Live Farmer v 1.1
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The LiveFarmer mod is now ready! 💡 Idea
Two additional game factors are added by a complete farmer's life system: vigor and satiety.
To keep in shape, the player must now eat and relax.
Without going crazy, the mod makes regular farming into a realistic farm survival simulator; everything is well-balanced and practical for daily play.
KEY FEATURES ⚙ contentment.
drops gradually from 3% to 7% per game hour.
Symptoms of total weariness include: rumbling in the stomach noises; blurred effects and screen darkening; sluggish movement; and sporadic "hunger attacks" with sounds and vignettes. 💤 Vigor (Vigor)
gradually decreased from 1% to 7% every hour.
Restores as you sleep (10–15% for every hour).
When your energy level is low:
Walking and using equipment become more challenging; the screen darkens and the weariness effect manifests; the player may "fall asleep while walking."
The building menu has a section dedicated to Meal Stations.
The mod contains a backpack filled with things and an inventory!
Various buildings for purchasing and cooking meals.
A wide range of culinary products are already available, including: Burgers, Shish Kebab, Coffee, Tea, Soup, Energetic, Beer, Vodka, Pies, and more.
Generally speaking, you must sense it!
Changelog: +
Mod difficulty option was added to the settings menu in V1.1.0.0. (The difficulty determines the percentage of satiety and energy lost every game hour.)
The ability to choose how vigor influences the player's movement speed has been added. (there are two modes. Normal: When movement is 100% vigorous and almost identical to the first one. And increased: when the speeds are somewhat enhanced)
The issue with the erroneous notice upon waking up been resolved. (This accurately displays the amount of sleep you had and the energy you used as a result.)
The mod now has a new feature for storing ingredients and culinary items. (The refrigerator at the player's home)
Unnecessary textures have been eliminated and some have been recompressed. There are now more.
Music centers now offer the option to play all of the songs on the list at once, one at a time, in a circle, or once and then turn it off.
Additionally, a timer has been added to the Gui, which indicates the duration of the music and the amount of time that has passed since it was played. (And playback mode selection key)
The ingredients shop has undergone a facelift.
Thanks to BMProd
Two additional game factors are added by a complete farmer's life system: vigor and satiety.
To keep in shape, the player must now eat and relax.
Without going crazy, the mod makes regular farming into a realistic farm survival simulator; everything is well-balanced and practical for daily play.
KEY FEATURES ⚙ contentment.
drops gradually from 3% to 7% per game hour.
Symptoms of total weariness include: rumbling in the stomach noises; blurred effects and screen darkening; sluggish movement; and sporadic "hunger attacks" with sounds and vignettes. 💤 Vigor (Vigor)
gradually decreased from 1% to 7% every hour.
Restores as you sleep (10–15% for every hour).
When your energy level is low:
Walking and using equipment become more challenging; the screen darkens and the weariness effect manifests; the player may "fall asleep while walking."
The building menu has a section dedicated to Meal Stations.
The mod contains a backpack filled with things and an inventory!
Various buildings for purchasing and cooking meals.
A wide range of culinary products are already available, including: Burgers, Shish Kebab, Coffee, Tea, Soup, Energetic, Beer, Vodka, Pies, and more.
Generally speaking, you must sense it!
Changelog: +
Mod difficulty option was added to the settings menu in V1.1.0.0. (The difficulty determines the percentage of satiety and energy lost every game hour.)
The ability to choose how vigor influences the player's movement speed has been added. (there are two modes. Normal: When movement is 100% vigorous and almost identical to the first one. And increased: when the speeds are somewhat enhanced)
The issue with the erroneous notice upon waking up been resolved. (This accurately displays the amount of sleep you had and the energy you used as a result.)
The mod now has a new feature for storing ingredients and culinary items. (The refrigerator at the player's home)
Unnecessary textures have been eliminated and some have been recompressed. There are now more.
Music centers now offer the option to play all of the songs on the list at once, one at a time, in a circle, or once and then turn it off.
Additionally, a timer has been added to the Gui, which indicates the duration of the music and the amount of time that has passed since it was played. (And playback mode selection key)
The ingredients shop has undergone a facelift.
Thanks to BMProd
Download Latest Version Files
Version: v 1.1Updated: 14 hours ago
Total Size: 429.18 MB FS25_liveFarmer_fs25planet.zip direct download · 429.18 MB · added 14 hours ago
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