Def MOD Pack v 1.2.1
1/5,
1
głosy
Changelog
najnowszy
Wersja
v 1.2.1
1 tydzień temu
This mod, which is intended for everyone who values detail and realism, gives the game a genuine AdBlue consumption mechanism.
This patch makes it possible for Farming Simulator 25 to employ AdBlue (DEF) for exhaust gas purification, which is a common feature of contemporary diesel cars in real life!
A check engine light has also been introduced, and it turns on when the damage or service drops below 60%.
A DEF/AdBlue indication light has also been added; it illuminates when the DEF/AdBlue tank is less than 5% full.
The items listed below are available:
Canister 25 liters costs 32 dollars; IBC container 2000 liters costs 3200 dollars; DEF filling station costs 5000 dollars.
$5 per day for upkeep
Changelog: +
Changes: 1.2.1.0
Numerous enhancements and bug fixes
The configuration file may now provide custom key bindings for the AdBlue display.
Changes: 1.2.0.0
Redesigned AdBlue consumption mechanism
Consumption is now completely synced in multiplayer and scales properly with engine load.
New AdBlue settings in-game
Select use levels: Low, Normal, High, or Custom.
Custom values are immediately enterable and quickly synchronized across all clients.
Better engine power restriction
Engine power is automatically restricted to 10% when AdBlue is depleted.
The gamer is presented with a clear HUD warning.
New HUD designs and graphics
There are now many AdBlue display styles (Classic, Modern, ExtraBar, Detailed, etc.).
has an enhanced percentage/fill-level indicator and a flashing warning when the tank is empty.
Calculating the remaining range
The remaining hours for Diesel and AdBlue are now computed and shown in real time, synced in multiplayer.
Tank-saving behavior that is fixed
Tanks now store and load precise fill levels when the automatic 10% refill was removed.
Increased engine load when idling
In order to provide more realistic behavior, engines now retain a slightly varying load (4–5%) when at idle.
Enhancements in overall stability and performance
Event handling was improved, overhead was decreased, and debug output was cleaned up.
Changelog: 1.1.0.0 – Resolved an issue that was causing the multiplayer game to crash.
AdBlue/DEF usage was modified.
Engine power is lowered to 10% of its initial output when the DEF tank is empty.
The speedometer is no longer altered or rewritten.
It has its own dynamic AdBlue/Def display that can be positioned independently. (CTRL + Y for positioning mode)
Four distinct designs might be chosen for the AdBlue/DEF display.
Engine indicator lights were turned off.
[LSMT] BaTt3RiE is credited. [LSMT] FalPos
This patch makes it possible for Farming Simulator 25 to employ AdBlue (DEF) for exhaust gas purification, which is a common feature of contemporary diesel cars in real life!
A check engine light has also been introduced, and it turns on when the damage or service drops below 60%.
A DEF/AdBlue indication light has also been added; it illuminates when the DEF/AdBlue tank is less than 5% full.
The items listed below are available:
Canister 25 liters costs 32 dollars; IBC container 2000 liters costs 3200 dollars; DEF filling station costs 5000 dollars.
$5 per day for upkeep
Changelog: +
Changes: 1.2.1.0
Numerous enhancements and bug fixes
The configuration file may now provide custom key bindings for the AdBlue display.
Changes: 1.2.0.0
Redesigned AdBlue consumption mechanism
Consumption is now completely synced in multiplayer and scales properly with engine load.
New AdBlue settings in-game
Select use levels: Low, Normal, High, or Custom.
Custom values are immediately enterable and quickly synchronized across all clients.
Better engine power restriction
Engine power is automatically restricted to 10% when AdBlue is depleted.
The gamer is presented with a clear HUD warning.
New HUD designs and graphics
There are now many AdBlue display styles (Classic, Modern, ExtraBar, Detailed, etc.).
has an enhanced percentage/fill-level indicator and a flashing warning when the tank is empty.
Calculating the remaining range
The remaining hours for Diesel and AdBlue are now computed and shown in real time, synced in multiplayer.
Tank-saving behavior that is fixed
Tanks now store and load precise fill levels when the automatic 10% refill was removed.
Increased engine load when idling
In order to provide more realistic behavior, engines now retain a slightly varying load (4–5%) when at idle.
Enhancements in overall stability and performance
Event handling was improved, overhead was decreased, and debug output was cleaned up.
Changelog: 1.1.0.0 – Resolved an issue that was causing the multiplayer game to crash.
AdBlue/DEF usage was modified.
Engine power is lowered to 10% of its initial output when the DEF tank is empty.
The speedometer is no longer altered or rewritten.
It has its own dynamic AdBlue/Def display that can be positioned independently. (CTRL + Y for positioning mode)
Four distinct designs might be chosen for the AdBlue/DEF display.
Engine indicator lights were turned off.
[LSMT] BaTt3RiE is credited. [LSMT] FalPos
Wersja
v 1.2
1 miesiąc temu
This mod adds a realistic AdBlue consumption system to the game and is aimed at all those who place particular value on detail and immersion.
Many modern diesel vehicles in real life use AdBlue (DEF) for exhaust gas purification – with this mod, this is now also possible in Farming Simulator 25!
In addition, a check engine light has been added which lights up when the damage/service falls below 60%.
In addition, a DEF/AdBlue indicator light has been added, which lights up when the DEF/AdBlue tank has less than 5% capacity.
– The following objects are available:
– Canister 25 liters, price 32 $
– IBC container 2000 liters price 3200 $
– DEF filling station
Price: 5000 $
Daily maintenance: 5 $
Changelog: +
Changelog: 1.2.0.0
AdBlue consumption system reworked
Consumption now scales realistically with engine load and is fully synchronized in multiplayer.
New in-game AdBlue settings
Choose between Low, Normal, High, or Custom usage levels.
Custom value can be entered directly and takes effect instantly – synced across all clients.
Improved engine power limitation
When AdBlue is empty, engine power is automatically limited to 10 %.
A clear HUD warning is displayed to the player.
New HUD visuals and designs
Multiple AdBlue display styles added (Classic, Modern, ExtraBar, Detailed etc.).
Includes blinking warning when the tank is empty, and improved percentage / fill-level display.
Remaining range calculation
Diesel and AdBlue remaining hours are now calculated and shown in real time, synchronized in multiplayer.
Fixed tank saving behavior
Removed automatic 10 % refill – tanks now save and load exact fill levels.
Added idle engine load
Engines now maintain a slight fluctuating load (4–5 %) at idle for more realistic behavior.
General stability and performance improvements
Optimized event handling, reduced overhead, and cleaned up debug output.
Changelog: 1.1.0.0
– Fixed a bug that caused the game to crash in multiplayer.
– AdBlue/DEF consumption adjusted.
– When the DEF tank is empty, engine power is reduced to 10% of its original output.
– The speedometer is no longer overwritten or changed.
– Own dynamic AdBlue/Def display implemented, can be placed freely in positioning mode. (Positioning mode CTRL + Y)
– Selection of 4 different designs for the AdBlue/DEF display possible.
– Engine indicator lights removed.
Credits:
[LSMT] BaTt3RiE [LSMT] FalPos
Many modern diesel vehicles in real life use AdBlue (DEF) for exhaust gas purification – with this mod, this is now also possible in Farming Simulator 25!
In addition, a check engine light has been added which lights up when the damage/service falls below 60%.
In addition, a DEF/AdBlue indicator light has been added, which lights up when the DEF/AdBlue tank has less than 5% capacity.
– The following objects are available:
– Canister 25 liters, price 32 $
– IBC container 2000 liters price 3200 $
– DEF filling station
Price: 5000 $
Daily maintenance: 5 $
Changelog: +
Changelog: 1.2.0.0
AdBlue consumption system reworked
Consumption now scales realistically with engine load and is fully synchronized in multiplayer.
New in-game AdBlue settings
Choose between Low, Normal, High, or Custom usage levels.
Custom value can be entered directly and takes effect instantly – synced across all clients.
Improved engine power limitation
When AdBlue is empty, engine power is automatically limited to 10 %.
A clear HUD warning is displayed to the player.
New HUD visuals and designs
Multiple AdBlue display styles added (Classic, Modern, ExtraBar, Detailed etc.).
Includes blinking warning when the tank is empty, and improved percentage / fill-level display.
Remaining range calculation
Diesel and AdBlue remaining hours are now calculated and shown in real time, synchronized in multiplayer.
Fixed tank saving behavior
Removed automatic 10 % refill – tanks now save and load exact fill levels.
Added idle engine load
Engines now maintain a slight fluctuating load (4–5 %) at idle for more realistic behavior.
General stability and performance improvements
Optimized event handling, reduced overhead, and cleaned up debug output.
Changelog: 1.1.0.0
– Fixed a bug that caused the game to crash in multiplayer.
– AdBlue/DEF consumption adjusted.
– When the DEF tank is empty, engine power is reduced to 10% of its original output.
– The speedometer is no longer overwritten or changed.
– Own dynamic AdBlue/Def display implemented, can be placed freely in positioning mode. (Positioning mode CTRL + Y)
– Selection of 4 different designs for the AdBlue/DEF display possible.
– Engine indicator lights removed.
Credits:
[LSMT] BaTt3RiE [LSMT] FalPos
O Mod
| Najnowsza wersja | v 1.2.1 |
| Gra | FS25 |
| Kategoria | Opakowania |
| Pliki do pobrania | 238 |
| Utworzony | 6 miesięcy temu |
| Ostatnio aktualizowane | 1 tydzień temu |