FrechDachs Map 4x

FrechDachs Map 4x v 1.3.1

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Changelog

latest Version v 1.3.1 12 hours ago
200 fields and enough woodlands for any aspiring forester on a fictional 4x area.
I've included my fake 4x map for you to play on below.
In the 22 series, I had already begun to create it. The LS25 was released before I had completed it, so I started working on adding the new features to my map right away.
This developed into an almost full reconstruction of the map. Thus, the map fully complies with LS25.
It contains all the things a farmer or forester might possibly require.
Important information
200 fields, including 18 meadows; 27 forest areas, totaling about 38424 trees; 5 open spaces for construction; 230 open spaces, a small starting farm; 18 sales outlets; 7 purchase points; free water at the animal trade, Landhandel, and Raiffeisen; 22x paintable ground texture added
Details: You are welcome to expand on the five available areas. Here, some earthwork is required.
There isn't any installed production that can be purchased on the map. However, creations may be posted freely by anybody.
Meadow was employed for the decorating. This may be seen on the map (PDA) and painted in the building menu itself.



Changelog: +



Changelog 1.3.0.0:
– Grass and field grass can now be harvested with the forage harvester mower
– Adjusted LOD distance for the grain trade
– Adjusted realistic ground deformation
– Added translations for the following languages: BG, CZ, DK, ES, FI, HR, HU, IT, JP, KO, NL, NO, PL, PT, RO, RU, SE, SK, TR, ZH
– Adjusted clip distance of several objects
– Fixed standard warning: Foliage LOD 1 mesh Meadow, Grass, and FieldGrass
– Adjusted animal feeding
– Added in-game help
– Added 32 ground angles
– Adjusted animal barns
– Adjusted bale sale at Grain AG
– Added Giants Patch 1.11 changes
– Added custom productions: fertilizer, seed, lime, feed production, water disposal, separator, and composter
– Adjusted production cycles for large and small grain mills and bakeries
– Added gameplay tips to the start menu
– Adjusted mission vehicles
– Stone mission has been added
– Greenhouses adapted
Changelog 1.2.0.2: Spelt and rye flour were added to the bakery, at the grain mill, and the missing animation (CutterMotionPathEffect) was corrected.
It is not necessary to use a fresh savegame if you are already running version 1.2.0.0.
Changelog 1.2.0.1: Catch crops and field grass may now be mulched; the swath mower can now mow rye, triticale, and spelt; the missing animation (TypedMotionPathEffect) has been corrected.
The upgrade doesn't need a new savegame.
Changelog 1.2.0.0:
– small ground adjustments
– 84 ground textures installed
– helper-friendly sale adjusted
– farmland 226 change
– fix placeable objects underground
– More bushes blocked
– Road correction
– Roads cleared of snow
– Additional crops: rye, triticale, spelt, green Rye, vetch Rye, field Grass, silage Maize, humusactive and mustard
– the release of Precision Farming 3.0
A fresh savegame is needed for the upgrade
Changelog 1.1.0.2 includes the following: 77x trees were installed; the flying black-yellow barrier was eliminated; the AI spline was enhanced; decoration flowers were placed; prefabricated walls were made available for purchase; and bugs related to the fruit types were resolved.
Changelog 1.1.0.1:
– Superfluous items removed
– terrain warning removed
– LOD lights adjusted
– collectible adjusted to Landhandel, Raiffeisen and Gas Station
– T-junction field 58 sign incorrectfeld 58 schild falsch
Changelog 1.1.0.0:
28 paintable floor textures were added, a Lidl car was customized, a snow mask was put up on the street, a slurry/manure shop was set up, a Raiffeisen manure sale was fixed, a road collision was removed, a road marker was put in, collectibles were placed, and a 1MW BGA was installed.



Thanks to FrenchDachs93

About Mod

Latest Version v 1.3.1
Game FS25
Category Maps
Downloads 232
Created 6 months ago
Last Updated 12 hours ago