Manually coupling devices

Manually coupling devices v 0.9.2.5 beta

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Changelog

latest Version v 0.9.2.5 beta 3 days ago
This mod allows you to manually attach your implements.
This mod requires the “No More Autolift” mod
This mod allows you to manually attach implements to a tractor.
In the general settings, you can choose whether the attachment process should remain automatic or be manual. If you choose manual attachment, the message “Exit to attach” will appear when you approach an implement.
After exiting the vehicle and approaching the attachment point, you can attach the implement using the Q key.
Then, you can manually connect the hydraulic lines, air lines, and electrical connections using the Y key.
The power take-off (PTO) can be connected separately using the Z key.
Trailers and implements with a jaw coupling are an exception:
These couple automatically as soon as you position the tow bar precisely against the implement’s coupling.
If manual coupling is enabled in the settings, you only need to connect the lines yourself after automatic coupling.
If manual coupling is disabled, the lines will also connect automatically as soon as the implement is coupled.
All key bindings can be freely assigned in the settings. The “Coupling” action uses the standard in-game key bindings.



Changelog: +



Changelog 0.9.2.5:
Fixed an issue with adapters and implements that use SkipNodes.
Changelog 0.9.2.4:
Fixed an issue where coupling jaws were sometimes attached too low.
Changelog 0.9.2.3:
Fixed issues with selling machines
Further improved trigger behavior
A detached drawbar coupling remains disconnected after exiting and reloading the save game, even if the ring and drawbar are within the automatic coupling radius.
Changelog 0.9.1.1:
Fixed a bug with the MA7 Stepa crane
Fixed issues with small vehicles
Fixed an occasional LUA call stack issue



Credits:
BayernGamers

About Mod

Latest Version v 0.9.2.5 beta
Game FS25
Category Tools
Downloads 53
Created 3 weeks ago
Last Updated 3 days ago