Starbuck, MN

Starbuck, MN v 1.2.7

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Changelog

latest Version v 1.2.7 2 days ago
Welcome to Starbuck — a rich slice of Minnesota farmland reimagined for Farming Simulator 25.
This mid-sized map blends scenic realism with versatile gameplay. Featuring rolling terrain, authentic field shapes, and a small-town charm inspired by the real Starbuck community, the map supports arable farming, forestry, and animal husbandry right out of the gate.
Key Features:
• 50+ buyable farmlands with varied sizes fields and shapes
• Dynamic terrain for immersive machinery use
• Production chains (dairy, grain mill, carpentry etc..)
• Custom PDA map overview and road layout
• Fictional farms ready for solo or multiplayer play
Whether you’re tending crops solo or building a co-op operation, Starbuck Valley offers a serene yet productive escape into the heartland.
Map size: Standard
Crossplay compatible: ✅
Created with care by Denis aka (freeze). Inspired by the land. Built for the community. Hello, Flixy, Ari, and Elvis.



Changelog: +



Version 1.2.0.7 Changelog and Summary
– Removed all unlicensed brands for crossplay certification
– Added Alfalfa as a new crop
– Starter farm barn and silo now sellable
– Entire map now ownable—Farmland 60 offers discounted access to city and roads
– Fields touched up and resized to better utilize available land
– Roads refined across the map for smoother navigation and improved visual flow
– Map boundary blended for improved visual feel
– Extended lake into boundary for natural integration
– Toned down foliage for better performance
– Enhanced environmental soundscapes for a more immersive experience
– Fixed floating sign near the Starbuck Depot Museum
– Added street lights to starter farm
– New Farmer mode farm now includes a cow barn, larger silo, and two additional fields (three total)
– AI parked cars touchup
– Animal dealer has some life: sounds, animals, etc.
– Oil mill added
– Tailor added
– Dairy Factory touchup
– 20 Cows to get you started with 28,000 L TMR for food (New Farmer)
– 81/360 chickens to get you started
– 14/26 sheep to get you started
– New shed in starting farm, replaces smaller one
– Ferguson 9S additional starting vehicle
– Starting farm touchups
– Farmland 39 shed added
– Farmland 42 cowbarn now has cows
– NPC are now present around town
NEW SAVE REQUIRED
V1.2.0.3
– Removed all unlicensed brands for crossplay certification
– Added Alfalfa as a new crop
– Starter farm barn and silo now sellable
– Entire map now ownable—Farmland 60 offers discounted access to city and roads
– Fields touched up and resized to better utilize available land
– Roads refined across the map for smoother navigation and improved visual flow
– Map boundary blended for improved visual feel
– Extended lake into boundary for natural integration
– Toned down foliage for better performance
– Enhanced environmental soundscapes for a more immersive experience
– Fixed floating sign near the Starbuck Depot Museum
– Added street lights to starter farm
– New Farmer mode farm now includes a cow barn, larger silo, and two additional fields (three total)
– AI parked cars touchup
– Animal dealer has some life: sounds, animals, etc.
– Oil mill added
– Tailor added
– Dairy Factory touchup
– 20 Cows to get you started with 28,000 L TMR for food (New Farmer)
NEW SAVE REQUIRED
As of today, the Modhub version is older. If you’re on PC and want the latest without waiting for Modhub approval, download this one. Only update in-game if that version is newer.
Version 1.1.0.3 Changelog and Summary
Gameplay Enhancements:
– Starting Farm Mode life improvements
– 60000 liters of fertilizer added
– 60000 liters of lime added
– Greenhouse position adjusted slightly
– Small sawmill added to starting farm to utilize nearby trees
ModHub Compliance Fixes:
– Removed special characters from CDATA descriptions (lines 15, 25, 37, 47, 59, 68, 69)
– Ensured player owns at least one farming-ready field at easy game start
– Added minimal starter equipment: harvester, tractor, tools, and trailer
– Preplaced a small starting farm layout for better onboarding
– Added missing Animal Dealer to map
– Resolved terrain decal warnings:
– Disabled collision on terrain decals
– Set nonRenderable or adjusted viewport rendering flags
– Cleaned up repeated decal nodes for roads and intersections
Version 1.1.0.2 Changelog and Summary
Gameplay Enhancements:
– Starting Farm Mode life improvements
– 60000 liters of fertilizer added
– 60000 liters of lime added
– Greenhouse position adjusted slightly
– Small sawmill added to starting farm to utilize nearby trees
ModHub Compliance Fixes:
– Removed special characters from CDATA descriptions (lines 15, 25, 37, 47, 59, 68, 69)
– Ensured player owns at least one farming-ready field at easy game start
– Added minimal starter equipment: harvester, tractor, tools, and trailer
– Preplaced a small starting farm layout for better onboarding
– Added missing Animal Dealer to map
– Resolved terrain decal warnings:
– Disabled collision on terrain decals
– Set nonRenderable or adjusted viewport rendering flags
– Cleaned up repeated decal nodes for roads and intersections
V1.1.0.1
Gameplay Enhancements:
– Starting Farm Mode life improvements
– 60000 liters of fertilizer added
– 60000 liters of lime added
– Greenhouse position adjusted slightly
– Small sawmill added to starting farm to utilize nearby trees
V1.1.0.0
– Added starting vehicles and equipment for New Farmer mode
– Introduced new sell point: Farmer Kiosk
– Added 2 new farmlands and a second farm with cows
– Updated farmland info layer for improved clarity
– Environment tuned to better reflect central Minnesota
– Expanded road network using Blender
– Added parked vehicles and additional map decorations
– Fixed ownership of starting items for non-New Farmer game modes
– Resolved boundary collision issues—players and vehicles now correctly blocked
Due to the scope of these changes, starting a new savegame is strongly recommended.
V1.0.0.1
– Made all preplaced buildings sellable in New Farmer mode
– Overhauled major roads with Blender: smoother geometry, better elevation, and improved traffic splines
– Enhanced environment depth with layered foliage, terrain blending, and seasonal logic
– Adjusted building placement and references for improved realism



Credits:
Freeze
Welcome to Farming Simulator 25's recreated version of a lush Minnesota countryside, Starbuck.
This medium-sized map combines flexible gameplay with realistic scenery. From the start, the map promotes arable farming, forestry, and animal husbandry with its undulating landscape, realistic field forms, and small-town charm modeled like the actual Starbuck settlement.
Important attributes:
• More than fifty usable farmlands in a range of sizes, forms, and fields
• Changing landscapes for immersive machine operation
Production chains (dairy, grain mill, carpentry, etc.); a personalized road layout and PDA map overview; and fictional farms that may be played alone or with others
Whether you're working as a lone farmer or starting a cooperative, Starbuck Valley provides a calm but effective getaway into the Midwest.
Standard map size
Compatible with cross-play: ✅
Carefully made by Denis, also known as "freeze." Motivated by the land. constructed with the community in mind. Hi, Ari, Elvis, and Flixy.



Changelog: +



V1.2.0.3
– Removed all unlicensed brands for crossplay certification
– Added Alfalfa as a new crop
– Starter farm barn and silo now sellable
– Entire map now ownable—Farmland 60 offers discounted access to city and roads
– Fields touched up and resized to better utilize available land
– Roads refined across the map for smoother navigation and improved visual flow
– Map boundary blended for improved visual feel
– Extended lake into boundary for natural integration
– Toned down foliage for better performance
– Enhanced environmental soundscapes for a more immersive experience
– Fixed floating sign near the Starbuck Depot Museum
– Added street lights to starter farm
– New Farmer mode farm now includes a cow barn, larger silo, and two additional fields (three total)
– AI parked cars touchup
– Animal dealer has some life: sounds, animals, etc.
– Oil mill added
– Tailor added
– Dairy Factory touchup
– 20 Cows to get you started with 28,000 L TMR for food (New Farmer)
A NEW SAVE IS NEEDED
The Modhub version is older as of right now. Download this one if you're on a PC and want the most recent version without having to wait for Modhub approval. Update in-game only if the version is more recent.
Version 1.1.0.3: Overview and Changelog
Added 60000 liters of fertilizer and 60000 liters of lime; the greenhouse location was slightly changed; a small sawmill was added to the beginning farm to employ adjacent trees; and other gameplay changes were made to the game.
ModHub Compliance Fixes: #8211; eliminated special characters from CDATA descriptions (lines 15, 25, 37, 47, 59, 68, 69); made sure the player had at least one field that was ready for farming at easy game start; added a minimal amount of starter equipment, such as a harvester, tractor, tools, and trailer; replaced a small starting farm layout for better onboarding; added the missing Animal Dealer to the map; fixed terrain decal warnings: #8211; disabled collision on terrain decals; set nonRenderable or modified viewport rendering flags; cleaned up repeated decal nodes for roads and intersections
Version 1.1.0.2: Overview and Changelog
Added 60000 liters of fertilizer and 60000 liters of lime; the greenhouse location was slightly changed; a small sawmill was added to the beginning farm to employ adjacent trees; and other gameplay changes were made to the game.
Added basic startup equipment, such as a harvester, tractor, tools, and trailer; eliminated special characters from CDATA descriptions (lines 15, 25, 37, 47, 59, 68, and 69); and made sure the player has at least one farming-ready field at the game start.#8211; added a missing Animal Dealer to the map; fixed terrain decal warnings: #8211; disabled collision on terrain decals; set nonRenderable or modified viewport rendering flags; cleaned up repetitive decal nodes for roads and intersections; V1.1.0.1 Gameplay Enhancements: #8211; Beginning Farm Mode life improvements; 60000 liters of fertilizer added; 60000 liters of lime added – Greenhouse position was slightly modified; a small sawmill was added to the starting farm to use nearby trees; Farmer Kiosk was introduced as a new sell point; two new farmlands and a second farm with cows were added; the farmland info layer was updated for better clarity; the environment was tuned to better reflect central Minnesota; the road network was expanded using Blender; parked vehicles and additional map decorations were added; the ownership of starting items for non-New Farmer game modes was fixed; players and vehicles are now appropriately blocked
It is highly advised to create a fresh savegame because of the extent of these modifications.
All preplaced buildings were made sellable in New Farmer mode in version 1.0.0.1. Major roads were redesigned using Blender, with smoother geometry, better elevation, and improved traffic splines. The environment depth was increased with layered foliage, terrain blending, and seasonal logic. Building placement and references were adjusted for greater realism.



Thanks to: Freeze
Welcome to Farming Simulator 25's recreated version of a lush Minnesota countryside, Starbuck.
This medium-sized map combines flexible gameplay with realistic scenery. From the start, the map promotes arable farming, forestry, and animal husbandry with its undulating landscape, realistic field forms, and small-town charm modeled like the actual Starbuck settlement.
Important attributes:
• More than fifty usable farmlands in a range of sizes, forms, and fields
• Changing landscapes for immersive machine operation
Production chains (dairy, grain mill, carpentry, etc.); a personalized road layout and PDA map overview; and fictional farms that may be played alone or with others
Whether you're working as a lone farmer or starting a cooperative, Starbuck Valley provides a calm but effective getaway into the Midwest.
Standard map size
Compatible with cross-play: ✅
Carefully made by Denis, also known as "freeze." Motivated by the land. constructed with the community in mind. Hi, Ari, Elvis, and Flixy.



Changelog: +



The game's gameplay has been improved in version 1.1.0.1. The greenhouse's location has been slightly changed, 60000 liters of fertilizer and 60000 liters of lime have been added, a small sawmill has been added to the beginning farm to use adjacent trees, and other enhancements have been made to the beginning Farm Mode.
V1.1.0.0 Added starting vehicles and equipment for New Farmer mode   Added a new sell point called Farmer Kiosk   Added two new farmlands and a second farm with cows   Enhanced the clarity of the farmland info layer   Enhanced the road network using Blender   Added parked vehicles and more map decorations   Added starting item ownership for non-New Farmer game modes   Added boundary collision issues—players and vehicles are now appropriately blocked
It is highly advised to create a fresh savegame because of the extent of these modifications.
All preplaced buildings were made sellable in New Farmer mode in version 1.0.0.1. Major roads were redesigned using Blender, with smoother geometry, better elevation, and improved traffic splines. The environment depth was increased with layered foliage, terrain blending, and seasonal logic. Building placement and references were adjusted for greater realism.



Thanks to: Freeze
Welcome to Farming Simulator 25's recreated version of a lush Minnesota countryside, Starbuck.
This medium-sized map combines flexible gameplay with realistic scenery. From the start, the map promotes arable farming, forestry, and animal husbandry with its undulating landscape, realistic field forms, and small-town charm modeled like the actual Starbuck settlement.
Important attributes:
• More than fifty usable farmlands in a range of sizes, forms, and fields
• Changing landscapes for immersive machine operation
Production chains (dairy, grain mill, carpentry, etc.); a personalized road layout and PDA map overview; and fictional farms that may be played alone or with others
Whether you're working as a lone farmer or starting a cooperative, Starbuck Valley provides a calm but effective getaway into the Midwest.
Standard map size
Compatible with cross-play: ✅
Carefully made by Denis, also known as "freeze." Motivated by the land. constructed with the community in mind. Hi, Ari, Elvis, and Flixy.



Changelog: +



V1.1.0.0 Added starting vehicles and equipment for New Farmer mode   Added a new sell point called Farmer Kiosk   Added two new farmlands and a second farm with cows   Enhanced the clarity of the farmland info layer   Enhanced the road network using Blender   Added parked vehicles and more map decorations   Added starting item ownership for non-New Farmer game modes   Added boundary collision issues—players and vehicles are now appropriately blocked
It is highly advised to create a fresh savegame because of the extent of these modifications.
All preplaced buildings were made sellable in New Farmer mode in version 1.0.0.1. Major roads were redesigned using Blender, with smoother geometry, better elevation, and improved traffic splines. The environment depth was increased with layered foliage, terrain blending, and seasonal logic. Building placement and references were adjusted for greater realism.



Thanks to: Freeze

About Mod

Latest Version v 1.2.7
Game FS25
Category Maps
Downloads 301
Created 3 months ago
Last Updated 2 days ago