Farming Simulator 25 Update (Patch 1.4): List of changes and improvements
The developers from GIANTS Software have released the second public update for Farming Simulator 25, which carries the index 1.4.
Patch 1.4 brings significant improvements to the game's stability and performance, especially for medium or low PC specifications.
Many edits and bug fixes have been made, making the game more convenient and comfortable for all users.
Major Improvements
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Game stability significantly improved.
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Enhanced performance for various types of foliage.
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Multiple improvements to Field AI workers.
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Enhanced functionality for Go-To AI workers.
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Numerous localization fixes and improvements.
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Visual adjustments applied to several machines.
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Advanced graphic settings menu refined for better user experience.
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Improved detection for filling water trailers in smaller water sources.
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Forestry mulchers now handle stump removal more efficiently.
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Improved visualization of guidance steering lines.
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Enhanced wave simulation in rice fields.
New Additions
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Introduced Massey Ferguson Prime Twine & Netwrap+ as branded consumables.
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Added JD wheel weight support for Groundking & TM1000 wheels.
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Added foliage LOD distance control in graphic settings to enable larger view distances without major performance loss.
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Downloaded mods in the mods overview now display a visible checkmark.
Fixes and Adjustments
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Enabled game start with GPUs supporting DirectX 12 feature level 11 (e.g., Geforce 700 series). Note: Performance may not meet official specifications.
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Disabled destruction of poplar when driven over.
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Resolved issues with the "Gone but not for cotton" achievement not saving progress.
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Corrected "Trailer fill limit reached" icon inconsistencies for clients.
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Fixed beetroots incorrectly displayed on belt systems.
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Addressed clipDistance mismatch on the large windmill.
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Resolved color selection issues on Geringhoff headers.
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Corrected saving of cut ravaged trees created by twisters.
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Fixed deletion issues of weeds with dynamic husbandries.
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Dark particle effect rendering fixed in certain scenarios.
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Adjusted guidance steering working width on Agrio Dino II.
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Reduced landscaping delay.
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Corrected "deadwood" mission trees spawning outside map borders.
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Fixed "planting soybeans" mission spawning with incompatible machinery.
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Resolved progression issues in certain fieldwork missions.
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Improved mod filter refresh for crossplay in the mods overview.
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Fixed terrain paint brush lacking round shape option.
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Addressed texture flickering on sunflower silos.
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Restored income functionality for solar panels on configurable placeables.
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Corrected crop destruction caused by certain weeder wheels.
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Fixed winch synchronization with more than three trees attached.
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Increased fill speed from larger water tanks.
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Adjusted sawmill unloading triggers for higher trailers.
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Limited straw buffering in combines to avoid large heaps when blocked.
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Removed collision from lime station pipes to support taller trailers.
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Tweaked steering sensitivity for gamepads introduced in version 1.3.0.0, expanding available settings range.
Modding Enhancements
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New "shallowWaterSimulation" placeable specialization added for simulated water in placeables.
We are actively working on improving console-related stability and performance. Expect additional patches and updates in the near future.