
Fed Mods Pack v 1.8
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v 1.8
il y a 1 semaine
9 Multisilos: Apart from the typical grain varieties, a variety of different fillings, such as peas, beans, spinach, etc., may also be used in the multisilos: You can store spinach, peas, beans, fertilizer, and more. Almost everything that can be transported in a trailer
Five extensions for silos: Expand the multisilos' storage capacity.
Five pastures for animals: Moreover, feed and water capabilities are greatly expanded in pastures that may be customized to accommodate additional cows, chickens, pigs, sheep, and goats.
Four retail locations: Here, you may buy and store seeds, fertilizer, lime, and poison.
Multieinkauf: Purchasing bulk commodities and grains of various kinds
Direct sales of wood: This is a fast and simple way to sell wood.
2 Water withdrawals: Water may be easily filled at the hydrant or field well for free.
Changelog: +
Mod Pack 1.8: Construction site as a basic sales station for sand, soil, gravel, stones, and hardware store products; New, larger horse barn with fully animated doors/gates; Sheep barn, pig barn, chicken coop, and horse barn also in Sönke Nissen Koog colors; Matching feedlot animal enclosure templates for cows, pigs, sheep, goats, chickens, ducks, and horses; Well for free water supply
Mods Pack 1.7.1 – Refilled farm gas station that may be accessed via the production distribution function – Chicken coop feed tarp relocated to the proper spot
Mods Pack 1.7– Alfalfa hay bale hall description corrected; bale hall display fill level indicators slightly shifted; BGA wedge silo back wall changed again (thanks to Cobra); server error message FS25_Fed_Mods_Pack/data/objects/pallets/fillable; the large cowshed with feeding robot is now also available in the Sönke-NissenKoog color variant.Pallet/fillablePallet needs to be corrected; the big pigpen's water trigger needs to be adjusted; the big sheepfold player trigger needs to be moved to the player vehicle trigger (advantage for Automatic Gate Mod).
Three bale halls are included in Mods Pack 1.6 and #8211 for the storage of bales or bulk commodities. Bulk output is also feasible with the Production Storage Control Mod.
To make emptying the big trailer simpler, the liquid triggers for the storage of manure and liquid were switched.
In order to keep the dung mounds attached to the stables, they were once again changed.
The roofs of the enormous pigpen and poultry coop were covered with snow.
The water tarp for the sheep corral was moved to the proper spot.
Improved allocation of the spawners for the sheep pen pallets.
1.5.1.0 Mods Pack
The old, unnecessary bale trigger was taken out of the cowshed so that AD could drive in without any issues.
The 25 million silo collision has been repaired, and AD is able to drive through the straw bale trigger at the sizable chicken coop and the somewhat larger pigpen.
The animal pastures' capacity for feed and water significantly expanded.
After patch 1.7, manure heap extensions were once again repaired (thanks to Achimobil).
Moved the leap point and information trigger for the chicken coop
Adjustments based on the Giants TestRunner tool
Mods Pack 1.5.0.0
* Collisions at the 25 million multi-silo optimized for AD
* Increased capacity in the cow pasture for water and feed
* Collisions at the chicken coop side window eliminated (really)
* Ducks may enter the chicken coops and offer down
1.4.1.0 Mods Pack – BGA Wedge Silo Bug HotFix Mods Pack 1.4.0.0 – New multi-storage for liquids – New expansion for the liquids storage – New fast diesel filling station – New manure/digestate storage – The three manure heaps are now also available for purchase as a manure heap expansion – Triggers and level areas of the manure heaps have been adjusted – The pigpen doors can now be colored – The three large multi-silos are now better positioned in terms of height – The cowpen water level indicator has been moved accordingly – The manure heaps can now be renamed – The cabinet in the large sheeppen is now positioned correctly – The manure heaps can now be renamed; The cabinet in the large sheeppen has been repositioned; The cabinet in the large sheeppen now has larger triggers for bales, water, and feed – the collision in the side window of the chicken coop was removed; the walls of the BGA Wedge Silo should now be watertight; the power box at the 1.2 million silo now has a collision; the cowshed with the feeding robot installed a second milk tank; the manure heap's range for the large chicken coop and pigsty was increased; the small chicken coop's animal trigger was enlarged and moved; the small chicken coop's feed marker was moved appropriately; a few more collisions were added; the small chicken coop now produces manure; the pointless trigger marker was deleted at the pigsty; the floating fuse box at the sheep barn and the cow barn moved appropriately; and the sheep will only provide manure after an upcoming map update (the exact time is still unknown).
Cowsheds with feeding robots no longer produce an extra conventional meadow. Pigsty may now be colored, with the exception of the doors.
Mods Pack 1.3.0.0
– XL cowshed with space for 800 cattle (can be expanded with meadow)
– XL cowshed with space for 800 cattle with feeding robot (can be expanded with meadow)
– XL pigsty with space for 1000 pigs (can be expanded with meadow)
– XL pigsty with space for 1500 pigs
– XL chicken coop with space for 5000 animals
– XL chicken coop with space for 1600 animals (can be expanded with meadow)
– XL sheep barn with space for at least 800 sheep (can be expanded with meadow)
– The number of animals in all animal barns/enclosures has been increased when pastures are built
– 3 placeable manure heaps
– 2 wood storage facilities, storage of wood and removal of log pallets
– The lamps from the BGA silos have been moved to the appropriate height
– Cotton can now be bought loose from the Multifruit silos outsource (On the NF March)
– BGA wedge silo trigger areas / collision changed
Preview Mods Pack 1.2.1.0
– Improved dike sheep for easier placement
– Collision in the trough for the dike sheep installed
– All multifruits made purchasable in the shopping station
– The storage areas for fertilizer, seed and lime now have a discharge pipe and particle animation
– A bale trigger was placed in the small sheep pen; the Giants Test Runner Tool Mods Pack 1.2.0.2 was used for optimizations; Flax was added to the price list; Multibuy silo particle animation was moved appropriately beneath the pipe; MultiSilo4000 now has the correct collision; a new silo extension with a capacity of 2 million; a doormat under the farmhouse category with a sleeping function; and floodlights for a brighter yard
Mods Pack 1.2.0.1 – Flax is now included in the price list; Multibuy silo particle animation has been repositioned appropriately beneath the pipe; MultiSilo4000 now has the correct collision; a new silo extension with a capacity of 2 million; a doormat under the farmhouse category that has a sleeping function; and floodlights for a brighter yard
Version 1.2 – Multi purchase station expanded – New sheep/goat enclosure for dikes – Small placeable fence – Spanish translation added – Expanded water and feed triggers for the sheep/goat pasture – Expanded water and feed triggers for the cow pasture – All 9 multi silos prepared to suit the multifruits of the NF marsh – Both BGA silos now accept alfalfa.
Mods Pack 1.1: New or modified The multi-buy silo has been expanded to accommodate all trailers beneath, and all multi-silos now take bales (straw, hay, silage, grass, wood chips, etc.).
Large BGA drive-through silo, large BGA wedge silo, placeable workshop trigger repair, and typo in direct wood sales rectified
FedAction is credited.
Five extensions for silos: Expand the multisilos' storage capacity.
Five pastures for animals: Moreover, feed and water capabilities are greatly expanded in pastures that may be customized to accommodate additional cows, chickens, pigs, sheep, and goats.
Four retail locations: Here, you may buy and store seeds, fertilizer, lime, and poison.
Multieinkauf: Purchasing bulk commodities and grains of various kinds
Direct sales of wood: This is a fast and simple way to sell wood.
2 Water withdrawals: Water may be easily filled at the hydrant or field well for free.
Changelog: +
Mod Pack 1.8: Construction site as a basic sales station for sand, soil, gravel, stones, and hardware store products; New, larger horse barn with fully animated doors/gates; Sheep barn, pig barn, chicken coop, and horse barn also in Sönke Nissen Koog colors; Matching feedlot animal enclosure templates for cows, pigs, sheep, goats, chickens, ducks, and horses; Well for free water supply
Mods Pack 1.7.1 – Refilled farm gas station that may be accessed via the production distribution function – Chicken coop feed tarp relocated to the proper spot
Mods Pack 1.7– Alfalfa hay bale hall description corrected; bale hall display fill level indicators slightly shifted; BGA wedge silo back wall changed again (thanks to Cobra); server error message FS25_Fed_Mods_Pack/data/objects/pallets/fillable; the large cowshed with feeding robot is now also available in the Sönke-NissenKoog color variant.Pallet/fillablePallet needs to be corrected; the big pigpen's water trigger needs to be adjusted; the big sheepfold player trigger needs to be moved to the player vehicle trigger (advantage for Automatic Gate Mod).
Three bale halls are included in Mods Pack 1.6 and #8211 for the storage of bales or bulk commodities. Bulk output is also feasible with the Production Storage Control Mod.
To make emptying the big trailer simpler, the liquid triggers for the storage of manure and liquid were switched.
In order to keep the dung mounds attached to the stables, they were once again changed.
The roofs of the enormous pigpen and poultry coop were covered with snow.
The water tarp for the sheep corral was moved to the proper spot.
Improved allocation of the spawners for the sheep pen pallets.
1.5.1.0 Mods Pack
The old, unnecessary bale trigger was taken out of the cowshed so that AD could drive in without any issues.
The 25 million silo collision has been repaired, and AD is able to drive through the straw bale trigger at the sizable chicken coop and the somewhat larger pigpen.
The animal pastures' capacity for feed and water significantly expanded.
After patch 1.7, manure heap extensions were once again repaired (thanks to Achimobil).
Moved the leap point and information trigger for the chicken coop
Adjustments based on the Giants TestRunner tool
Mods Pack 1.5.0.0
* Collisions at the 25 million multi-silo optimized for AD
* Increased capacity in the cow pasture for water and feed
* Collisions at the chicken coop side window eliminated (really)
* Ducks may enter the chicken coops and offer down
1.4.1.0 Mods Pack – BGA Wedge Silo Bug HotFix Mods Pack 1.4.0.0 – New multi-storage for liquids – New expansion for the liquids storage – New fast diesel filling station – New manure/digestate storage – The three manure heaps are now also available for purchase as a manure heap expansion – Triggers and level areas of the manure heaps have been adjusted – The pigpen doors can now be colored – The three large multi-silos are now better positioned in terms of height – The cowpen water level indicator has been moved accordingly – The manure heaps can now be renamed – The cabinet in the large sheeppen is now positioned correctly – The manure heaps can now be renamed; The cabinet in the large sheeppen has been repositioned; The cabinet in the large sheeppen now has larger triggers for bales, water, and feed – the collision in the side window of the chicken coop was removed; the walls of the BGA Wedge Silo should now be watertight; the power box at the 1.2 million silo now has a collision; the cowshed with the feeding robot installed a second milk tank; the manure heap's range for the large chicken coop and pigsty was increased; the small chicken coop's animal trigger was enlarged and moved; the small chicken coop's feed marker was moved appropriately; a few more collisions were added; the small chicken coop now produces manure; the pointless trigger marker was deleted at the pigsty; the floating fuse box at the sheep barn and the cow barn moved appropriately; and the sheep will only provide manure after an upcoming map update (the exact time is still unknown).
Cowsheds with feeding robots no longer produce an extra conventional meadow. Pigsty may now be colored, with the exception of the doors.
Mods Pack 1.3.0.0
– XL cowshed with space for 800 cattle (can be expanded with meadow)
– XL cowshed with space for 800 cattle with feeding robot (can be expanded with meadow)
– XL pigsty with space for 1000 pigs (can be expanded with meadow)
– XL pigsty with space for 1500 pigs
– XL chicken coop with space for 5000 animals
– XL chicken coop with space for 1600 animals (can be expanded with meadow)
– XL sheep barn with space for at least 800 sheep (can be expanded with meadow)
– The number of animals in all animal barns/enclosures has been increased when pastures are built
– 3 placeable manure heaps
– 2 wood storage facilities, storage of wood and removal of log pallets
– The lamps from the BGA silos have been moved to the appropriate height
– Cotton can now be bought loose from the Multifruit silos outsource (On the NF March)
– BGA wedge silo trigger areas / collision changed
Preview Mods Pack 1.2.1.0
– Improved dike sheep for easier placement
– Collision in the trough for the dike sheep installed
– All multifruits made purchasable in the shopping station
– The storage areas for fertilizer, seed and lime now have a discharge pipe and particle animation
– A bale trigger was placed in the small sheep pen; the Giants Test Runner Tool Mods Pack 1.2.0.2 was used for optimizations; Flax was added to the price list; Multibuy silo particle animation was moved appropriately beneath the pipe; MultiSilo4000 now has the correct collision; a new silo extension with a capacity of 2 million; a doormat under the farmhouse category with a sleeping function; and floodlights for a brighter yard
Mods Pack 1.2.0.1 – Flax is now included in the price list; Multibuy silo particle animation has been repositioned appropriately beneath the pipe; MultiSilo4000 now has the correct collision; a new silo extension with a capacity of 2 million; a doormat under the farmhouse category that has a sleeping function; and floodlights for a brighter yard
Version 1.2 – Multi purchase station expanded – New sheep/goat enclosure for dikes – Small placeable fence – Spanish translation added – Expanded water and feed triggers for the sheep/goat pasture – Expanded water and feed triggers for the cow pasture – All 9 multi silos prepared to suit the multifruits of the NF marsh – Both BGA silos now accept alfalfa.
Mods Pack 1.1: New or modified The multi-buy silo has been expanded to accommodate all trailers beneath, and all multi-silos now take bales (straw, hay, silage, grass, wood chips, etc.).
Large BGA drive-through silo, large BGA wedge silo, placeable workshop trigger repair, and typo in direct wood sales rectified
FedAction is credited.
9 Multisilos : En plus des types de grains normaux, de nombreux autres types de remplissage peuvent être utilisés dans les multisilos, par exemple des pois, des haricots, des épinards, etc : Il est possible de stocker des pois, des haricots, des épinards, des engrais, etc. Pratiquement tout ce qui peut être chargé par une remorque
5 Extensions de silo : Augmentez la capacité de stockage de vos multisilos
5 Pâturages pour animaux : Pâturages personnalisables avec plus de capacité pour les vaches, les poulets, les porcs, les moutons et les chèvres, les capacités d'alimentation et d'abreuvement sont également augmentées de manière significative.
4 stations d'achat : L'engrais, la chaux, le poison et les semences peuvent être achetés et stockés ici.
Multieinkauf : achat de tous types de céréales et de produits en vrac
Vente directe de bois : Ici, vous pouvez vendre du bois rapidement et facilement.
2 Prélèvements d'eau : L'eau peut simplement être chargée gratuitement au puits du champ et/ou à la borne-fontaine
Changelog :
Preview Mods Pack 1.2.1.0
- Amélioration des moutons de digue pour un placement plus facile
- Collision dans l'auge pour les moutons de digue installés
- Tous les multifruits peuvent désormais être achetés dans la station d'achat.
- Les zones de stockage des engrais, des semences et de la chaux disposent désormais d'un tuyau de décharge et d'une animation des particules
- Installation d'un déclencheur de balles dans la petite bergerie
- Optimisations selon l'outil Giants Test Runner
Pack Mods 1.2.0.2
- Le lin est désormais également affiché dans la liste des prix
- L'animation des particules du silo Multibuy a été déplacée sous le tuyau.
- MultiSilo4000 a maintenant la bonne collision
- Nouvelle extension du silo avec une capacité de 2 millions
- Paillasson avec fonction de couchage dans la catégorie des fermes
- Projecteur pour la cour avec plus de lumière
Pack Mods 1.2.0.1
- Le lin est désormais également affiché dans la liste des prix
- L'animation des particules du silo Multibuy a été déplacée et se trouve désormais sous le tuyau.
- MultiSilo4000 a maintenant la bonne collision
- Nouvelle extension du silo avec une capacité de 2 millions
- Paillasson avec fonction de couchage dans la catégorie des fermes
- Projecteur pour la cour avec plus de lumière
Version 1.2
- Les 9 silos multi sont préparés pour les multifruits du marais de NF
- Les deux silos BGA acceptent maintenant aussi la luzerne
- Extension de la station d'achat multiple
- Nouvel enclos à moutons / chèvres pour les digues
- Petite clôture plaçable
- Ajout d'une traduction en espagnol
- Déclencheurs d'eau et de nourriture plus grands pour le pâturage des moutons et des chèvres
- Déclencheurs d'eau et de nourriture plus grands pour le pâturage des vaches
- Collision du silo à achats multiples ajustée et légèrement agrandie
Pack Mods 1.1
Nouveau ou modifié
- Tous les multi-silos acceptent désormais les balles (paille, foin, ensilage, herbe, copeaux de bois, etc.)
- Le silo multi-achats a été agrandi pour que toutes les remorques puissent passer dessous.
- Grand silo à coins BGA
- Grand silo BGA drive-through
- Déclencheur d'atelier plaçable
Correction
- Correction d'une coquille dans les ventes directes de bois
*Si vous avez des problèmes avec les packs Fed, enlevez le nom de la version du fichier.
Crédits :
FedAction
5 Extensions de silo : Augmentez la capacité de stockage de vos multisilos
5 Pâturages pour animaux : Pâturages personnalisables avec plus de capacité pour les vaches, les poulets, les porcs, les moutons et les chèvres, les capacités d'alimentation et d'abreuvement sont également augmentées de manière significative.
4 stations d'achat : L'engrais, la chaux, le poison et les semences peuvent être achetés et stockés ici.
Multieinkauf : achat de tous types de céréales et de produits en vrac
Vente directe de bois : Ici, vous pouvez vendre du bois rapidement et facilement.
2 Prélèvements d'eau : L'eau peut simplement être chargée gratuitement au puits du champ et/ou à la borne-fontaine
Changelog :
Preview Mods Pack 1.2.1.0
- Amélioration des moutons de digue pour un placement plus facile
- Collision dans l'auge pour les moutons de digue installés
- Tous les multifruits peuvent désormais être achetés dans la station d'achat.
- Les zones de stockage des engrais, des semences et de la chaux disposent désormais d'un tuyau de décharge et d'une animation des particules
- Installation d'un déclencheur de balles dans la petite bergerie
- Optimisations selon l'outil Giants Test Runner
Pack Mods 1.2.0.2
- Le lin est désormais également affiché dans la liste des prix
- L'animation des particules du silo Multibuy a été déplacée sous le tuyau.
- MultiSilo4000 a maintenant la bonne collision
- Nouvelle extension du silo avec une capacité de 2 millions
- Paillasson avec fonction de couchage dans la catégorie des fermes
- Projecteur pour la cour avec plus de lumière
Pack Mods 1.2.0.1
- Le lin est désormais également affiché dans la liste des prix
- L'animation des particules du silo Multibuy a été déplacée et se trouve désormais sous le tuyau.
- MultiSilo4000 a maintenant la bonne collision
- Nouvelle extension du silo avec une capacité de 2 millions
- Paillasson avec fonction de couchage dans la catégorie des fermes
- Projecteur pour la cour avec plus de lumière
Version 1.2
- Les 9 silos multi sont préparés pour les multifruits du marais de NF
- Les deux silos BGA acceptent maintenant aussi la luzerne
- Extension de la station d'achat multiple
- Nouvel enclos à moutons / chèvres pour les digues
- Petite clôture plaçable
- Ajout d'une traduction en espagnol
- Déclencheurs d'eau et de nourriture plus grands pour le pâturage des moutons et des chèvres
- Déclencheurs d'eau et de nourriture plus grands pour le pâturage des vaches
- Collision du silo à achats multiples ajustée et légèrement agrandie
Pack Mods 1.1
Nouveau ou modifié
- Tous les multi-silos acceptent désormais les balles (paille, foin, ensilage, herbe, copeaux de bois, etc.)
- Le silo multi-achats a été agrandi pour que toutes les remorques puissent passer dessous.
- Grand silo à coins BGA
- Grand silo BGA drive-through
- Déclencheur d'atelier plaçable
Correction
- Correction d'une coquille dans les ventes directes de bois
*Si vous avez des problèmes avec les packs Fed, enlevez le nom de la version du fichier.
Crédits :
FedAction
Vidéos
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Version: v 1.8Mise à jour de: il y a 1 semaine
Taille totale: 302.71 MB FS25_Fed_Mods_Pack_fs25planet.zip direct télécharger · 302.71 MB · ajouté il y a 1 semaine
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