
Erlengrat V Beta
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This is the Erlengrat map that I converted.
In FS22, I made an effort to mostly keep everything how it was.
I just made a few little changes:
Some non-buyable cow pastures have been added to the map for immersion (other farmers have cows, you know) and new structures have been added for the start farm.
For a more engaging experience, the animal dealer's site was expanded and animal enclosures were added.
Thus, two less fields than in the FS22 Giants edition. (Twenty-two fields)
Some field forms were slightly altered in accordance with the terrain.
In addition to the standard meadow texture, I have included a grass texture that will show up if you plant grass. Meadow may also be sown.
Although this is a BETA, there are still a few mistakes:
Some PlayerTrigger Symbols are incorrect, and I will still attempt to repair the ones in the log that I am aware of (without modifications). Production and Selling points do not yet have a symbol.
The water plane is still unsightly and hasn't started making waves.
The tasks for RockDestruction, DeadTree, and TreeTransport are not yet functional.
The download is somewhat bigger since the map folder structure hasn't been thoroughly tidied up yet.
Take note:
Yes, you may sell bales at the animal dealer, but the unload symbol—rather than the ground markers—is the selling point.
I have not yet tried every selling aspect and so on.
> Kindly mention any mistakes you see in the space provided for comments below. Please feel free to provide some recommendations in the comments area as well.
MrLackofSkill GIANTS Software is credited.
In FS22, I made an effort to mostly keep everything how it was.
I just made a few little changes:
Some non-buyable cow pastures have been added to the map for immersion (other farmers have cows, you know) and new structures have been added for the start farm.
For a more engaging experience, the animal dealer's site was expanded and animal enclosures were added.
Thus, two less fields than in the FS22 Giants edition. (Twenty-two fields)
Some field forms were slightly altered in accordance with the terrain.
In addition to the standard meadow texture, I have included a grass texture that will show up if you plant grass. Meadow may also be sown.
Although this is a BETA, there are still a few mistakes:
Some PlayerTrigger Symbols are incorrect, and I will still attempt to repair the ones in the log that I am aware of (without modifications). Production and Selling points do not yet have a symbol.
The water plane is still unsightly and hasn't started making waves.
The tasks for RockDestruction, DeadTree, and TreeTransport are not yet functional.
The download is somewhat bigger since the map folder structure hasn't been thoroughly tidied up yet.
Take note:
Yes, you may sell bales at the animal dealer, but the unload symbol—rather than the ground markers—is the selling point.
I have not yet tried every selling aspect and so on.
> Kindly mention any mistakes you see in the space provided for comments below. Please feel free to provide some recommendations in the comments area as well.
MrLackofSkill GIANTS Software is credited.
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