Realistic Harvesting

Realistic Harvesting v 1.3

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Changelog

latest Version v 1.3 2 days ago
This is the mod's first version!
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What is the role of this mod? The harvesting procedure is made more realistic by this particular patch. In thick crops, your combine will no longer be able to harvest at maximum speed! Depending on the thresher load, the speed is automatically restricted.
Important attributes:
Realistic Load Calculation: The combine travels more slowly when the crop is denser and the header is broader.
Info HUD: A little screen that shows the current load next to the speedometer.
Crop Loss System (visible only in beta version): You may lose some yield if you push too hard (may be deactivated).
Modes of Difficulty: In the game's settings (ESC -> settings tab), choose your preferred playstyle:
Arcade: Very little limitation on speed. for casual gaming.
Normal: A well-rounded encounter. Heavy crops like wheat or maize will make you feel their weight.
Realistic: For those who like simulation. The physical capacity of the combine strongly limits speed.
Configuration:
If you simply want the visual information, you may turn off speed limitation.
HUD: Disguised.



Changelog: +



V1.3 Fixed Persistence of Settings: Resolved a fault that caused the Motor/Loss difficulty settings to not be properly saved across game sessions.
Storage of Settings: To improve global durability across save games, settings were moved to the modSettings directory.
Yield Monitor: Accurate ±5% with realistic noise, yield display was fixed to show wrong figures.
The fixed T/h (tons per hour) indicator is now operational and shows the harvesting rate in real time.
HUD Position: To improve visibility, the HUD was moved a little higher on the screen.
Compatibility with Nexat: Resolved HUD issues while use the Nexat modular harvester system
Cutter Detection: Enhanced ability to distinguish between a header that is only connected and one that is functioning, preventing speed limitations when the header is lifted.
Engine load is now determined by real harvested mass rather than theoretical crop area thanks to a change in the mass-based calculation.
Conservative Start: To avoid quick overburden, a 7 km/h initial speed restriction was added when harvesting began.
Crop Factors: Adjusted difficulty factors for different crops according on actual harvesting rates
Performance: Enhanced accuracy of mass-to-volume conversion using real crop density V1.2.0.0; Fixed productivity calculation showing inaccurate numbers (1000x too low); Optimized load calculations for smoother gaming V1.2.1.0
– Resolved GitHub issues #1 and #3 – Added Cotton Harvesters support – Added partial support for Forage Harvesters – Resolved Multiplayer Synchronization issues – Resolved settings menu conflicts with other mods – Global UI & Languages! We've further enhanced Realistic Harvesting! Now including a new Settings Menu interface and full localization (10 languages).



Thanks to exekx

About Mod

Latest Version v 1.3
Game FS25
Category Tools
Downloads 32
Created 3 weeks ago
Last Updated 2 days ago