Real Vehicle Breakdowns

Real Vehicle Breakdowns v 0.9.5.2

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aktuellste Version v 0.9.5.2 vor 1 Tag
The mod is currently under beta testing. Please use it with this in mind, since I was unable to test it on a server. Now, the RVB menu may only be viewed when seated in a car, which is a small difference from the FS22 version.
Only at base vehicle workshop triggers can vehicles be fixed. Many players experienced trouble utilizing the mod in FS22, therefore this was put into place.
Only when the engine is operating above idle RPM does the car's generator replenish the battery. Electric charging stations are another option for charging the battery. Additionally, the battery may be recharged at the car repair if it falls to 10% or less.
Errors may arise since this version is just for testing.
Dependencies:
charging station for wind turbines
JCB Powerpack E-tech



Changelog: +



Changelog 0.9.5.2: Issue #95 on Github
Github issues #94
Github issues #92
Changelog version 0.9.5.1: github issues #92, #90, and #89
Changelog 0.9.2.9: – Resolved a bug that prevented saved games from loading after the v0.9.2.8 update.
Changelog version 0.9.2.8: github problems #79, #78, and #76
Github issues #71
Modified jump-starting
Changelog 0.9.2.7: Issue #75 on Github
Changelog 0.9.2.6: WorkshopClose array now contains the missing value (21).
During jump-starting and charging, the missing translation was fixed.
The jumper wire is now 10 meters long, warning and breaking if either car starts.
Changelog 0.9.2.5: issue #74 on github
problems #68 and #66 on Github
Github issues #63
Issues with vehicles.xml RVB on/off have been resolved, and 20%
Changelog 0.9.2.4: difficulties with github #65 and #64
Changelog 0.9.2.3: Resolves the server's persistent jump-start cable warning message.
Changelog 0.9.2.2: CZ translation update github issues #58, #55, #54, and #53 are all listed.
github problems #50, #47, #45, #51, and #8211 NL translation update (thanks to NozemOil, 1982). Github issues #4: Italian translation added (thanks to Caymann Lo Re, 1982).
– github issues#44 – github issues#43 Changelog 0.9.2.1
0.9.2.0 Changelog: – Include a new feature: Car Jump Start – github issues#30, issues#37 – Compatible with the FS25_electricChargeStation mod – github issues#40 – I made a minor modification, but it requires extensive testing – github issues#35 – Ukrainian translation added – github issues#34 – github issues#29
Changelog 0.9.1.1: When using the yarder (shadow2391) (Koller K-300-T I tested) or Autodrive, the battery drains rapidly. This has been corrected.
Github issues #27
Github issues #22
The error with General Settings loading (MP) has been addressed.
Changelog 0.9.1.0: Issue #23 on Github
I hope that github problems #11 and #8211 will be resolved.
Motorbike vehicle types were not included in the mod MP bug repair.
The car's running time grew and was mended, but its lights were out.
Changelog 0.9.0.7: Temporary, fast bug patch for github bugs #19 and #8211.
Github problems #16
Issues with Github #14, #11, and #10.
Changelog 0.9.0.6: issue #18 on github
Github problems #16
Czech translation was added.
Issue #14 on Github?
Github problems #13, #12, #11, #10, and #6
Github problems #2



Thanks to Mathias

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Dateien der neuesten Version herunterladen

Version: v 0.9.5.2
Aktualisiert: vor 1 Tag
Gesamtgröße: 374.69 KB
FS25_gameplay_Real_Vehicle_Breakdowns_fs25planet.zip direct herunterladen · 374.69 KB · hinzugefügt. vor 1 Tag

Über Mod

Neueste Version v 0.9.5.2
Spiel FS25
Kategorie Werkzeuge
Downloads 391
Erstellt vor 8 Monaten
Zuletzt aktualisiert vor 1 Tag

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