
MVP25 – Mecklenburg-Western Pomerania 4-fold map v 1.0.5
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Welcome to Mecklenburg-Western Pomerania, where vast landscapes with shimmering lakes and vast fields combine to create an impressive agricultural world. In MVP25, you take over the management of a regional agricultural cooperative on a realistic four-level map with a focus on large-scale technology, attention to detail, and modern agriculture.
Features:
4-fold map with a total of 1,187 hectares, including 954 hectares of arable land and 233 hectares of grassland
Multi-terrain angle for realistic soil structure
Increased soil deformation
Dedicated soil map for precision farming
Many new crop varieties:
Humus-active, mustard, silage maize, rye, triticale, spelt, viburnum, forage rye, field grass, linseed, flowering cover crop
Dynamic game world:
Sales outlets and retailers open daily from 8:00 a.m. to 8:00 p.m.
When restarting a save game, the gates do not open until 9:00 a.m.
There may be a slight wait time when loading the game for the first time.
Dependencies:
Includes numerous detailed objects and buildings through over 25 mod dependencies, such as modern stables, silo panels, wind turbines, biogas plants, workshops, and much more – ideal for a Immersive and realistic gaming experience.
Note from the creator:
This is my first converted/created game. A lot of heart and soul and learning went into it – so please don’t be too harsh with your criticism. I welcome constructive feedback and hope you enjoy MVP25!
Thanks to @merzi92 and @maurermatze for all the approvals.
Changelog: +
Changelog – Version 1.0.0.5
Fixed Bugs & Optimizations
Floating trees removed – all trees are now firmly rooted again.
Barley and wheat yields adjusted to realistic levels.
Fixed a soccer field bug where the ball became gigantic (hopefully for good).
Green rye can now be both mowed and chopped.
Field entrances corrected with medium decorative grass.
Revised effects for flaxseed on cutters, pickups, and choppers.
NPC at the fruit and vegetable farm safely back on the ground – no more floating abilities.
YOU DON’T NEED A NEW SAVEGAME
Changelog – Version 1.0.0.3
Slurry Lagoon: Collisions corrected.
Objects & Buildings: All floating or overlapping buildings and objects have been fixed.
Crop Prices: Prices adjusted – the original, very realistic price level has been revised to provide a more engaging economic system.
Environment & Color Grading: Environment and color grading have been integrated into the map to facilitate shader adjustments.
“Environment” Info Layer: New info layer painted and added.
Straw Swath: Swath appearance and placement optimized.
Main Farmyard: Speed bumps lowered to allow for better passage with low-lying equipment.
modDesc Version: Updated to version 100.
Savegame Compatibility: No new savegame required.
Credits:
Agrarlohn Virtual
Features:
4-fold map with a total of 1,187 hectares, including 954 hectares of arable land and 233 hectares of grassland
Multi-terrain angle for realistic soil structure
Increased soil deformation
Dedicated soil map for precision farming
Many new crop varieties:
Humus-active, mustard, silage maize, rye, triticale, spelt, viburnum, forage rye, field grass, linseed, flowering cover crop
Dynamic game world:
Sales outlets and retailers open daily from 8:00 a.m. to 8:00 p.m.
When restarting a save game, the gates do not open until 9:00 a.m.
There may be a slight wait time when loading the game for the first time.
Dependencies:
Includes numerous detailed objects and buildings through over 25 mod dependencies, such as modern stables, silo panels, wind turbines, biogas plants, workshops, and much more – ideal for a Immersive and realistic gaming experience.
Note from the creator:
This is my first converted/created game. A lot of heart and soul and learning went into it – so please don’t be too harsh with your criticism. I welcome constructive feedback and hope you enjoy MVP25!
Thanks to @merzi92 and @maurermatze for all the approvals.
Changelog: +
Changelog – Version 1.0.0.5
Fixed Bugs & Optimizations
Floating trees removed – all trees are now firmly rooted again.
Barley and wheat yields adjusted to realistic levels.
Fixed a soccer field bug where the ball became gigantic (hopefully for good).
Green rye can now be both mowed and chopped.
Field entrances corrected with medium decorative grass.
Revised effects for flaxseed on cutters, pickups, and choppers.
NPC at the fruit and vegetable farm safely back on the ground – no more floating abilities.
YOU DON’T NEED A NEW SAVEGAME
Changelog – Version 1.0.0.3
Slurry Lagoon: Collisions corrected.
Objects & Buildings: All floating or overlapping buildings and objects have been fixed.
Crop Prices: Prices adjusted – the original, very realistic price level has been revised to provide a more engaging economic system.
Environment & Color Grading: Environment and color grading have been integrated into the map to facilitate shader adjustments.
“Environment” Info Layer: New info layer painted and added.
Straw Swath: Swath appearance and placement optimized.
Main Farmyard: Speed bumps lowered to allow for better passage with low-lying equipment.
modDesc Version: Updated to version 100.
Savegame Compatibility: No new savegame required.
Credits:
Agrarlohn Virtual
Welcome to the magnificent agricultural world of Mecklenburg-Western Pomerania, where expansive fields and lakes glisten in the distance. With an emphasis on large-scale technology, meticulous attention to detail, and contemporary agriculture, MVP25 puts you in charge of running a regional agricultural cooperative on a realistic four-level map.
Qualities:
233 hectares of pasture and 954 hectares of arable land make up the 1,187-hectare 4-fold map.
Multi-terrain perspective for accurate soil composition
Increased deformation of the soil
A soil map specifically designed for precision farming
Hubus-active, mustard, silage maize, rye, triticale, spelt, viburnum, feed rye, field grass, linseed, and blooming cover crop are only a few of the many novel crop kinds.
dynamic gaming environment:
Retailers and sales locations are open every day from 8:00 a.m. to 8:00 p.m.
The gates don't open until 9:00 a.m. when you resume a save game.
When loading the game for the first time, there can be a little delay.
Dependencies: Contains more than 25 mod dependencies that add a variety of intricate structures and objects, including silos, wind turbines, biogas plants, modern stables, workshops, and much more. These dependencies are perfect for a realistic and immersive gameplay experience.
The creator's note: This is my first game that I have produced or adapted. Please refrain from being too critical; a lot of effort, emotion, and knowledge went into it. I hope you like MVP25 and appreciate any helpful criticism!
Thank you for all of the approvals, @merzi92 and @maurermatze.
Thanks to Agrarlohn Virtual
Qualities:
233 hectares of pasture and 954 hectares of arable land make up the 1,187-hectare 4-fold map.
Multi-terrain perspective for accurate soil composition
Increased deformation of the soil
A soil map specifically designed for precision farming
Hubus-active, mustard, silage maize, rye, triticale, spelt, viburnum, feed rye, field grass, linseed, and blooming cover crop are only a few of the many novel crop kinds.
dynamic gaming environment:
Retailers and sales locations are open every day from 8:00 a.m. to 8:00 p.m.
The gates don't open until 9:00 a.m. when you resume a save game.
When loading the game for the first time, there can be a little delay.
Dependencies: Contains more than 25 mod dependencies that add a variety of intricate structures and objects, including silos, wind turbines, biogas plants, modern stables, workshops, and much more. These dependencies are perfect for a realistic and immersive gameplay experience.
The creator's note: This is my first game that I have produced or adapted. Please refrain from being too critical; a lot of effort, emotion, and knowledge went into it. I hope you like MVP25 and appreciate any helpful criticism!
Thank you for all of the approvals, @merzi92 and @maurermatze.
Thanks to Agrarlohn Virtual
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Versione: v 1.0.5Aggiornato: 1 settimana fa
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Felder und umgebung sieht ja nicht verkehrt aus aber die höfe kathastrophe. Mario seine MV ist besser
Felder und umgebung sieht ja nicht verkehrt aus aber die höfe kathastrophe. Mario seine MV ist besser