Dakota 4x Map 2.0
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Changelog
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Version
2.0
il y a 1 jour
Features of this version:
Fixed minor issues with vegetation.
Adjusted the value of “unitsPerPixel” from 2 to 1.
Increased the texture size “lodTextureSize” from 2048 to 4096.
Scaled all linked PNG files in the data folder to 4096 resolution.
Fixed issues with vehicles falling through the ground, ensuring correct operation in 4x environments.
Small updates to the PDA.
Converted all GLRE and GDM files.
Credits:
Dakota Farmer
Fixed minor issues with vegetation.
Adjusted the value of “unitsPerPixel” from 2 to 1.
Increased the texture size “lodTextureSize” from 2048 to 4096.
Scaled all linked PNG files in the data folder to 4096 resolution.
Fixed issues with vehicles falling through the ground, ensuring correct operation in 4x environments.
Small updates to the PDA.
Converted all GLRE and GDM files.
Credits:
Dakota Farmer