузки 113
Создано 1 месяц назад
Последнее обновление 3 недели назад

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