
Gnadenthal Map v 1.2
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Welcome to Canada's Gnadenthal! The settlement of Gnadenthal in southern Manitoba is recreated on the map, however several elements have been altered to enhance playability. This map provides:
More than ninety fields.
Alfalfa, Clover, Rye, Triticale, Millet, Spelt, Mustard, Lavender, Poppies, Flax, Buckwheat, and Lentils are among the new crops.
There are more than 40 homes with separate farmlands and places to sleep.
There are refill stations for fertilizer, lime, salt, and other items at the car shop.
There are two ponds and two rivers where you may fill up your trailers with water.
There are fifty collectibles.
Six production locations.
There are 48 varieties of paintable ground.
For managing large-scale agricultural operations, this map is ideal.
I hope you like it!
Changelog: 1.2.0.0 Changelog A new savegame is not necessary.
Redesigned crop symbols. (Source: DtapGaming).
Custom crops are now supported by Precision Farming. (Source: DtapGaming).
Custom license plates for AI cars have been added.
In order to produce lavender bales, customized cotton harvesters were added.
Russian, Ukrainian, Finnish, Swedish, Norwegian, Danish, Dutch, Polish, Czech, Hungarian, Turkish, Portuguese, Brazilian, Italian, and Romanian translations have been added.
decreased the volume of traffic.
enhanced the productivity of clover and alfalfa.
Alfalfa and Clover's prices were lowered.
Farmland areas close to roadways have been adjusted.
The inability to harvest spelt has been resolved.
The inability to sell lavender and mustard oils has been resolved.
The inability to unload crops over a certain height has been fixed.
New textures for lavender were included in V1.1.0.0.
Incorporated lavender oil.
Placeable production points supporting custom crops have been added.
Alfalfa and clover bale graphics have been updated.
Inaccurate custom crop textures have been updated.
With the seasons switched off, "fixed custom crops" did not reach the "ready to harvest" stage.
The fixed vehicle shop trigger isn't functioning.
Alfalfa and clover that had the incorrect ground texture after they reached the first growth stage were fixed.
Some collectibles that were unavailable have been fixed.
When visiting farmlands, teleporting within buildings has been fixed.
The gasoline tank was taken out of the placeables.
Iron Thunder is given credit.
More than ninety fields.
Alfalfa, Clover, Rye, Triticale, Millet, Spelt, Mustard, Lavender, Poppies, Flax, Buckwheat, and Lentils are among the new crops.
There are more than 40 homes with separate farmlands and places to sleep.
There are refill stations for fertilizer, lime, salt, and other items at the car shop.
There are two ponds and two rivers where you may fill up your trailers with water.
There are fifty collectibles.
Six production locations.
There are 48 varieties of paintable ground.
For managing large-scale agricultural operations, this map is ideal.
I hope you like it!
Changelog: 1.2.0.0 Changelog A new savegame is not necessary.
Redesigned crop symbols. (Source: DtapGaming).
Custom crops are now supported by Precision Farming. (Source: DtapGaming).
Custom license plates for AI cars have been added.
In order to produce lavender bales, customized cotton harvesters were added.
Russian, Ukrainian, Finnish, Swedish, Norwegian, Danish, Dutch, Polish, Czech, Hungarian, Turkish, Portuguese, Brazilian, Italian, and Romanian translations have been added.
decreased the volume of traffic.
enhanced the productivity of clover and alfalfa.
Alfalfa and Clover's prices were lowered.
Farmland areas close to roadways have been adjusted.
The inability to harvest spelt has been resolved.
The inability to sell lavender and mustard oils has been resolved.
The inability to unload crops over a certain height has been fixed.
New textures for lavender were included in V1.1.0.0.
Incorporated lavender oil.
Placeable production points supporting custom crops have been added.
Alfalfa and clover bale graphics have been updated.
Inaccurate custom crop textures have been updated.
With the seasons switched off, "fixed custom crops" did not reach the "ready to harvest" stage.
The fixed vehicle shop trigger isn't functioning.
Alfalfa and clover that had the incorrect ground texture after they reached the first growth stage were fixed.
Some collectibles that were unavailable have been fixed.
When visiting farmlands, teleporting within buildings has been fixed.
The gasoline tank was taken out of the placeables.
Iron Thunder is given credit.
Welcome to Canada's Gnadenthal! The settlement of Gnadenthal in southern Manitoba is recreated on the map, however several elements have been altered to enhance playability. This map provides:
More than ninety fields.
Alfalfa, Clover, Rye, Triticale, Millet, Spelt, Mustard, Lavender, Poppies, Flax, Buckwheat, and Lentils are among the new crops.
There are more than 40 homes with separate farmlands and places to sleep.
There are refill stations for fertilizer, lime, salt, and other items at the car shop.
There are two ponds and two rivers where you may fill up your trailers with water.
There are fifty collectibles.
Six production locations.
There are 48 varieties of paintable ground.
For managing large-scale agricultural operations, this map is ideal.
I hope you like it!
Iron Thunder is given credit.
More than ninety fields.
Alfalfa, Clover, Rye, Triticale, Millet, Spelt, Mustard, Lavender, Poppies, Flax, Buckwheat, and Lentils are among the new crops.
There are more than 40 homes with separate farmlands and places to sleep.
There are refill stations for fertilizer, lime, salt, and other items at the car shop.
There are two ponds and two rivers where you may fill up your trailers with water.
There are fifty collectibles.
Six production locations.
There are 48 varieties of paintable ground.
For managing large-scale agricultural operations, this map is ideal.
I hope you like it!
Iron Thunder is given credit.
Dateien der neuesten Version herunterladen
Version: v 1.2Aktualisiert: vor 2 Wochen
Gesamtgröße: 311.29 MB FS25_Gnadenthal_crossplay_fs25planet.zip direct herunterladen · 311.29 MB · hinzugefügt. vor 2 Wochen
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