Interactive Control v 1.2.1
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Changelog
latest
Version
v 1.2.1
2 days ago
"Interactive Control" is a Farming Simulator 25 global script mod. You can use a lot of other modifications that enable Interactive Control while this one is running. Many components of many (prepared) vehicles may be controlled interactively using IC.
"IC" offers a variety of ways to communicate with your automobiles. Click icons that show up when you switch on IC or when you are close by may be used. A key binding event is an additional method for interactive handling. The controls may be used to compel a condition or as switches. Generally speaking, all interactions may be used from both the inside and outside of a car.
The controls allow you to steer various objects:
Play animations, such as those that open and shut windows or fold and unfold warning signs.
Call certain functions (e.g., Lift/Lower attacher joints, TurnOn/Off tool, Start/Stop motor, etc.)
– ObjectChanges (to alter visibility, rotation, and translation/…)
Some cars already have IC installed.
Changelog: +
Changelog (1.2.0.1): Fixed/Improved hover timeouts; Fixed InteractiveFunction loading; Fixed invalid vehicle state on loading error; Fixed ATTACHERJOINTS_ATTACH_DETACH outdoor updating; Added translations for Ukrainian and Turkish; Added various error/warning feedbacks; Added interactiveControls loading without configurations; Added daimlerTrucKPack vehicles (on certain vehicles);
Thanks to Vertex Dezign
"IC" offers a variety of ways to communicate with your automobiles. Click icons that show up when you switch on IC or when you are close by may be used. A key binding event is an additional method for interactive handling. The controls may be used to compel a condition or as switches. Generally speaking, all interactions may be used from both the inside and outside of a car.
The controls allow you to steer various objects:
Play animations, such as those that open and shut windows or fold and unfold warning signs.
Call certain functions (e.g., Lift/Lower attacher joints, TurnOn/Off tool, Start/Stop motor, etc.)
– ObjectChanges (to alter visibility, rotation, and translation/…)
Some cars already have IC installed.
Changelog: +
Changelog (1.2.0.1): Fixed/Improved hover timeouts; Fixed InteractiveFunction loading; Fixed invalid vehicle state on loading error; Fixed ATTACHERJOINTS_ATTACH_DETACH outdoor updating; Added translations for Ukrainian and Turkish; Added various error/warning feedbacks; Added interactiveControls loading without configurations; Added daimlerTrucKPack vehicles (on certain vehicles);
Thanks to Vertex Dezign
Version
v 1.1
4 months ago
"Interactive Control" is a Farming Simulator 25 global script mod. You can use a lot of other modifications that enable Interactive Control while this one is running. Many components of many (prepared) vehicles may be controlled interactively using IC.
"IC" offers a variety of ways to communicate with your automobiles. Click icons that show up when you switch on IC or when you are close by may be used. A key binding event is an additional method for interactive handling. The controls may be used to compel a condition or as switches. Generally speaking, all interactions may be used from both the inside and outside of a car.
The controls allow you to steer various objects:
Play animations, such as those that open and shut windows or fold and unfold warning signs.
Call certain functions (e.g., Lift/Lower attacher joints, TurnOn/Off tool, Start/Stop motor, etc.)
– ObjectChanges (to alter visibility, rotation, and translation/…)
Some cars already have IC installed.
Thanks to Vertex Dezign
"IC" offers a variety of ways to communicate with your automobiles. Click icons that show up when you switch on IC or when you are close by may be used. A key binding event is an additional method for interactive handling. The controls may be used to compel a condition or as switches. Generally speaking, all interactions may be used from both the inside and outside of a car.
The controls allow you to steer various objects:
Play animations, such as those that open and shut windows or fold and unfold warning signs.
Call certain functions (e.g., Lift/Lower attacher joints, TurnOn/Off tool, Start/Stop motor, etc.)
– ObjectChanges (to alter visibility, rotation, and translation/…)
Some cars already have IC installed.
Thanks to Vertex Dezign