
NF Marsch 4fach v 1.7
0/5,
0
voti
Description of LS25 NF March 4-fold:
Ten new fruit varieties on a multifruit map
Field beans, field peas, hemp, linseed, triticale, summer wheat, summer barley, rye, spelt, and alfalfa
Five new kinds of bales (fresh alfalfa, pulse straw, alfalfa hay, hemp swath, and flax swath)
The typical lowland terrain of North Frisia has been significantly altered and modified.
89 fields, totaling about. 1,159 hectares of field space
roughly. 146 hectares of forest
roughly. 64 hectares of dike areas that are for sale
Fed Production Pack and Fed Mods Pack are needed.
Three distinct collector's goods (pallets, shelly shoes, and gold coins)
The multifruits may be fed to animals.
The value of horses is much higher.
For excavating, use gravel, sand, and dirt.
Train as a sales tool
roughly. Fifteen distinct sales stations
Three gas stations (one that sells methane and diesel)
The park's major project playground
A big stadium that hosts football games
Two BGAs have been installed.
Two stations for buying products in bulk
Hardware shop for buying construction material pallets
Numerous locations that may be purchased for agriculture and/or production
vast network of roads
More than 40 ground textures that can be painted
Many flowers, plants, and grasses to plant or paint yourself
Purchase ornamental cars, but use caution while using servers and multiplayer.
Grain converter to convert summer barley and wheat to regular barley and wheat
Trade in animals with the potential to buy dung and liquid manure
Wind turbine locations may be bought, and wind turbines can be swapped out for ones that generate energy.
OSB, chipboard, bark mulch, and empty pallets
Supporters and house occupants are all current.
Additional mods:
Pack of FED Mods
Pack for FED Productions
Changelog: +
Map 1.7.0.0
Lavender, clover, poppy, mustard, lentils, propagator grass, tobacco, and buckwheat are the eight new multifruits that have been introduced.
Currently, stubble degradation affects the majority of standard crops and all multifruits.
The ranges of visibility for every plant grew.
The terraforming option may be used to paint fields once again.
Thanks to Ztfahrer, the new goat's milk pallet can be loaded into the liquid trailer.
Near the gravel pit area, a fairly low-lying birch tree has been transplanted to its proper spot.
A light collision on the bridge close to the island's port has been fixed.
A tree between fields 8 and 9 has been relocated a little to make room for a chainsaw to cut it down.
At land number 153/154, the guide post behind the guardrail in the bend has been repositioned to its proper position.
An undetectable collision at the train station building has been fixed.
For precision farming, set the default driving lanes to 42 meters.
The department of fire. Map item hiding in the harbor is optimized.
An electric charging station was moved to the North gas station.
"Fixing the Giants bug:" "Warning (performance): Foliage lod 1 mesh ‘meadow’ ‘cutRolled’ ‘roller’ is significantly larger than lod 0 mesh (min/maxY (-0.011/0.104 vs -0.030/0.054)";)
"Fixing the Giants bug:" "Warning (performance): Foliage lod 1 mesh ‘grass’ ‘cutRolled’ ‘roller’ is significantly larger than lod 0 mesh (min/maxY (0.016/0.128 vs -0.127/0.044)";)
Following harvest, sugarcane and poplars no longer leap to "needs plowing."
Hemp growth levels have been adjusted (thanks to Achim).
Are you prepared for more crops or modifications like MaizePlus or anything similar?
The densityMap_height was modified. There are now 256 dumpable heaps instead of only 128 (Warning: Savegame problem notice).
(Any ground piles, including silage, swath, straw, manure, dirt, sand, gravel, etc., might vanish or malfunction.)
Error: GDM file contains incorrect number of channels (14 should be 16) 2025-07-21 08:05:09.727
The GDM file could not be loaded by DensityMap on 2025-07-21 08:05:09.727.
Error: Unable to load resource C:/Users/Daniel/Documents/My Games/FarmingSimulator2025/savegame1/densityMap_height.gdm 2025-07-21 08:05:09.727.
Map 1.6.0.0
Thirteen new paving stone ground textures for map design
The item hide mod may now be used to remove the gate to the dike at parcel 163.
The big birch trees can now be appropriately felled.
The route at field 72 has been modified (connected to savegame) and the guideposts have been modified in the original version.
The guardrail between fields 21 and 19 has a collision in the original version, thus the hide mod may be used to eliminate it.
The size of the guardrail at field 24 leading to the bridge has been somewhat lowered.
Description of LS25 NF March 4-Way V1.5.2
The toolbox on the car dealership's shelf was shifted properly.
The door of the car dealership's outbuilding has been repaired.
Thanks to Zombold, the manureDistance_diffuse.png problem from Patch 1.8 has been fixed.
Thanks to Cobra and the savegame-related file infoLayer_tipCollisionGenerated, snow may now be removed from highways.
The train now moves a little more slowly, increasing the likelihood that the barriers will close in time.
At the drilling platform construction site, the floating tree moved in the right way.
Linseed hoeing is now feasible at a stage of further expansion.
The North Gas Station now has an electric charging station.
Nowadays, horses may fetch up to €50,000.
Map 1.5.1.0
Incorrect visuals in the hallway between plots 126 and 146 have been fixed.
Alfalfa values were modified for precision farming.
Field pea and bean values were modified for precision farming.
To make unloading the big trailer easier, the liquid triggers at the station, BGAs, petrol station, and port sales stations were changed (thanks to Rolf69).
A few ornamental items that were too low at the station were moved.
A floating tree at the intersection of fields 86 and 87 as well as one at the livestock farm has been fixed.
The item at the end of the bike path next to the nursery is now more visible.
The water tarp adjacent to the Lidl sales station was shifted a little.
In the version on the top level, some ornamental grass was removed from the road.
At the farm, I moved a lamp's glass window.
Map 1.5.0
The Precision Farming Ready FS25
Grain purchases at the port have been unlocked in order to activate the cash boxes.
Purchase costs for the BGAs that are shown on the map have decreased.
The Easter bunny is missing.
The collision at the entrance to the flour facility was modified.
A portion of the fence that is fastened to the wall next to the flour plant
The guide posts beside the Mitte (Middle) petrol station have been repositioned.
Tiny garbage cans at the residence across from Field 18 have been redeployed.
A few fields and dikes' height modifications (connected to the savegame)
The cost of purchasing silage addition at the train station has been somewhat lowered.
The pet store's mineral feed prices have been lowered.
A few floating trees near the train station and park have been repaired.
A collision occurred at the wall next to the hardware shop.
A few unnecessary guide posts under the map have been removed.
Map 1.4.0
Ducks from the Fed Mods Pack are the new animal type for the chicken coops.
25 golden Easter Bunny trinkets are included in the latest update of Easter goodies.
Information about the construction site: no oil rig is currently accessible. Information removed.
Pallet purchase costs at the hardware shop have been modified.
Ropes were included with the hardware shop purchase.
There is now a picture of the sugar pallet.
Purchase pallets.
At the Pellet Factory construction site, a few bulbs were moved.
The garage and home number 21 were involved in a collision.
At the dike exit next to the North petrol station, guidance posts that were too low were moved.
Some lights were moved to the yard.
Shelly signs "Moved Fed" at the hardware store's pallet collecting site.
The rain gutter at the car dealership's entryway has been moved.
At the bridge close to field 61, guide posts were pushed out of the railing.
A few of the guide posts near the island's bottom left dike have been moved.
At the gas station Mitte, collisions with a few lights were repaired.
Hofix Map 1.3.2
After patch 1.7, this ought to resolve the issue.
Map 1.3.1.1 oG
Yeast, sugar, and empty pallets are now available for purchase at the hardware shop.
Additionally, barriers have been installed at the third train crossing.
Map 1.3.1.0
Now, sheep kept in the proper stable may also create manure.
Cotton may now be purchased in large quantities at the port.
You may now buy empty pallets at the hardware shop.
As a short-term fix, you may also buy yeast from the hardware shop.
To make room for the flour plant, land area 108 was expanded.
There are currently barriers at the non-gated train crossing.
Field 4: Puddles of water grew nearer to the road
The invisible bench collision on House 37's driveway has been relocated.
At the riding arena, a light has been relocated.
The road in front of the livestock dealer now has a floating manhole cover.
Pallets of wood chips are now accepted at the combined heat and power plant.
The North Gas Station's flag and flower boxes have been relocated.
The pricing list that is shown now includes mineral feed.
Better flashing lights on the ornamental wind turbines
Map 1.3.0.0
Pallet trigger from the expanded playground construction site
The gates of the cattle trade's animal enclosures have been reinstalled.
The building now has a grain converter loading pipe installed.
Hemp swath output decreased once again.
The amount of eggs produced by hens decreased.
Now, if the stable permits it, straw may also be given to chickens, sheep, and goats.
Cotton has been listed as a potential bulk material.
The floating tree close to the cattle trade was transferred to the ground.
The invisible plastic box was relocated to the railway station.
The pallet belonging to the collector was removed from the ground on the property underneath Aldi.
Area 142's spawn location was relocated to the land.
The spawn place of area 95 shifted a little.
A few of the dike's guide posts between fields 35 and 36 were repositioned.
The bridge at field 50 made a little improvement.
Manure buy error: Unable to load resource error resolved
The entry guide post at the construction site of the sewage treatment facility has been relocated.
At the bottom pond, the floating inflatable boat was repositioned.
The glass of the lamp across from the playground construction site has been relocated to its proper location.
There is now a collision between the windows of the stadium's ticket sales office.
Drainage pipes were installed at field 50's field entrance.
There is currently a collision on the BGA South stairs leading to the digestate tank.
Two floating manhole covers between field 11 and the main courtyard have been repositioned.
The road markers near the Aldi sales station's bend have been enhanced.
The fence at the entrance to the hardware shop shifted a little.
A zebra crossing has been added to the road between fields 60 and 67.
oG 1.2.0.1 The fields' fence gates have disappeared once again.
NF March Version 1.2 Preview
You may just resume the savegame.
Enhancement of the dikes to accommodate dike sheep
The pricing summary now includes methane.
The pricing summary now includes pig feed.
Other foreign languages have been added.
With the Object Hide Mod, the gates on the dikes may now be concealed.
When picked up by a helicopter pickup, alfalfa no longer turns into alfalfa hay and instead stays alfalfa.
Area 109 (the oil rig area) has been expanded.
Field 77 Road was relocated away from the field.
The floating lantern was relocated to home number 24.
At the port, a floating water tarpaulin was placed.
Bushes were removed from field 61.
The floating guide post was relocated to the yard.
At the barrier, the floating trash cans were shifted properly.
There have been more crashes at the barrier.
The bridge at the barrier moved as it should have.
The floating lantern in the pond at home number one has been repositioned.
The bank's floating alarm bulb relocated.
There is now a collision between fields 16 and 19 in the lock.
At field 67, the guide post was removed from the guard rail.
There is now a clash between the containers on building area 154.
"Diarrhea" in the gravel pit in the little gravel hole that was mended
The underground gutter at the "horse farm" was removed.
The car shifted slightly upward near home number 22.
There has been a collision with the wood pile in forest number 118.
At forest number 119, a tree was removed from the fence.
The stadium's flower pot beside the bus stop is now collapsing.
The lowered dike was relocated away from the wet street ornamentation.
An indoor mask was made for a few structures.
The station building's green texture problem has been resolved.
A canister colliding at the fueling station moved
A collision occurred at the veranda of home number 35.
The alfalfa bale's texture has improved.
The sales point for the pet store was slightly shifted.
At field 28, the fence was removed from the wall.
The car at home number 43 has been eliminated.
Field 54's neighboring tree shifted somewhat further away from the field.
At the nursery, a zebra crossing has been erected.
The station building's concrete texture has been corrected.
After threshing, hemp swath output decreased once again.
Field peas and field beans grown with legume straw now produce a bit more
The OG version's graphic problem between fields 88 and 89 has been resolved.
V1.1.0.1
Weights, bales, large bags, and other soil improvement tools no longer constantly sink into the earth.
Vehicle spawn points in the shop area have increased.
The retail area's Twitch subboard is no longer the same.
A collision occurred at the hardware store/bank fence.
Collision fence components with railroad tracks attached
The addition of a collision railway bridge
Collisions at the car dealership's garage were included.
A partial building collision at the grain dealership was included.
Bush on field 48 near the power pole was removed (connected to savegame).
People walking near the rail station fixed
Teleport point nation number 94 was relocated.
Teleport point nation number 177 was relocated.
The collision at the store between Lidl and Aldi was handled responsibly.
The double flashing bush at the livestock farm has been removed.
The vehicle dealer facility in New Holland has been repaired.
The collision at the dairy fence has been resolved.
– Train station shopping proceeded well
The stadium grandstand's lantern was relocated.
Gutter relocation and stadium bushes and grass removal from the grandstand
In the PDA map, the LS22 logo has been replaced with the LS25 emblem.
The carport at home 31 shifted a little and the lamp on it turned.
Zebra crossings have been erected at the campground and the south petrol station.
The slanted flower at the car store was straightened up.
The NF Marsch emblem has been put to almost every bus stop.
The door was replaced and a greenhouse tank was built to the garden center.
The grass was removed from the house across from the stadium.
Lidl trash cans are placed in flower boxes and floating flower boxes.
Grass and fence removed from apartment building carport
There are grills that have collision
At home number 19, the doormat was relocated in front of the door.
The curb at home number 18 has been replaced by a driveway.
The window ledges of houses 14 and 3 are hidden.
Flying chairs have been repaired at home number five.
The gas station next to the village fire hose has been relocated away from the logo.
Waste may be removed from the wall beside the gas station in the community.
The floating parking spot marker at the bank has been fixed.
– Water bucket relocated from trash can at gas station south
The floating light at Carport House 54 has been adjusted correctly.
The collision at house 54 has been somewhat modified.
The addition of a building collision
A bit later, the train vanishes into the hall, giving the barricades additional time.
Insertion of a drainage structure at the dike-ground collision
Ground level in the harbor has been slightly raised.
The floating antenna is located at the house number. 35 fixed
A lamp's defective collision at Raiffeisen has been rectified.
This is an altered version of the dike crossing to field 83/84 without ditches.
It is now feasible to purchase manure from the animal trade.
The heating facility is now able to sell straw and other items.
The car store was taken out of the 100 purchase area.
House No. 5's floating manhole covers were relocated.
The invisible collision between Edeka and the hardware shop has been removed.
At the livestock farm, two birches shifted slightly away from the field.
The rail station will no longer have Riverband Springs branding.
Teleport point land number 142 has been relocated.
The apartment building's user-unfriendly bank has been rectified.
The sidewalk collision at the bus stop has been resolved.
A collision occurred at the school's outbuilding.
The broken grill at home number 43 has been repaired.
The area of potential feed XL has been cleansed of weeds and shrubs and is now available for purchase as in LS22.
A collision at the train station's cargo box was added.
A forklift truck has been released from the Raiffeisen building.
Collisions at wind turbine-installed staircases
The number of wood spawn spots for transport missions has been somewhat increased.
Flax has been added to the pricing overview.
At field 7, the floating fir tree moved as it should.
The lamp at the yard bus stop was relocated from the road salt box.
The stickers that float off the curve sign at BGA South have been corrected.
Field 19's sidewalk was cleansed of overgrown grass and plants.
The hole in BGA North has been filled.
The floating tree crossed field 56.
Bale moved out of the Garden Center Sales Building wall.
At the farm home, the floating tree was relocated.
Four floating lanterns were relocated to the sluice building.
The rug and tree were relocated to plot 38.
The road marker post between fields 11 and 12 was repositioned.
The road marker post at field 48 was relocated from the railing.
At the harbor, a tugboat is a bit deeper in the water.
There is now a collision at the picnic benches.
Trees were relocated in the BGA South curve, at Kure near to field 60, and at field 55.
Collision was installed at the GetreideAG's silos.
The village's floating road markers have been corrected.
At the dike, the sunken bench was shifted.
Lamps were relocated to the flour plant construction site.
The goat's milk pallet is set at 5000L.
The rail station now has a shopping area for silage additives, liquid fertilizers, and pesticides.
When putting structures in place, textures function once more.
Map edge collisions have been included in the south and west.
There is now a crash in the carport at home number nine.
Collision applied to additional ornamental items
The collision of certain boats and the floating NPC at the port have been resolved.
It is now possible to sell legume straw at the docks.
In the pricing menu, Flax is now shown (Fed Mods Pack Update).
Two of the windows at home 53 now have curtains installed.
Lamps relocated from Raiffeisen.
Brick pallets are now available for purchase at the hardware shop.
Purchase rates were modified at the train station and Raiffeisen.
Diesel sales pricing have been modified.
Gas stations can no longer sell liquid fertilizer or herbicides.
The manhole cover at BGA South has been lowered somewhat.
The lamp at the heating plant was relocated from the tank.
The campsite was somewhat cleaned up.
A few trees shifted from field 50 to field 52.
JMZ's new lime texture has been added.
Collisions have been put at the riding arena.
The amount and cost of hemp swath have been lowered.
The price of hemp has decreased.
Some power boxes now have collisions.
At the sluice building, the floating parking spot sign is fixed.
Ha prices went up by around 10%.
Grandpa Walter made a little movement.
One tree shifted out of field 8.
The road system is tuned for the ditched version.
Collisions were added to the dealer's seating group.
A shrub was removed from field 52.
The canister became a static item.
Bale relocated to the nursery.
Give credit to:
Let's Play, FedAction
Ten new fruit varieties on a multifruit map
Field beans, field peas, hemp, linseed, triticale, summer wheat, summer barley, rye, spelt, and alfalfa
Five new kinds of bales (fresh alfalfa, pulse straw, alfalfa hay, hemp swath, and flax swath)
The typical lowland terrain of North Frisia has been significantly altered and modified.
89 fields, totaling about. 1,159 hectares of field space
roughly. 146 hectares of forest
roughly. 64 hectares of dike areas that are for sale
Fed Production Pack and Fed Mods Pack are needed.
Three distinct collector's goods (pallets, shelly shoes, and gold coins)
The multifruits may be fed to animals.
The value of horses is much higher.
For excavating, use gravel, sand, and dirt.
Train as a sales tool
roughly. Fifteen distinct sales stations
Three gas stations (one that sells methane and diesel)
The park's major project playground
A big stadium that hosts football games
Two BGAs have been installed.
Two stations for buying products in bulk
Hardware shop for buying construction material pallets
Numerous locations that may be purchased for agriculture and/or production
vast network of roads
More than 40 ground textures that can be painted
Many flowers, plants, and grasses to plant or paint yourself
Purchase ornamental cars, but use caution while using servers and multiplayer.
Grain converter to convert summer barley and wheat to regular barley and wheat
Trade in animals with the potential to buy dung and liquid manure
Wind turbine locations may be bought, and wind turbines can be swapped out for ones that generate energy.
OSB, chipboard, bark mulch, and empty pallets
Supporters and house occupants are all current.
Additional mods:
Pack of FED Mods
Pack for FED Productions
Changelog: +
Map 1.7.0.0
Lavender, clover, poppy, mustard, lentils, propagator grass, tobacco, and buckwheat are the eight new multifruits that have been introduced.
Currently, stubble degradation affects the majority of standard crops and all multifruits.
The ranges of visibility for every plant grew.
The terraforming option may be used to paint fields once again.
Thanks to Ztfahrer, the new goat's milk pallet can be loaded into the liquid trailer.
Near the gravel pit area, a fairly low-lying birch tree has been transplanted to its proper spot.
A light collision on the bridge close to the island's port has been fixed.
A tree between fields 8 and 9 has been relocated a little to make room for a chainsaw to cut it down.
At land number 153/154, the guide post behind the guardrail in the bend has been repositioned to its proper position.
An undetectable collision at the train station building has been fixed.
For precision farming, set the default driving lanes to 42 meters.
The department of fire. Map item hiding in the harbor is optimized.
An electric charging station was moved to the North gas station.
"Fixing the Giants bug:" "Warning (performance): Foliage lod 1 mesh ‘meadow’ ‘cutRolled’ ‘roller’ is significantly larger than lod 0 mesh (min/maxY (-0.011/0.104 vs -0.030/0.054)";)
"Fixing the Giants bug:" "Warning (performance): Foliage lod 1 mesh ‘grass’ ‘cutRolled’ ‘roller’ is significantly larger than lod 0 mesh (min/maxY (0.016/0.128 vs -0.127/0.044)";)
Following harvest, sugarcane and poplars no longer leap to "needs plowing."
Hemp growth levels have been adjusted (thanks to Achim).
Are you prepared for more crops or modifications like MaizePlus or anything similar?
The densityMap_height was modified. There are now 256 dumpable heaps instead of only 128 (Warning: Savegame problem notice).
(Any ground piles, including silage, swath, straw, manure, dirt, sand, gravel, etc., might vanish or malfunction.)
Error: GDM file contains incorrect number of channels (14 should be 16) 2025-07-21 08:05:09.727
The GDM file could not be loaded by DensityMap on 2025-07-21 08:05:09.727.
Error: Unable to load resource C:/Users/Daniel/Documents/My Games/FarmingSimulator2025/savegame1/densityMap_height.gdm 2025-07-21 08:05:09.727.
Map 1.6.0.0
Thirteen new paving stone ground textures for map design
The item hide mod may now be used to remove the gate to the dike at parcel 163.
The big birch trees can now be appropriately felled.
The route at field 72 has been modified (connected to savegame) and the guideposts have been modified in the original version.
The guardrail between fields 21 and 19 has a collision in the original version, thus the hide mod may be used to eliminate it.
The size of the guardrail at field 24 leading to the bridge has been somewhat lowered.
Description of LS25 NF March 4-Way V1.5.2
The toolbox on the car dealership's shelf was shifted properly.
The door of the car dealership's outbuilding has been repaired.
Thanks to Zombold, the manureDistance_diffuse.png problem from Patch 1.8 has been fixed.
Thanks to Cobra and the savegame-related file infoLayer_tipCollisionGenerated, snow may now be removed from highways.
The train now moves a little more slowly, increasing the likelihood that the barriers will close in time.
At the drilling platform construction site, the floating tree moved in the right way.
Linseed hoeing is now feasible at a stage of further expansion.
The North Gas Station now has an electric charging station.
Nowadays, horses may fetch up to €50,000.
Map 1.5.1.0
Incorrect visuals in the hallway between plots 126 and 146 have been fixed.
Alfalfa values were modified for precision farming.
Field pea and bean values were modified for precision farming.
To make unloading the big trailer easier, the liquid triggers at the station, BGAs, petrol station, and port sales stations were changed (thanks to Rolf69).
A few ornamental items that were too low at the station were moved.
A floating tree at the intersection of fields 86 and 87 as well as one at the livestock farm has been fixed.
The item at the end of the bike path next to the nursery is now more visible.
The water tarp adjacent to the Lidl sales station was shifted a little.
In the version on the top level, some ornamental grass was removed from the road.
At the farm, I moved a lamp's glass window.
Map 1.5.0
The Precision Farming Ready FS25
Grain purchases at the port have been unlocked in order to activate the cash boxes.
Purchase costs for the BGAs that are shown on the map have decreased.
The Easter bunny is missing.
The collision at the entrance to the flour facility was modified.
A portion of the fence that is fastened to the wall next to the flour plant
The guide posts beside the Mitte (Middle) petrol station have been repositioned.
Tiny garbage cans at the residence across from Field 18 have been redeployed.
A few fields and dikes' height modifications (connected to the savegame)
The cost of purchasing silage addition at the train station has been somewhat lowered.
The pet store's mineral feed prices have been lowered.
A few floating trees near the train station and park have been repaired.
A collision occurred at the wall next to the hardware shop.
A few unnecessary guide posts under the map have been removed.
Map 1.4.0
Ducks from the Fed Mods Pack are the new animal type for the chicken coops.
25 golden Easter Bunny trinkets are included in the latest update of Easter goodies.
Information about the construction site: no oil rig is currently accessible. Information removed.
Pallet purchase costs at the hardware shop have been modified.
Ropes were included with the hardware shop purchase.
There is now a picture of the sugar pallet.
Purchase pallets.
At the Pellet Factory construction site, a few bulbs were moved.
The garage and home number 21 were involved in a collision.
At the dike exit next to the North petrol station, guidance posts that were too low were moved.
Some lights were moved to the yard.
Shelly signs "Moved Fed" at the hardware store's pallet collecting site.
The rain gutter at the car dealership's entryway has been moved.
At the bridge close to field 61, guide posts were pushed out of the railing.
A few of the guide posts near the island's bottom left dike have been moved.
At the gas station Mitte, collisions with a few lights were repaired.
Hofix Map 1.3.2
After patch 1.7, this ought to resolve the issue.
Map 1.3.1.1 oG
Yeast, sugar, and empty pallets are now available for purchase at the hardware shop.
Additionally, barriers have been installed at the third train crossing.
Map 1.3.1.0
Now, sheep kept in the proper stable may also create manure.
Cotton may now be purchased in large quantities at the port.
You may now buy empty pallets at the hardware shop.
As a short-term fix, you may also buy yeast from the hardware shop.
To make room for the flour plant, land area 108 was expanded.
There are currently barriers at the non-gated train crossing.
Field 4: Puddles of water grew nearer to the road
The invisible bench collision on House 37's driveway has been relocated.
At the riding arena, a light has been relocated.
The road in front of the livestock dealer now has a floating manhole cover.
Pallets of wood chips are now accepted at the combined heat and power plant.
The North Gas Station's flag and flower boxes have been relocated.
The pricing list that is shown now includes mineral feed.
Better flashing lights on the ornamental wind turbines
Map 1.3.0.0
Pallet trigger from the expanded playground construction site
The gates of the cattle trade's animal enclosures have been reinstalled.
The building now has a grain converter loading pipe installed.
Hemp swath output decreased once again.
The amount of eggs produced by hens decreased.
Now, if the stable permits it, straw may also be given to chickens, sheep, and goats.
Cotton has been listed as a potential bulk material.
The floating tree close to the cattle trade was transferred to the ground.
The invisible plastic box was relocated to the railway station.
The pallet belonging to the collector was removed from the ground on the property underneath Aldi.
Area 142's spawn location was relocated to the land.
The spawn place of area 95 shifted a little.
A few of the dike's guide posts between fields 35 and 36 were repositioned.
The bridge at field 50 made a little improvement.
Manure buy error: Unable to load resource error resolved
The entry guide post at the construction site of the sewage treatment facility has been relocated.
At the bottom pond, the floating inflatable boat was repositioned.
The glass of the lamp across from the playground construction site has been relocated to its proper location.
There is now a collision between the windows of the stadium's ticket sales office.
Drainage pipes were installed at field 50's field entrance.
There is currently a collision on the BGA South stairs leading to the digestate tank.
Two floating manhole covers between field 11 and the main courtyard have been repositioned.
The road markers near the Aldi sales station's bend have been enhanced.
The fence at the entrance to the hardware shop shifted a little.
A zebra crossing has been added to the road between fields 60 and 67.
oG 1.2.0.1 The fields' fence gates have disappeared once again.
NF March Version 1.2 Preview
You may just resume the savegame.
Enhancement of the dikes to accommodate dike sheep
The pricing summary now includes methane.
The pricing summary now includes pig feed.
Other foreign languages have been added.
With the Object Hide Mod, the gates on the dikes may now be concealed.
When picked up by a helicopter pickup, alfalfa no longer turns into alfalfa hay and instead stays alfalfa.
Area 109 (the oil rig area) has been expanded.
Field 77 Road was relocated away from the field.
The floating lantern was relocated to home number 24.
At the port, a floating water tarpaulin was placed.
Bushes were removed from field 61.
The floating guide post was relocated to the yard.
At the barrier, the floating trash cans were shifted properly.
There have been more crashes at the barrier.
The bridge at the barrier moved as it should have.
The floating lantern in the pond at home number one has been repositioned.
The bank's floating alarm bulb relocated.
There is now a collision between fields 16 and 19 in the lock.
At field 67, the guide post was removed from the guard rail.
There is now a clash between the containers on building area 154.
"Diarrhea" in the gravel pit in the little gravel hole that was mended
The underground gutter at the "horse farm" was removed.
The car shifted slightly upward near home number 22.
There has been a collision with the wood pile in forest number 118.
At forest number 119, a tree was removed from the fence.
The stadium's flower pot beside the bus stop is now collapsing.
The lowered dike was relocated away from the wet street ornamentation.
An indoor mask was made for a few structures.
The station building's green texture problem has been resolved.
A canister colliding at the fueling station moved
A collision occurred at the veranda of home number 35.
The alfalfa bale's texture has improved.
The sales point for the pet store was slightly shifted.
At field 28, the fence was removed from the wall.
The car at home number 43 has been eliminated.
Field 54's neighboring tree shifted somewhat further away from the field.
At the nursery, a zebra crossing has been erected.
The station building's concrete texture has been corrected.
After threshing, hemp swath output decreased once again.
Field peas and field beans grown with legume straw now produce a bit more
The OG version's graphic problem between fields 88 and 89 has been resolved.
V1.1.0.1
Weights, bales, large bags, and other soil improvement tools no longer constantly sink into the earth.
Vehicle spawn points in the shop area have increased.
The retail area's Twitch subboard is no longer the same.
A collision occurred at the hardware store/bank fence.
Collision fence components with railroad tracks attached
The addition of a collision railway bridge
Collisions at the car dealership's garage were included.
A partial building collision at the grain dealership was included.
Bush on field 48 near the power pole was removed (connected to savegame).
People walking near the rail station fixed
Teleport point nation number 94 was relocated.
Teleport point nation number 177 was relocated.
The collision at the store between Lidl and Aldi was handled responsibly.
The double flashing bush at the livestock farm has been removed.
The vehicle dealer facility in New Holland has been repaired.
The collision at the dairy fence has been resolved.
– Train station shopping proceeded well
The stadium grandstand's lantern was relocated.
Gutter relocation and stadium bushes and grass removal from the grandstand
In the PDA map, the LS22 logo has been replaced with the LS25 emblem.
The carport at home 31 shifted a little and the lamp on it turned.
Zebra crossings have been erected at the campground and the south petrol station.
The slanted flower at the car store was straightened up.
The NF Marsch emblem has been put to almost every bus stop.
The door was replaced and a greenhouse tank was built to the garden center.
The grass was removed from the house across from the stadium.
Lidl trash cans are placed in flower boxes and floating flower boxes.
Grass and fence removed from apartment building carport
There are grills that have collision
At home number 19, the doormat was relocated in front of the door.
The curb at home number 18 has been replaced by a driveway.
The window ledges of houses 14 and 3 are hidden.
Flying chairs have been repaired at home number five.
The gas station next to the village fire hose has been relocated away from the logo.
Waste may be removed from the wall beside the gas station in the community.
The floating parking spot marker at the bank has been fixed.
– Water bucket relocated from trash can at gas station south
The floating light at Carport House 54 has been adjusted correctly.
The collision at house 54 has been somewhat modified.
The addition of a building collision
A bit later, the train vanishes into the hall, giving the barricades additional time.
Insertion of a drainage structure at the dike-ground collision
Ground level in the harbor has been slightly raised.
The floating antenna is located at the house number. 35 fixed
A lamp's defective collision at Raiffeisen has been rectified.
This is an altered version of the dike crossing to field 83/84 without ditches.
It is now feasible to purchase manure from the animal trade.
The heating facility is now able to sell straw and other items.
The car store was taken out of the 100 purchase area.
House No. 5's floating manhole covers were relocated.
The invisible collision between Edeka and the hardware shop has been removed.
At the livestock farm, two birches shifted slightly away from the field.
The rail station will no longer have Riverband Springs branding.
Teleport point land number 142 has been relocated.
The apartment building's user-unfriendly bank has been rectified.
The sidewalk collision at the bus stop has been resolved.
A collision occurred at the school's outbuilding.
The broken grill at home number 43 has been repaired.
The area of potential feed XL has been cleansed of weeds and shrubs and is now available for purchase as in LS22.
A collision at the train station's cargo box was added.
A forklift truck has been released from the Raiffeisen building.
Collisions at wind turbine-installed staircases
The number of wood spawn spots for transport missions has been somewhat increased.
Flax has been added to the pricing overview.
At field 7, the floating fir tree moved as it should.
The lamp at the yard bus stop was relocated from the road salt box.
The stickers that float off the curve sign at BGA South have been corrected.
Field 19's sidewalk was cleansed of overgrown grass and plants.
The hole in BGA North has been filled.
The floating tree crossed field 56.
Bale moved out of the Garden Center Sales Building wall.
At the farm home, the floating tree was relocated.
Four floating lanterns were relocated to the sluice building.
The rug and tree were relocated to plot 38.
The road marker post between fields 11 and 12 was repositioned.
The road marker post at field 48 was relocated from the railing.
At the harbor, a tugboat is a bit deeper in the water.
There is now a collision at the picnic benches.
Trees were relocated in the BGA South curve, at Kure near to field 60, and at field 55.
Collision was installed at the GetreideAG's silos.
The village's floating road markers have been corrected.
At the dike, the sunken bench was shifted.
Lamps were relocated to the flour plant construction site.
The goat's milk pallet is set at 5000L.
The rail station now has a shopping area for silage additives, liquid fertilizers, and pesticides.
When putting structures in place, textures function once more.
Map edge collisions have been included in the south and west.
There is now a crash in the carport at home number nine.
Collision applied to additional ornamental items
The collision of certain boats and the floating NPC at the port have been resolved.
It is now possible to sell legume straw at the docks.
In the pricing menu, Flax is now shown (Fed Mods Pack Update).
Two of the windows at home 53 now have curtains installed.
Lamps relocated from Raiffeisen.
Brick pallets are now available for purchase at the hardware shop.
Purchase rates were modified at the train station and Raiffeisen.
Diesel sales pricing have been modified.
Gas stations can no longer sell liquid fertilizer or herbicides.
The manhole cover at BGA South has been lowered somewhat.
The lamp at the heating plant was relocated from the tank.
The campsite was somewhat cleaned up.
A few trees shifted from field 50 to field 52.
JMZ's new lime texture has been added.
Collisions have been put at the riding arena.
The amount and cost of hemp swath have been lowered.
The price of hemp has decreased.
Some power boxes now have collisions.
At the sluice building, the floating parking spot sign is fixed.
Ha prices went up by around 10%.
Grandpa Walter made a little movement.
One tree shifted out of field 8.
The road system is tuned for the ditched version.
Collisions were added to the dealer's seating group.
A shrub was removed from field 52.
The canister became a static item.
Bale relocated to the nursery.
Give credit to:
Let's Play, FedAction
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