Vyacheslavka

Vyacheslavka v 4.0

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ultimo Versione v 4.0 1 settimana fa
Vyacheslavka is a multiple map with 220 fields that is 4x.
I've included my VyachesLavka card, which was created at the actual location of my hometown of Vyacheslavka, which was established in 1862. As a local, I would also want to inform you that the card is 73% accurate in depicting the actual town.
I created this card for myself, but I thought I may share it with you.
Important information
Two hundred and twenty sites are available for replacement; there are sales stations; own-start appliances; manufacturing facilities that are separated from their actual locations; three vocations where stones and lime are poured; and three pits with silage already there.
Large fields, ranging in size from 0.33 plots to 135 hectares
Important: -You must tick the option to establish a farm in order to begin the game; otherwise, you won't have production or certain shops.
-The map itself and the modifications required for it to function properly are included in the package. -Inchive unpack.
I hope you have fun playing the game.



Changelog: +



V4.0.0.0
The whole map is now different.
Now, 89% of the card seems to be actual terrain. The village council has all the information the player needs.
This card is brand-new. brand-new production. new scenery, among other things.
Although there are a few errors in the journal, they are not very serious, and the card functions well. I make an effort to remove errors; some I was able to correct, but not all of them. I am still learning, so please don't argue with me too much.
The landscape has changed, thus a new game is required.
V3.1.1.1
massive alteration to the whole card.
Triggers have been repaired.
New visual effects have been added, and existing ones have been processed.
There are fixed regions.
"Added decoration."
Fixture of the decor.
It's been a while since there was an update.
A fresh preservation is required.
Version 3.1.0.1
A quick note on the map's changes:
1. Fixed areas: you may now purchase the whole card. The websites have been entirely renovated.
Two more fields that are used for growing rice.
In certain locations, the relief is altered, while in other locations, jambs with relief are permanent.
4 – included a manure storage area.
5. The card's visual appeal has improved even more.
The school was replaced by V3.1.0.0.
The club has been replaced.
The kindergarten has been swapped out.
The village council has a new member.
The stadium has undergone a transformation.
constructed a dining room.
"Repaired a restaurant."
The warehouse was fixed.
Factory replacements.
Additionally, other minor errors were discovered and corrected.
V3.0.1.0
Initially, I would want you to distinguish between the map "New Vyacheslav" and "Vyacheslav." In addition to many other things, they are two distinct cards.
Real landscape and relief served as the foundation for the creation of the Vyacheslavka map.
An update sheet for the map of Vyacheslavka:
A shift in output.
The map itself contains all the information required for the card to function.
The channel was switched.
Svinarnik was transformed.
The shepherd has undergone a transformation.
For horses, the corral was switched.
A new eatery was added.
The stadium has undergone a transformation.
Some road issues have been fixed.
The sounds across the whole map have been altered.
I hope the weather is lovely and that all farmers have a wonderful harvest.
V3.0.0.0 worldwide update.
A brand-new game is needed.
alterations
BGA was introduced, and factories were positioned all over the map.
parts have been reorganized; there are now three parts with a dwelling and equipment spaces in each.
Roads were added and redeemed.
The regions where fewer warehouses are located.
Parts of the main farm have been transformed.
The primary mechanisms undergo conversion.
Two more fur levels were added.
Landscapes with reddish hues.
The issue with the tree has been resolved.
A shift in the points of sale.
"Added decoration."
V2.2.0.0 Modifications:
On the launch pad, the home was reconstructed.
It is now possible to clear the starting spot for your purposes.
A light level's starting equipment was added.
Postponements have been made to some highways.
Some roads were added.
More wood was added.
Added ornamentation to the pond.
The quarry has been restored and furnished.
On the road where it is in reality, there was a marker.
There is now more pedestrian traffic.
Additional decorations were added.
The card's visual appeal has improved even more.
I hope the game is enjoyable for everyone.
The required modifications and a map are included in the archive. Open the archive and unpack it.
V2.0.5.0 Adjustments:
The map is now functioning with the Real GPS patch, and the card appears as it should.
I removed extraneous items from the file, which resulted in a little decrease in size.
There is no need for new conservation.
Version 2.0.4.0
The issues listed below have been resolved:
It has been corrected so that you cannot utilize a shepherd and pigsty while purchasing a big barn. You may utilize the barn, pigsty, and sheepskin that you purchased, or you can sell them and construct something new.
The inability to utilize a site with a repository after purchasing it has been resolved. You may utilize the repository or sell and construct something of your own now that you have purchased a piece of land where the storehouse is located.
These productions are in their historical locations and may now be bought and sold, but they cannot be removed from the map. Here is a list of them: (Bakery, grain mill, sawmill, and milk plant).
It's fixed; all of the leftover production is purchased with the land, and it may be taken out and used to construct anything new.
Fixed: You may sell items you don't need when you purchase a farming site.
– Fixed: Pedestrian traffic has been adjusted in some areas.
V2.0.2.0 – Where necessary, pedestrian movement was included.
Some individuals struggle with the alkal, which is how to install this card.
Version 2.0.0.0
What's new:
The zone has undergone a major overhaul.
Additional triggers include purchasing animals and going to the vehicle repair.
Where issues were identified, the landscape was corrected.
Additional scenery has been added.
If required, they may be sold and removed from your fence. The majority of the fences around the homes have been rebuilt.
Production from the original farm is divided, and the upkeep cost was high.
You may redeem the site progressively since the agriculture component is separated into many zones.
V1.0.0.1
I made some décor changes with this update. fixed a few issues that I discovered.



Source: 19aleksandr93

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David

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