Vyacheslavka

Vyacheslavka v 4.0.1

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dernier site Version v 4.0.1 il y a 1 heure
Vyacheslavka is 4x – a multiple map on which 220 fields
Here I provide you with my VyachesLavka card that was made in the real area of ​​my native village Vyacheslavka founded in 1862. And I, as a resident of this village, want to tell you that the card is 73% similar to the real village.
I made this card for my use, but I decided to share it, you may like it.
Key data:
– 220 sites that can be replaced
– There are sales points
– Own start appliances
– there are production that are divorced in their real places
– There are 3 careers in which stones are poured, lime
– There are 3 silage of the pit in which there is already silage
-Large fields from 0.33-plot to 135-hectare
Important:
-In order to start the game, you need to put a check box to build a farm, if this is not done, then you will not have production and some stores.
-In the archive there is a map itself and the necessary mods for its proper work
-Inchive unpack.
I wish you a pleasant game, well, enjoy.



Changelog: +



V4.0.0.1
A small update associated with optimization. Now the card works more stable and is lags less.
Fixed flying trees, the ones I found. Even more trees have been added.
No new saving is needed.
V4.0.0.0
The whole map has been changed.
The card now looks 89% as real terrain. All the necessary information for the player is in the village council.
This is a brand new card. New production. New landscape and more.
The journal has several mistakes, but they are not critical, the card works well. I try to delete mistakes, some I managed to fix, and some unfortunately not. I’m still learning, so don’t quarrel with me too hard.
A new game is needed as the terrain has been changed.
V3.1.1.1
Colossal change in the entire card.
– Triggers are fixed.
– Visual effects are processed and new ones have been added.
– Fixed areas.
– Added decor.
– Fixed decor.
This is the last update for a long time.
You need a new preservation.
V3.1.0.1
Briefly about changes on the map:
1 – Fixed areas, now you can buy the entire card. The sites are completely redone.
2 – Added fields on which rice is grown.
3 – the relief is changed in places, and in some places jambs with relief are fixed.
4 – added a place for storing manure.
5 – Visually, the card has become even better.
V3.1.0.0
– Replaced the school.
– The club is replaced.
– The kindergarten has been replaced.
– The village council has been replaced.
– The stadium is changed.
– Added a dining room.
– Fixed a restaurant.
– Fixed the warehouse.
– Replaced factories.
– And there are many more small mistakes that were found and fixed.
V3.0.1.0
First of all, I want you to not confuse the map “New Vyacheslav” and “Vyacheslav”. These are two different cards, landscape and much more.
The Vyacheslavka map was created on the basis of real terrain and relief.
A sheet of changes on the Vyacheslavka map:
– Changed production.
– Everything necessary for the work of the card is already spelled out in the map itself.
– Channel changed.
– Svinarnik changed.
– The shepherd is changed.
– Changed the corral for horses.
– Added restaurant.
– The stadium is changed.
– Fixed some problems with roads.
– Sounds on the whole map are changed.
I wish all farmers a good harvest and beautiful weather.
V3.0.0.0
Global renewal.
– A new game is required.
Changes:
– Added factories placed throughout the map, added BGA.
– Sections have been changed, now there are 3 sections with a house, each of which has a place for equipment.
– Added roads, redeemed roads.
– The areas where the warehouses are reduced.
– The sections of the main farm are converted.
– The main mechanes are converted.
– Added 2 more fur stages.
– Reded landscapes.
– Fixed the problem with the tree.
– Changed points of sale.
– Added decor.
V2.2.0.0
Changes:
– The house was rebuilt on the launch pad.
– The starting site can now be cleared for your needs.
– Added starting equipment for a light level.
– Some roads have been postponed.
– Added some roads.
– Added more wood.
– Added decor to the pond.
– The quarry was rebuilt, decor has been added.
– There was a marking on the road where it is in real life.
– Added pedestrian movement.
– Added additional decor.
– Visually, the card has become even better.
I wish everyone a pleasant game.
The archive contains a map and the necessary mods …… Archive unpack …..
V2.0.5.0
Corrections:
– Real GPS mod is now working on the map, the card is displayed as it should.
– I cleaned the file from unnecessary garbage, this reduced a little file size.
New conservation is not required.
V2.0.4.0
The following problems are fixed:
– It is fixed that when buying a large barn, shepherd and pigsty, you could not use them. Now that you bought a plot of land with a barn, pigsty, sheepskin, you can use them or sell and build something of your own.
– It is fixed that when buying a site with a repository, you could not use it. Now that you bought a plot of land where the storehouse, you can use the repository or sell and build something of your own.
– Fixed, now you can buy and sell production, but you can’t remove it from the map, these production are in their historical places, here is their list: (Milk factory, sawmill, grain mill, bakery).
– Fixed, all the residual production are bought with the ground, and these production can be removed and built something of their own.
– Fixed when you buy a farmer site, you can sell what you do not need ..
– Fixed, in some places the movement of pedestrians has been corrected.
V2.0.2.0
– Added pedestrian movement where it is needed.
– The alkal is how to install this card, some people have problems with this.
V2.0.0.0
What’s new:
– The zone is completely redesigned.
– Added triggers of the car shop and buying animals.
– The landscape was fixed, where the problems were noticed.
– Added more scenery.
– Most of the fences around the houses have been replaced, if necessary, they can be sold and put out of your fence.
– Production from the starting farm is separated, it took a lot of money for maintenance.
– The farm section is divided into several zones, this will allow you to redeem the site gradually.
V1.0.0.1
In this update, I added a little decor. Corrected some shortcomings that I found.



Credits:
19aleksandr93
Vyacheslavka is a multiple map with 220 fields that is 4x.
I've included my VyachesLavka card, which was created at the actual location of my hometown of Vyacheslavka, which was established in 1862. As a local, I would also want to inform you that the card is 73% accurate in depicting the actual town.
I created this card for myself, but I thought I may share it with you.
Important information
Two hundred and twenty sites are available for replacement; there are sales stations; own-start appliances; manufacturing facilities that are separated from their actual locations; three vocations where stones and lime are poured; and three pits with silage already there.
Large fields, ranging in size from 0.33 plots to 135 hectares
Important: -You must tick the option to establish a farm in order to begin the game; otherwise, you won't have production or certain shops.
-The map itself and the modifications required for it to function properly are included in the package. -Inchive unpack.
I hope you have fun playing the game.



Changelog: +



V4.0.0.0
The whole map is now different.
Now, 89% of the card seems to be actual terrain. The village council has all the information the player needs.
This card is brand-new. brand-new production. new scenery, among other things.
Although there are a few errors in the journal, they are not very serious, and the card functions well. I make an effort to remove errors; some I was able to correct, but not all of them. I am still learning, so please don't argue with me too much.
The landscape has changed, thus a new game is required.
V3.1.1.1
massive alteration to the whole card.
Triggers have been repaired.
New visual effects have been added, and existing ones have been processed.
There are fixed regions.
"Added decoration."
Fixture of the decor.
It's been a while since there was an update.
A fresh preservation is required.
Version 3.1.0.1
A quick note on the map's changes:
1. Fixed areas: you may now purchase the whole card. The websites have been entirely renovated.
Two more fields that are used for growing rice.
In certain locations, the relief is altered, while in other locations, jambs with relief are permanent.
4 – included a manure storage area.
5. The card's visual appeal has improved even more.
The school was replaced by V3.1.0.0.
The club has been replaced.
The kindergarten has been swapped out.
The village council has a new member.
The stadium has undergone a transformation.
constructed a dining room.
"Repaired a restaurant."
The warehouse was fixed.
Factory replacements.
Additionally, other minor errors were discovered and corrected.
V3.0.1.0
Initially, I would want you to distinguish between the map "New Vyacheslav" and "Vyacheslav." In addition to many other things, they are two distinct cards.
Real landscape and relief served as the foundation for the creation of the Vyacheslavka map.
An update sheet for the map of Vyacheslavka:
A shift in output.
The map itself contains all the information required for the card to function.
The channel was switched.
Svinarnik was transformed.
The shepherd has undergone a transformation.
For horses, the corral was switched.
A new eatery was added.
The stadium has undergone a transformation.
Some road issues have been fixed.
The sounds across the whole map have been altered.
I hope the weather is lovely and that all farmers have a wonderful harvest.
V3.0.0.0 worldwide update.
A brand-new game is needed.
alterations
BGA was introduced, and factories were positioned all over the map.
parts have been reorganized; there are now three parts with a dwelling and equipment spaces in each.
Roads were added and redeemed.
The regions where fewer warehouses are located.
Parts of the main farm have been transformed.
The primary mechanisms undergo conversion.
Two more fur levels were added.
Landscapes with reddish hues.
The issue with the tree has been resolved.
A shift in the points of sale.
"Added decoration."
V2.2.0.0 Modifications:
On the launch pad, the home was reconstructed.
It is now possible to clear the starting spot for your purposes.
A light level's starting equipment was added.
Postponements have been made to some highways.
Some roads were added.
More wood was added.
Added ornamentation to the pond.
The quarry has been restored and furnished.
On the road where it is in reality, there was a marker.
There is now more pedestrian traffic.
Additional decorations were added.
The card's visual appeal has improved even more.
I hope the game is enjoyable for everyone.
The required modifications and a map are included in the archive. Open the archive and unpack it.
V2.0.5.0 Adjustments:
The map is now functioning with the Real GPS patch, and the card appears as it should.
I removed extraneous items from the file, which resulted in a little decrease in size.
There is no need for new conservation.
Version 2.0.4.0
The issues listed below have been resolved:
It has been corrected so that you cannot utilize a shepherd and pigsty while purchasing a big barn. You may utilize the barn, pigsty, and sheepskin that you purchased, or you can sell them and construct something new.
The inability to utilize a site with a repository after purchasing it has been resolved. You may utilize the repository or sell and construct something of your own now that you have purchased a piece of land where the storehouse is located.
These productions are in their historical locations and may now be bought and sold, but they cannot be removed from the map. Here is a list of them: (Bakery, grain mill, sawmill, and milk plant).
It's fixed; all of the leftover production is purchased with the land, and it may be taken out and used to construct anything new.
Fixed: You may sell items you don't need when you purchase a farming site.
– Fixed: Pedestrian traffic has been adjusted in some areas.
V2.0.2.0 – Where necessary, pedestrian movement was included.
Some individuals struggle with the alkal, which is how to install this card.
Version 2.0.0.0
What's new:
The zone has undergone a major overhaul.
Additional triggers include purchasing animals and going to the vehicle repair.
Where issues were identified, the landscape was corrected.
Additional scenery has been added.
If required, they may be sold and removed from your fence. The majority of the fences around the homes have been rebuilt.
Production from the original farm is divided, and the upkeep cost was high.
You may redeem the site progressively since the agriculture component is separated into many zones.
V1.0.0.1
I made some décor changes with this update. fixed a few issues that I discovered.



Source: 19aleksandr93
Vyacheslavka is a multiple map with 220 fields that is 4x.
I've included my VyachesLavka card, which was created at the actual location of my hometown of Vyacheslavka, which was established in 1862. As a local, I would also want to inform you that the card is 73% accurate in depicting the actual town.
I created this card for myself, but I thought I may share it with you.
Important information
Two hundred and twenty sites are available for replacement; there are sales stations; own-start appliances; manufacturing facilities that are separated from their actual locations; three vocations where stones and lime are poured; and three pits with silage already there.
Large fields, ranging in size from 0.33 plots to 135 hectares
Important: -You must tick the option to establish a farm in order to begin the game; otherwise, you won't have production or certain shops.
-The map itself and the modifications required for it to function properly are included in the package. -Inchive unpack.
I hope you have fun playing the game.

Changelog: V2.2.0.0
Modifications: The house on the launch pad was reconstructed.
It is now possible to clear the starting spot for your purposes.
A light level's starting equipment was added.
Postponements have been made to some highways.
Some roads were added.
More wood was added.
Added ornamentation to the pond.
The quarry has been restored and furnished.
On the road where it is in reality, there was a marker.
There is now more pedestrian traffic.
Additional decorations were added.
The card's visual appeal has improved even more.
I hope the game is enjoyable for everyone.
The required modifications and a map are included in the archive. Open the archive and unpack it.
Version 2.0.5.0
Corrections: The card appears as it should, and the real GPS mod is now functioning on the map.
I removed extraneous items from the file, which resulted in a little decrease in size.
There is no need for new conservation.
Version 2.0.4.0
The issues listed below have been resolved:
It has been corrected so that you cannot utilize a shepherd and pigsty while purchasing a big barn. You may utilize the barn, pigsty, and sheepskin that you purchased, or you can sell them and construct something new.
The inability to utilize a site with a repository after purchasing it has been resolved. You may utilize the repository or sell and construct something of your own now that you have purchased a piece of land where the storehouse is located.
These productions are in their historical locations and may now be bought and sold, but they cannot be removed from the map. Here is a list of them: (Bakery, grain mill, sawmill, and milk plant).
It's fixed; all of the leftover production is purchased with the land, and it may be taken out and used to construct anything new.
Fixed: You may sell items you don't need when you purchase a farming site.
– Fixed: Pedestrian traffic has been adjusted in some areas.
V2.0.2.0 – Where necessary, pedestrian movement was included.
Some individuals struggle with the alkal, which is how to install this card.
Version 2.0.0.0
What's new:
The zone has undergone a major overhaul.
Additional triggers include purchasing animals and going to the vehicle repair.
Where issues were identified, the landscape was corrected.
Additional scenery has been added.
If required, they may be sold and removed from your fence. The majority of the fences around the homes have been rebuilt.
Production from the original farm is divided, and the upkeep cost was high.
You may redeem the site progressively since the agriculture component is separated into many zones.
V1.0.0.1
I made some décor changes with this update. fixed a few issues that I discovered.

Source: 19aleksandr93

À propos de Mod

Dernière version v 4.0.1
Jeu FS25
Catégorie Cartes
Téléchargements 430
Créé il y a 5 mois
Dernière mise à jour il y a 1 heure