
Landkreis Niedersachsen v 1.0.6
5/5,
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votes
Welcome to the DISTRICT OF LOWER SAXONY
This map contains the following points:
Compost can be used as fertilizer
180 fields ranging in size from 0.5 hectares to 19.4 hectares
6 BGAS (Big Gas Stations)
18 Playable farms
2 open spaces
1 winery
20 productions
2 animal dealers
1 vehicle shop
7 sales points
2 bale sales points
1 manure and manure sale
3 shopping points
10 new crops: GREEN RYE, HOPS, LAVENDER, RYE, SPELT, TRITICALE, HEMP, ONIONS, TOBACCO, POPPY
Vehicle categories: Harvester, Cotton harvester for tobacco, Hemp, Lavender, Manure spreader for lime, Manure, Compost
Also, a big thank you to every single modder for providing various mods
The following mods are supported Requires
FS25_farmDecorationPack_crossplay
FS25_MA_modernPigesty
FS25_DecoPackage
FS25_decorativeObjects
FS25_doubleRodMatFence
FS25_MA_modernCowStable
FS25_MA_newBarn
FS25_stallingShedPack
FS25_stallingAnimalsMachines
FS25_AdditionalDecorationPackage
FS25_openAirGarden
FS25_BGA_Complex_big
But the mods can be easily loaded; simply start the map in single player and download the mods.
A big thank you to various modders for making their mods available.
PS: If you don’t like the map, you don’t have to play it. I’m not curious about getting 100,000 hate comments again. Thanks.
Changelog: +
1.0.0.6
CHANGES:
FISH FARM NOW TROUT FARM
NEW PRODUCTS ADDED TO THE SLAUGHTERHOUSE
VARIOUS FIELDS ADJUSTED
VEGETABLE FARM ESTABLISHED
VARIOUS BUMPS ON ROADS, YARDS AND FIELDS SMOOTHED AND REPAIRED
New crops added (clover, alfalfa, summer barley, and summer wheat)
Lavender and hemp removed
New PDA created
Animal Food XML adjusted to make it more interesting
Geese, rabbits, and ducks added (permission granted)
Bunker silos for alfalfa and clover silage added, can be purchased and built
Complete production cycles ADJUSTED
2 new productions established: juice factory and jam factory
Old winery removed and a larger one built elsewhere
BGA adjusted
All pallets on 3000 liters adapted
ORCH PLANTATIONS ESTABLISHED THANKS TO @MMT Farmer Marco FOR PROVIDING THE PLANTATIONS
New Save Game Required
Version 1.0.0.5
Fixed a minor bug that occurred when chopping corn.
Unpurchasable land can now be purchased externally so that some people don’t have to complain about not being able to combine fields.
Version 1.0.0.4
Soil adjustments made
Various trees moved or removed
Pallet purchases installed
Fences removed from the farms. Fences remained at the BGAS (Big Gas Station)
Some things added
Warnings removed
Productions now have farmlands, but can be purchased without farmland
Opening hours added to the shop and sales points (NOTICE: OPENING HOURS ARE FROM 6:00 AM TO 10:00 PM). START THE GAME ONCE, SAVE, AND RESTART. UNFORTUNATELY, THE GATES AND BARRIERS WILL NOT OPEN UNTIL 9:00 AM WHEN STARTED FOR THE FIRST TIME.
NEW SAVE GAME REQUIRED!
V1.0.0.3
Changes made to farms.
Forests have new trees.
Roads have been adjusted; some were too short at various intersections.
Bridge where you jumped too hard has been lowered.
Fixed an error during the poppy harvest.
Added translations for PF.
Removed grass from roads.
Removed piano factory and added a vegetable farm.
Terrain adjustments made.
Added mission vehicles.
Added various translations to XML.
Reduced the number of mods for additional download from 29 to 10.
Removed various trees from fields and roads (please forgive me if I missed any).
Completely changed the road texture.
Removed, replaced, and relocated fences that extended into fields.
Relocated triggers at sales points.
Completely replaced the black market.
Adjusted fields.
Replaced gas stations.
Fixed fill planes.
Fog control installed can now be adjusted by yourself.
V1.0.0.2
BGAS can be purchased again.
More trees removed from fields.
Various minor improvements.
V1.0.0.1
Various trees removed from the fields
Green rye should now be chopped
Trees and grass removed from the cowshed (new safe game required). If you don’t want to create a new safe game, delete the trees and grass in the construction tool
Credits:
AustriaModding Sascha
This map contains the following points:
Compost can be used as fertilizer
180 fields ranging in size from 0.5 hectares to 19.4 hectares
6 BGAS (Big Gas Stations)
18 Playable farms
2 open spaces
1 winery
20 productions
2 animal dealers
1 vehicle shop
7 sales points
2 bale sales points
1 manure and manure sale
3 shopping points
10 new crops: GREEN RYE, HOPS, LAVENDER, RYE, SPELT, TRITICALE, HEMP, ONIONS, TOBACCO, POPPY
Vehicle categories: Harvester, Cotton harvester for tobacco, Hemp, Lavender, Manure spreader for lime, Manure, Compost
Also, a big thank you to every single modder for providing various mods
The following mods are supported Requires
FS25_farmDecorationPack_crossplay
FS25_MA_modernPigesty
FS25_DecoPackage
FS25_decorativeObjects
FS25_doubleRodMatFence
FS25_MA_modernCowStable
FS25_MA_newBarn
FS25_stallingShedPack
FS25_stallingAnimalsMachines
FS25_AdditionalDecorationPackage
FS25_openAirGarden
FS25_BGA_Complex_big
But the mods can be easily loaded; simply start the map in single player and download the mods.
A big thank you to various modders for making their mods available.
PS: If you don’t like the map, you don’t have to play it. I’m not curious about getting 100,000 hate comments again. Thanks.
Changelog: +
1.0.0.6
CHANGES:
FISH FARM NOW TROUT FARM
NEW PRODUCTS ADDED TO THE SLAUGHTERHOUSE
VARIOUS FIELDS ADJUSTED
VEGETABLE FARM ESTABLISHED
VARIOUS BUMPS ON ROADS, YARDS AND FIELDS SMOOTHED AND REPAIRED
New crops added (clover, alfalfa, summer barley, and summer wheat)
Lavender and hemp removed
New PDA created
Animal Food XML adjusted to make it more interesting
Geese, rabbits, and ducks added (permission granted)
Bunker silos for alfalfa and clover silage added, can be purchased and built
Complete production cycles ADJUSTED
2 new productions established: juice factory and jam factory
Old winery removed and a larger one built elsewhere
BGA adjusted
All pallets on 3000 liters adapted
ORCH PLANTATIONS ESTABLISHED THANKS TO @MMT Farmer Marco FOR PROVIDING THE PLANTATIONS
New Save Game Required
Version 1.0.0.5
Fixed a minor bug that occurred when chopping corn.
Unpurchasable land can now be purchased externally so that some people don’t have to complain about not being able to combine fields.
Version 1.0.0.4
Soil adjustments made
Various trees moved or removed
Pallet purchases installed
Fences removed from the farms. Fences remained at the BGAS (Big Gas Station)
Some things added
Warnings removed
Productions now have farmlands, but can be purchased without farmland
Opening hours added to the shop and sales points (NOTICE: OPENING HOURS ARE FROM 6:00 AM TO 10:00 PM). START THE GAME ONCE, SAVE, AND RESTART. UNFORTUNATELY, THE GATES AND BARRIERS WILL NOT OPEN UNTIL 9:00 AM WHEN STARTED FOR THE FIRST TIME.
NEW SAVE GAME REQUIRED!
V1.0.0.3
Changes made to farms.
Forests have new trees.
Roads have been adjusted; some were too short at various intersections.
Bridge where you jumped too hard has been lowered.
Fixed an error during the poppy harvest.
Added translations for PF.
Removed grass from roads.
Removed piano factory and added a vegetable farm.
Terrain adjustments made.
Added mission vehicles.
Added various translations to XML.
Reduced the number of mods for additional download from 29 to 10.
Removed various trees from fields and roads (please forgive me if I missed any).
Completely changed the road texture.
Removed, replaced, and relocated fences that extended into fields.
Relocated triggers at sales points.
Completely replaced the black market.
Adjusted fields.
Replaced gas stations.
Fixed fill planes.
Fog control installed can now be adjusted by yourself.
V1.0.0.2
BGAS can be purchased again.
More trees removed from fields.
Various minor improvements.
V1.0.0.1
Various trees removed from the fields
Green rye should now be chopped
Trees and grass removed from the cowshed (new safe game required). If you don’t want to create a new safe game, delete the trees and grass in the construction tool
Credits:
AustriaModding Sascha
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