Manually coupling devices v 1.0
0/5,
0
głosy
Ostatnia aktualizacja
najnowszy
Wersja
v 1.0
1 tydzień temu
You may manually attach your implements using this patch.
The "No More Autolift" mod is necessary for this mod.
You may manually connect tools to a tractor with this patch.
You have the option to keep the attachment procedure automated or make it manual under the general settings. When you approach an implement and choose manual attachment, the notice "Exit to attach" will show up.
You may use the Q key to attach the implement after you've gotten out of the car and are close to the attachment location.
After that, you may use the Y key to manually connect the electrical, hydraulic, and air lines.
The Z key may be used to connect the power take-off (PTO) independently.
The exception is trailers and tools that have a jaw coupling:
As soon as the tow bar is positioned exactly against the implement's connection, they pair automatically.
After automated coupling, you only need to join the lines manually if manual coupling is selected in the settings.
The lines will likewise link automatically as soon as the implement is connected if manual coupling is turned off.
The settings allow for the free assignment of all key bindings. The regular in-game key bindings are used in the "Coupling" action.
Changelog: +
Changelog 0.9.2.6: Overlapping tension strap triggers were resolved.
Changelog 0.9.2.5: Resolved a SkipNode-using adapter and implement problem.
Changelog 0.9.2.4: A problem with coupling jaws sometimes being connected too low has been fixed.
Changelog 0.9.2.3: Machine sales problems have been resolved
Additional enhancements to trigger behavior
Even if the ring and drawbar are within the automated coupling radius, a severed drawbar coupling stays unconnected even after you leave and reload the save game.
Changelog 0.9.1.1: The MA7 Stepa crane problem has been fixed.
Issues with tiny cars have been resolved
Resolved a sporadic LUA call stack problem
BayernGamers is credited.
The "No More Autolift" mod is necessary for this mod.
You may manually connect tools to a tractor with this patch.
You have the option to keep the attachment procedure automated or make it manual under the general settings. When you approach an implement and choose manual attachment, the notice "Exit to attach" will show up.
You may use the Q key to attach the implement after you've gotten out of the car and are close to the attachment location.
After that, you may use the Y key to manually connect the electrical, hydraulic, and air lines.
The Z key may be used to connect the power take-off (PTO) independently.
The exception is trailers and tools that have a jaw coupling:
As soon as the tow bar is positioned exactly against the implement's connection, they pair automatically.
After automated coupling, you only need to join the lines manually if manual coupling is selected in the settings.
The lines will likewise link automatically as soon as the implement is connected if manual coupling is turned off.
The settings allow for the free assignment of all key bindings. The regular in-game key bindings are used in the "Coupling" action.
Changelog: +
Changelog 0.9.2.6: Overlapping tension strap triggers were resolved.
Changelog 0.9.2.5: Resolved a SkipNode-using adapter and implement problem.
Changelog 0.9.2.4: A problem with coupling jaws sometimes being connected too low has been fixed.
Changelog 0.9.2.3: Machine sales problems have been resolved
Additional enhancements to trigger behavior
Even if the ring and drawbar are within the automated coupling radius, a severed drawbar coupling stays unconnected even after you leave and reload the save game.
Changelog 0.9.1.1: The MA7 Stepa crane problem has been fixed.
Issues with tiny cars have been resolved
Resolved a sporadic LUA call stack problem
BayernGamers is credited.
You may manually attach your implements using this patch.
The "No More Autolift" mod is necessary for this mod.
With this patch, you may physically attach tools to a tractor.
You have the option to keep the attachment procedure automated or make it manual under the general settings. When you approach an implement and choose manual attachment, the notice "Exit to attach" will show up.
You may use the Q key to connect the implement after getting out of the car and getting close to the attachment point.
After that, you may use the Y key to manually connect the electrical, hydraulic, and air lines.
The Z key may be used to connect the power take-off (PTO) independently.
The exception is trailers and tools that have a jaw coupling:
As soon as the tow bar is positioned exactly against the implement's connection, they pair automatically.
After automated coupling, you just need to join the lines manually if manual coupling is selected in the settings.
The lines will likewise link automatically as soon as the implement is connected if manual coupling is turned off.
The settings allow for the free assignment of all key bindings. The regular in-game key bindings are used for the 'Coupling' operation.
Thanks to BayernGamers
The "No More Autolift" mod is necessary for this mod.
With this patch, you may physically attach tools to a tractor.
You have the option to keep the attachment procedure automated or make it manual under the general settings. When you approach an implement and choose manual attachment, the notice "Exit to attach" will show up.
You may use the Q key to connect the implement after getting out of the car and getting close to the attachment point.
After that, you may use the Y key to manually connect the electrical, hydraulic, and air lines.
The Z key may be used to connect the power take-off (PTO) independently.
The exception is trailers and tools that have a jaw coupling:
As soon as the tow bar is positioned exactly against the implement's connection, they pair automatically.
After automated coupling, you just need to join the lines manually if manual coupling is selected in the settings.
The lines will likewise link automatically as soon as the implement is connected if manual coupling is turned off.
The settings allow for the free assignment of all key bindings. The regular in-game key bindings are used for the 'Coupling' operation.
Thanks to BayernGamers
Wideoklipy
Pobierz najnowszą wersję plików
Wersja: v 1.0Aktualizacja: 1 tydzień temu
Wielkość całkowita: 138.21 KB FS25_attachImplementsManually_fs25planet.zip direct pobierz · 138.21 KB · dodano 1 tydzień temu
You Might Also Like »
0 Uwagi
Nie ma żadnych komentarzy. Bądź pierwszy, który skomentuje!