StarValley

StarValley v 1.0.1

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Changelog

dernier site Version v 1.0.1 il y a 2 semaines
Because of the extreme unevenness of its fields, this map will put both humans and machines to the test.
Although there isn't a city, there is an industrial park that may be customized by any participant.
There are 57 fields, big and tiny.
There are four logging regions.
Two vineyards are prepared for harvest.
One olive grove is prepared for harvest.
Quarry for one stone.
Seven,500 trees and shrubs.
A park for industry. And yet a lot to learn.
Low Cost Grain Silo (by: erShaba (VSR Modding Sur)) is one of the necessary modifications.
Vanquish081's Lizard Super Fast Charging Station (#8211)



Changelog: +



Changelog: v1.0.1.0 – The stable's interior grass was eliminated.
Some shrubs and bushes were cleared off the route.
Lime Mine was added.
Collectibles now correspond to map number 21.
The ferry terminal's Lime and Fertilizer sales station is up and running.
Salt Mine was added.
For the uninitiated, the second scenario would be salt from subterranean deposits and salt from the sea.
The space adjacent to the store may now be purchased.
The salt mound adjacent to the seed pile on the main farm has been turned into solid fertilizer.
The northwest bridge has been fixed.
Additional small fixes.
To implement the adjustments, a new game is needed.



Thanks to Truck69

À propos de Mod

Dernière version v 1.0.1
Jeu FS25
Catégorie Cartes
Téléchargements 50
Créé il y a 2 mois
Dernière mise à jour il y a 2 semaines