Object Storage Extension v 1.0
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Some functionality from the original "Object Storage" mod (FS17 & FS22) are restored in this extension for the base game "Object Storage" system.
In addition to enhancing some current capabilities, customers may also modify construction settings to suit their preferences.
# Global Menu: All saved items may now be easily seen and spawned thanks to the addition of a new tab to the In-Game Menu.
Some of the menu choices may be changed from the "General Settings" panel.
# Configuration – Input Trigger: You may now turn off the input trigger for each structure, which will help you prevent items from being delivered uninvited.
# Configuration – Capacity: Would you desire a bit extra room, or does your structure hold too many items for realistic gameplay? You may now simply change your storage structures' capacity to a level that suits you.
Object Types – Configuration: Would you want to restrict a building to only pallets or bales? This is no longer an issue; just choose the sort of item you want to save.
# Improvement – Packed Bales: After being taken out of storage, packed bales may now be cut open thanks to the complete support provided by object storage buildings.
# Fix – Fermenting Bales: After fermenting is finished, bales are now appropriately grouped in the menu, dialog, and information pop-up without necessitating a game restart.
# Improvement – Multiplayer Bale Colors: Instead of the default white in multiplayer games, bale colors are now coordinated. Similar to a single-player game, bales of the same fill type and size will utilize the color of the first bale put to storage in order to save needless network usage.
# NOTE: Additional modding possibilities will be included in future releases, which will be made available when they are finished.
Thanks to GtX
In addition to enhancing some current capabilities, customers may also modify construction settings to suit their preferences.
# Global Menu: All saved items may now be easily seen and spawned thanks to the addition of a new tab to the In-Game Menu.
Some of the menu choices may be changed from the "General Settings" panel.
# Configuration – Input Trigger: You may now turn off the input trigger for each structure, which will help you prevent items from being delivered uninvited.
# Configuration – Capacity: Would you desire a bit extra room, or does your structure hold too many items for realistic gameplay? You may now simply change your storage structures' capacity to a level that suits you.
Object Types – Configuration: Would you want to restrict a building to only pallets or bales? This is no longer an issue; just choose the sort of item you want to save.
# Improvement – Packed Bales: After being taken out of storage, packed bales may now be cut open thanks to the complete support provided by object storage buildings.
# Fix – Fermenting Bales: After fermenting is finished, bales are now appropriately grouped in the menu, dialog, and information pop-up without necessitating a game restart.
# Improvement – Multiplayer Bale Colors: Instead of the default white in multiplayer games, bale colors are now coordinated. Similar to a single-player game, bales of the same fill type and size will utilize the color of the first bale put to storage in order to save needless network usage.
# NOTE: Additional modding possibilities will be included in future releases, which will be made available when they are finished.
Thanks to GtX
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Version: v 1.0Updated: 20 hours ago
Total Size: 367.71 KB FS25_ObjectStorageExtension_fs25planet.zip direct download · 367.71 KB · added 20 hours ago
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